Way to disable double-tapping for vault?

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Hey everybody! So in Cyberpunk 2077, there is an option to disable double-tapping for dodging but not for vaulting. It is driving me crazy the amount of times I have been in stealth and accidentally double-tap vaulted out from cover and into my death. I've tried editing the config file, but it ends up crashing my game. Can anyone help me out?
 
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As far as I know, there are several elements that are hard-coded into the controls. What might be possible is assigning a totally different key to the vault maneuver. Not 100% sure.

Editing the config file should probably not crash the game. Are you using other mods?
 
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As far as I know, there are several elements that are hard-coded into the controls. What might be possible is assigning a totally different key to the vault maneuver. Not 100% sure.

Editing the config file should probably not crash the game. Are you using other mods?

I used an edited config file for over a year with no issues. But after a few patches the DEV solve the problem I had about assigning my preferred keys so I stop using an edited file. It is possible in the last few patches the code changed to the point that some kinds of edits to the config file could crash the game but I kind of doubt it. Try editing something else, edit jump for example and only that one edit not the vaulting double tap to see if that also crash the game.
 
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What about other mods? Using any now, or have you ever used any in the past?

You can always just delete the config file and let the game re-create them, then try making the edits again. You will lose all your config settings if you do this, though.
 
Post moved!

As far as I know, there are several elements that are hard-coded into the controls. What might be possible is assigning a totally different key to the vault maneuver. Not 100% sure.

Editing the config file should probably not crash the game. Are you using other mods?
I found a fix, and my dumbass was trying to edit the inputUserMappings.xml instead of the inputContexts.xml
All you have to do is edit the lines multitap action= "DodgeForeward" count= "2" and change the "2" to a higher number. Just do the same for DodgeRight/Back/Left and you're set

Still not sure why editing the other file crashed the game, though I am using mods.
 
I found a fix, and my dumbass was trying to edit the inputUserMappings.xml instead of the inputContexts.xml
All you have to do is edit the lines multitap action= "DodgeForeward" count= "2" and change the "2" to a higher number. Just do the same for DodgeRight/Back/Left and you're set

Still not sure why editing the other file crashed the game, though I am using mods.
Certain files need to be "defaults" for the game to load correctly. Nothing big. All of those things can be easily fixed with a delete/launch or a delete/verify. Nothing to really worry about with the vanilla game. If using mods, however, any number of spectacles may now result. :D All part of the fun.
 
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