"Lifepath" is a system used in character generation within the role-playing games. It is a method for figuring out a character's background and personal history. In Cyberpunk 2020, it works like a set of flowcharts, each numbered for randomly-generated results. This serves as a list of "plot complications" that helps round out a character so players are not left playing a nameless generic archetype, who is nothing more than a collection of stats and equipment with as much character and personal history as a fresh blank disc. The topics in Cyberpunk 2020 deal with personal style, ethnic origins, family background, personal motivations, major life events, and finding/losing friends, enemies and lovers. See - https://cyberpunk.fandom.com/wiki/Lifepath
The lifepath system in Cyberpunk 2077 is described as being fluid, and by selecting different options for your backstory, you shape your character's personality. The options you select in the lifepath directly influences how the story unfolds, and can unlock or modify certain things in game depending on which choices you pick. See - https://cyberpunk2077.gamepedia.com/Lifepath Here is what the options looked like in the 48 minute demo released last year.
So what do we want from the demo? ... assuming what we have seen/learned so far is still accurate.
The lifepath system in Cyberpunk 2077 is described as being fluid, and by selecting different options for your backstory, you shape your character's personality. The options you select in the lifepath directly influences how the story unfolds, and can unlock or modify certain things in game depending on which choices you pick. See - https://cyberpunk2077.gamepedia.com/Lifepath Here is what the options looked like in the 48 minute demo released last year.
So what do we want from the demo? ... assuming what we have seen/learned so far is still accurate.