Torn between 1 and 2. On one hand, you don't want it to be too simple and become one dimensional. On the other hand, the idea of, "Wooing someone correctly" seems a bit absurd. Unfortunately, romances in video games often boil down to checklists of varying length.
3. Because, I think romance lines are generally more of an extra or a story telling aid, not a mechanic like hacking.
"I like this person but their reflexes are exactly 1 point too low for my love."
7. This seems like a no-brainer. Pretty much only Bethesda games with player-sexual NPCs these days, right?
Didn't pick 8 or 9, though I'm erring towards 9 with the assumption that, as in The Witcher games, these scenes can be skipped so no one is forced to watch them.
3. Because, I think romance lines are generally more of an extra or a story telling aid, not a mechanic like hacking.
"I like this person but their reflexes are exactly 1 point too low for my love."
7. This seems like a no-brainer. Pretty much only Bethesda games with player-sexual NPCs these days, right?
Didn't pick 8 or 9, though I'm erring towards 9 with the assumption that, as in The Witcher games, these scenes can be skipped so no one is forced to watch them.
Would be really cool of romances were more than just window dressing.I think CDPR should use "romance" as the Developers of the role playing game suggested as a tool too advance a story.