And if you play as AQ, human leaders should sound like "........" as well.What would be super cool would be if for example two Leshens could understand each other and instead of seeing "......." you actually can read real words of what they're telling you!!! :O Same would go for all other leaders who speak in some language we humans can't understand... Like Arachas Queen and another Arachas Queen matchup
The way I see it, taunts are just there to annoy your opponent, letting them know you're about to crush them or to hurry them up endlessly until the ball is passed back. Either way it doesn't need to go, as I have it perma shut off anyway.
I do wish there was a polite way to ask an opponent if they forgot to end their turn. I sometimes forget and don’t notice until the time bar appears. I think the same happens to some opponents.
People will just mechanically spam it same as they do with GGs. Taunts are mostly pointless except for the "Hurry Up" which sometimes actually wakes people from a coma. And this can be replaced by a modification to the "End turn" button when it's inactive during your opponent's turn.The only thing I miss is a "Greetings" emote. Odd that we don't have anything like that.
I'd say my experience on these things you listed is the exact opposite, but I believe we had this discussion already sometimes in the past.People will just mechanically spam it same as they do with GGs. Taunts are mostly pointless except for the "Hurry Up" which sometimes actually wakes people from a coma. And this can be replaced by a modification to the "End turn" button when it's inactive during your opponent's turn.
Thanks for that. Honestly.- I for example never mechanically spam GGs;
You don't think people who turn by turn run into the final "ticking" seconds of the timer should be reminded that turn time and opponent's patience are finite? They are already "roping", so how else will they punish me?- If anyone sends me a "Hurry up" emote they are in for a ride of roping for the rest of the round.
I agree, but we're talking the taunt system specifically here. And I still think it's (mostly) useless. Taunts are too limited and specific to show your actual emotions during the match, they're not complex enough to replace actual interaction, and taunts like "Watch and learn", "You're finished" or "Big mistake" seldom make players reevaluate their turn or playstyle, just irritating them in most cases. Sarcastic use of "Thank you" is often even worse. Non-sarcastically I use it when my opponent has passed, but I have cards to play for the quest, so it's more of a "Sorry for wasting more of your time". "Hurry up" can at least wake an opponent who's too lost in thoughts.As you can see, we all are different, with different taste, trigger points, and so on. Having something optional is the name of the game here.