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What advice would you give CDPR?

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NC_Joytoy

NC_Joytoy

Forum regular
#141
Dec 28, 2020
I'd tell them to go back to formula. The in-game menu is full of stupidity and deceitfulness, which is the biggest playability problem.
 
Trendkilla

Trendkilla

Fresh user
#142
Dec 28, 2020
Rudlee said:
No need to rush, because that's what caused the unfinished game in the 1st place.
But start finishing the game, because this is not a finished game in so many aspects.

If they require guidance, they should call the redemption masters, Hello Games, AKA No Man's Sky devs.

View attachment 11114621​
Click to expand...
I thoroughly hate HG for normalizing releasing unfinished games and the "we will fix it later" mentality. I love No Man's Sky but it should serve as cautionary tale rather than inspiration.
 
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M

Mebrilia

Forum veteran
#143
Dec 28, 2020
Hello games is the story of the underdog. Cd projekt red is not underdog to start with. They had all the time all the means to make an in depth roleplay game what they delivered is an half baked open world with some nice stories ((very few)) majority of the gameplay cponsisting in boring copy paste task ubisoft style and a borderlands and watch dog hybrid.

I don't think we can't compare the two.
 
MojoBreaker

MojoBreaker

Senior user
#144
Dec 28, 2020
i really doubt its rushed, my gut hits me so hard that this game was scrapped at some moment of time, and redone with different ideas. Sorry but that's just my gut telling me.
 
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Rudlee

Rudlee

Senior user
#145
Dec 28, 2020
Trendkilla said:
I thoroughly hate HG for normalizing releasing unfinished games and the "we will fix it later" mentality. I love No Man's Sky but it should serve as cautionary tale rather than inspiration.
Click to expand...
I don't think it was their initial intention to normalize that. No one wants to fuck up.
The point is that they've realized they fucked up, and started working hard to do everything they could to make the game better.

All that is left to do, is to see how much will CDPR do, to make the game better, and they've got so much to do.
 
Trendkilla

Trendkilla

Fresh user
#146
Dec 28, 2020
Rudlee said:
I don't think it was their initial intention to normalize that. No one wants to fuck up.
The point is that they've realized they fucked up, and started working hard to do everything they could to make the game better.

All that is left to do, is to see how much will CDPR do, to make the game better, and they've got so much to do.
Click to expand...
I don't think it was their intention either. And their reputation has been repaired with me personally otherwise. But they are still responsible for one of the biggest stains on the industry and its repercussions are still felt so I find it hard to forgive them for that one thing.
 
chyzimon

chyzimon

Rookie
#147
Dec 28, 2020
The advice that I'd give CDPR is to be more open to consumers, listen more to devs concerns when releasing new content, [...] and give us a basic roadmap without time limits so that we can see what they are working on but it hopefully wont lead to crunch for the devs.

But most importantly, never let this happrn again. I never preorder games, but I did this time because I trusted CDPR. That trust is now gone and I'm not sure I'll be able to trust any gaming company enough to preorder a game ever again. In the future they will have to prove themselves before I buy anything.
 
Ofdimaelr

Ofdimaelr

Forum regular
#148
Dec 28, 2020
Refund investor instead of wasting money on lawyer because you are going to loose.
Refund every players that want a refund.
Send this game back to early access until ready.
 
Gaijin01

Gaijin01

Fresh user
#149
Dec 28, 2020
Back to the drawing board...

I and a whole bunch of others tried telling you what would have worked.
You ignored your fanbase...and..."bang", your game is a lead balloon.

Reintroduce the occasional 3rd person view, cutscenes, walking down hallways, in
V's apartment, etc...as originally advertised.
Games that brag about high levels of character customization, the players need to see it!

And don't rush it out the door early and figure you'll patch the problems later.

Good luck fixing this!
 
Favio_Mendez

Favio_Mendez

Fresh user
#150
Dec 28, 2020
focus on the multiplayer asap
 
R

Rikitiroo

Fresh user
#151
Dec 28, 2020
kabalfs said:
In all honesty?

First, and foremost: LEARN TO WRITE A PROPER ENDING

And second, to chill, they could have delayed it a bit more to not have this disaster, sure they would lose some money, but at least situation wouldn't be THIS bad, I think they forced a bit the release, should've waited a little more, polished a little more, relaxed a little more.
Click to expand...
Should have only released it on the new consoles aswell , maybe they wouldn't have had to drop so much content
 
D

DeathsDesign17

Fresh user
#152
Dec 28, 2020
Companies are smart and know not to advertise too much so early in development. You have games that announce their product and go completely underground until their game is about finished, or if they do advertise, they at least wait some and keep features to a minimum.


Cyberpunk in a way is a diamond in the rough. The damage may have already been dealt, but there is still hope. The main issue that cyberpunk has -

Their base story is great, but their mediocre lifepath/dialogue options hurt it.

The gun play is dope, but their balance and crappy AI ruins it.

Their world/city is beautiful, but its shallowness taints it.

Their vehicles are cool, but the vehicles are poorly grounded and its first person view is really hit and miss.

The new things they implemented in character creation is nice, but they took one step forward and two steps back. That and the lack of third person V hurts it.

I can go on and on, but do you see what I mean? It is hard to like the game without disliking it at the same time. They need to focus on this reality that most players are dealing with.
 
Lil_Glow

Lil_Glow

Forum regular
#153
Dec 28, 2020
dstrelek said:
Give your Devs and employees a break, encourage them on a job WELL DONE within the stupid time crunch, and then after they've had a rest, let them fix the game without ham-stringing them. Let them turn Cyberpunk into the game we all know it can be. Take a page from the guys and gals over at No Man's Sky, who've worked tirelessly to overcome a shitty launch and turned their game into an absolute gem to play.
Click to expand...
Well said, I echo this sentiment.
 
hulkman2456

hulkman2456

Forum regular
#154
Dec 28, 2020
If I had to give one thing. I'd tell CD to explain the reasons why V has the same fate for all the endings. If people heard that the reason is because a planned DLC story requires it. It would make more sense. But the thing that bugs me is that there's no deviations to any of them. With exception of the suicide one. It's always 6 months. It's always, we don't have post missions for each one to give some closure. The game cutting off feels like a screw you move. To the little we had control over it. This is where if the Life Paths did anything. Corpo would have been the most logical one. That would save V's life. Street Kid could have allowed a murder rampage vigilanty over the city as payback.

Nomad, stealing and working for the family. I was disappointed there was no ending to go all out and get rid of everything that involved Johnny. Kill Rogue, Kerry etc. Full on SCREW YOU WORLD. Do the Hananko ending. Take up her job. After you get to Earth. Get rid of Saburo and Hananko. Why is there no evil ending? That would have been a great way to end the secret ending. Instead of reusing the other two stock endings.
 
Last edited: Dec 28, 2020
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