@GingerEffect
Thx for clearing things up
Well as i wrote before JA2 did a really nice job with its weapon degradation... you did not recognize an "impact" on
the damage or precision until the weapon was really damaged like 50 - 60 % of WPN HP but at that percentage
you already experienced several jamming and failures of the weapon.
So lets say, you overuse your gabriel and don t do any maintaince for a time.... then your gabriel might just get
jammed and fail to release the bolt
for swords... well i think it should have an impact if you go in a fight with a blunt or jacked sword.
Also wrote, that the time / useing of the wpn till the degradation starts should not be to short otherwise it would be
very bothersome.... Fallout 3 failed this.... just sucked to "repair" your gun after every fight.
Thx for clearing things up
Would be great if you could find out how it works. I think this is the peoples biggest fear, that the damage of the weapon decreases with the durarability. Let's say if the weapon is at 80%, you would do 80% dmg. That would be extremly annoying, as you would always feel the need to keep your weapon at 100%.
If the damage stays the same until the weapon reaches 0% (or a grading like 50%) I would like the whole system, because it'S important for me that there will be some kind of gold sink. If there is one think I hate it's having too much coin
Well as i wrote before JA2 did a really nice job with its weapon degradation... you did not recognize an "impact" on
the damage or precision until the weapon was really damaged like 50 - 60 % of WPN HP but at that percentage
you already experienced several jamming and failures of the weapon.
So lets say, you overuse your gabriel and don t do any maintaince for a time.... then your gabriel might just get
jammed and fail to release the bolt
for swords... well i think it should have an impact if you go in a fight with a blunt or jacked sword.
Also wrote, that the time / useing of the wpn till the degradation starts should not be to short otherwise it would be
very bothersome.... Fallout 3 failed this.... just sucked to "repair" your gun after every fight.
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