Of course this is only my opinion and I don't think anyone will even read this or care. But never the less, I get it off my chest
Here goes:
Here goes:
- In a multiple ending game, leave room for at least one or two that end in a happy end. While I found one that works for myself mostly, I truly wish video games weren't notorious for sad endings. It's ok to provide them alongside the darker ones.
- Speaking of that, the biggest advise I'd like to give is that you don't treat V as just a means to an end for the player to get around. She's a full fledged character too and not a one and gone player gonk.
- Don't release a story DLC that is set before the end of the game. Rather expand on the completed story and use what happened in the ends as "life paths" for it. The characters are loved. All of them. Including V.