I have finished the game, it has been a great experience for me, as well as for many players. Great story, great city, great characters and great game. I want much more please !!!
You need a lot of content and more options and we've all said them already.
But there is something that I perceive since I play and that seeing that each patch improves but also breaks, I am coming to the conclusion that perhaps the big problem that Cyberpunk 2077 has is that its engine has errors and generates errors in execution, because I had bugs during the 135 hours (in PC with I7, 32 Gb, 512 ssd y 3070 rtx) that I have played, all the players have had errors and also the errors in each player have been similar but not the same depending on their hardware.
What if the problem with Red Engine is that it has no stability, has limitations and bad optimization? Because patch 1.1 has fixed bugs but has caused others. That leads me to think this opinion is not strange.
There are physics errors, there are errors in how the engine interprets actions, here is something deeper than what we see with the naked eye ...
Maybe developers can't do more with the tools that the engine provides
It also seems that the deficiencies and limitations in some aspects of the RED ENGINE engine are also the cause of having removed some features from the game and having such poor AI
CDPR has a great job ahead of it and I think it's not just correcting the game here and there ...
ALL THE FORCE !!!!
Do you have the same impression?
You need a lot of content and more options and we've all said them already.
But there is something that I perceive since I play and that seeing that each patch improves but also breaks, I am coming to the conclusion that perhaps the big problem that Cyberpunk 2077 has is that its engine has errors and generates errors in execution, because I had bugs during the 135 hours (in PC with I7, 32 Gb, 512 ssd y 3070 rtx) that I have played, all the players have had errors and also the errors in each player have been similar but not the same depending on their hardware.
What if the problem with Red Engine is that it has no stability, has limitations and bad optimization? Because patch 1.1 has fixed bugs but has caused others. That leads me to think this opinion is not strange.
There are physics errors, there are errors in how the engine interprets actions, here is something deeper than what we see with the naked eye ...
Maybe developers can't do more with the tools that the engine provides
It also seems that the deficiencies and limitations in some aspects of the RED ENGINE engine are also the cause of having removed some features from the game and having such poor AI
CDPR has a great job ahead of it and I think it's not just correcting the game here and there ...
ALL THE FORCE !!!!
Do you have the same impression?
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