Perks! Perquisites, where the word comes from! Look it up!
Unlike skills, which give you an idea how good you are at something on a fairly arbitrarily determined scale relative to others, Perks represent specific abilities tied to those skills. Not just chop vegetables gooder, but chop vegetables with each hand! And Dual Veging II - Chop With Double Speed. Veging III - Fork Chopping! Veging IV - No Hands Chopping!
Man, I want Veging IV right now. Totally make meal prep super easy, especially with Veging I-III. Are you kidding? Dual wield, twice as fast, and not only no knife needed, but not even hands? Sweet!
Some games have perks tied to character levels, some have perks tied to skills levels, some mix them! Some perks are whole new abilities and some are boosts to certain areas.
So I thought I'd explain a bit why I put in a choice for perks only with cyber/tech and drugs. In short, it's because every other game with perks already has skill/stat/birthmark perks. That's the norm. Having red hair means you can get angry faster or being smaller makes you agile.
Those are fine, but they aren't Cyberpunk, particularly. I thought it might be nice to have a particular Cyberpunk flavour.
Was gonna include Respecs, but I think we'll do a Skills/Perks II poll and include that as well as a couple other questions. We are only allowed 10 poll choices.
List of Polls to date: https://forums.cdprojektred.com/index.php?threads/collected-weekly-polls-thread.10984601/
Unlike skills, which give you an idea how good you are at something on a fairly arbitrarily determined scale relative to others, Perks represent specific abilities tied to those skills. Not just chop vegetables gooder, but chop vegetables with each hand! And Dual Veging II - Chop With Double Speed. Veging III - Fork Chopping! Veging IV - No Hands Chopping!
Man, I want Veging IV right now. Totally make meal prep super easy, especially with Veging I-III. Are you kidding? Dual wield, twice as fast, and not only no knife needed, but not even hands? Sweet!
Some games have perks tied to character levels, some have perks tied to skills levels, some mix them! Some perks are whole new abilities and some are boosts to certain areas.
So I thought I'd explain a bit why I put in a choice for perks only with cyber/tech and drugs. In short, it's because every other game with perks already has skill/stat/birthmark perks. That's the norm. Having red hair means you can get angry faster or being smaller makes you agile.
Those are fine, but they aren't Cyberpunk, particularly. I thought it might be nice to have a particular Cyberpunk flavour.
Was gonna include Respecs, but I think we'll do a Skills/Perks II poll and include that as well as a couple other questions. We are only allowed 10 poll choices.
List of Polls to date: https://forums.cdprojektred.com/index.php?threads/collected-weekly-polls-thread.10984601/
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