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What are your thoughts on the end-game.

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FILTHYKOALA.667

Rookie
#1
Feb 15, 2014
What are your thoughts on the end-game.

I'm sought of stuck on the fence about continuing to play after the end of the main campaign. I know it could jeopardize some endings but then you would most likely miss out on exploring some parts of the world and some side-quests. On the other hand there is major re-playability in The Witcher 3. But it would take DAYS on end to get back to all the quests that you didn't finish or the areas of the map you didn't get to explore properly and complete them. So I just want to know what everyone else thinks about it.

Thanks. :)
 
S

Senteria

Forum veteran
#2
Feb 15, 2014
I want to experience it all the way and will do as many side quests as I can possibly do in one playthrough
 
G

GamaH

Senior user
#3
Feb 15, 2014
I think, that as an RPG that has allowed has to make major decisions until this point, there should be at least one ending where Geralt survives (assuming there are endings where he doesn't) and lets you roam the world after the main quest. Story permitting, of course.

If it would jeopardize the narrative, then I can settle for just making a save-game before I complete the MQ.
 
V

Vigilance.492

Ex-moderator
#4
Feb 15, 2014
Well it depends on whether they let us play past the end of the game. CDPR seems to be on the fence about it, if they allow it, they want to do it right. Something like RDR I assume where some quests are inaccessible & obviously NPC's reacting differently to Jack there won't be anything similar Witcher wise considering you'll still be Geralt, but at least that same level of thought & love put into the 'After-Game'.

I personally really, really want it. In an Open World game, especially one without level scaling, I would MUCH prefer after-story free-roam than something like, NG+. Not to mention that in a game this large, you're always going to miss something, or do something wrong on your first playthrough. So by getting that free-roam after you might find a bunch of Quests you missed & then you make note of that to do them on your next playthrough as perhaps there might be something different about them when done alongside the Main Story.

Also you might get so sucked into that Main Story (If it is compelling as CDPR claims & has proven before) that you forget to explore all the little nooks & crannies, which might have some really tough creatures and/or high level quests, it's always good to know there's a free-roam at the end where you can take your time & do all that, which allows you to not worry so much during the Main Story.

I really, really, really, REALLY want Endgame free-roam ;_;
 
D

darcler

Senior user
#5
Feb 15, 2014
It depends on how the story will be resolved. Although I personally wouldn't want any post-game questing, as I feel it would diminish the story for me. I mean, I finish the storyline, then leave it behind and go do other things, business as usual. The end of the story would be not a culmination, but an episode.
 
Z

Zhyphix

Senior user
#6
Feb 15, 2014
Same for me.

A story-driven RPG trilogy must have a definite conclusion - whether it's Geralt dying, settling with his loved ones, saying "screw you" to the whole world, going on with being a witcher and hunting monsters, turning insane, becoming a farmer, I don't care - but just let the story end as it's meant to end. After-credits gameplay would feel as if the story had never really concluded, since it would have to be the player's responsibility to finish it: you'd just have to complete every side-quest, explore every cave, kill every monster until the world has been emptied of possibilities, and the only way to finish the story would be to simply exit the game because you're bored. And that would be ridiculous for a game that focuses on telling a story, in my opinion.

I'm okay with sending you back to the last save before the ending sequence, but I'd hate to be able to play after completion like in Assassin's Creed. It just wouldn't make sense.
 
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T

TheMorbidAtheist

Senior user
#7
Feb 15, 2014
Hey OP, perhaps you should turn this into a poll with several options since many people, including the devs, are still divided on this issue.

The way I see it, and my closest reference is Red Dead Redemption, is that I really didn't feel like free roaming after the second, final ending. The first ending already scarred me, and the second ending really left no room, emotionally speaking, to do anything else in the world. Granted, I cannot fully compare the two games since I haven't played TW3 yet. I loved RDR, but I loathed having to play it on a controller, with auto-aim, low graphics, FPS problems, no anti-aliasing, etc.

GTA IV also had similar effect. How long can you roam Liberty City after you completed the main game? The side activities were kind of boring too. Exploration, is where it's at, I believe. What was there possibly for us to explore and interact with at the end of GTA IV and RDR? Rhetorical question, btw.

So I am thinking the devs can and should answer the "point of no return" checkpoint in the game to let us know we're about to enter the ending stage of the game.

Having said that, the more I think about this the more I realize that I do not need the free roaming option after the game because the ending(s) will fill me to the brim. I do not think that exploring the world after the main story line is going to have much impact. In fact, at least in my case, it may diminish the the effect that the game just had on me. Skyrim, of course, is a different story, or lack thereof. :)
 
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N

Nucta.397

Rookie
#8
Feb 15, 2014
Free-play after finishing Main Quest...
Wait, I've seen it somewhere.
Alduin's dead, but the dragons are still flying... because you know... Dovakiin must have materials for smithing! Who cares about saving the world when you can run out of dragon bones?

W3 is not an open-world game. It's a story-oriented game in an open world! Possible endings possibly include Geralt's death, major political changes, catastrophes, exodus of elven nation or something else of the same scale. And some gamers still want to pick flowers and kill unfortunate harpies who were not fast enough to hide from our hero?

Go to Skyrim, people.
THAT is a never-ending story.
 
Last edited: Feb 15, 2014
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V

vivaxardas2015

Rookie
#9
Feb 15, 2014
The end should be exactly like it sounds - THE END. No free roaming, and a final resolution to Geralt's story. Not his death (even though I don't mind to have one such ending), but a resolution of all major plot-lines and conflicts. Also I don't want to see any totally happy ending (for those who played, not Heavy Rain kind of endings), when only one is perfectly satisfying, while the rest have different degrees of crappiness. In such case all endings except one will be just different degrees of failure, and something to avoid.
I actually want the same approach to any significant moral dilemma. Killing/not killing Henselt was perfect in this regard, with no totally conventionally 21st century-politically correct good outcome in every case.
And please, CDPR, no ME crap - do not make us to decide whether the entire race, or the entire world, should live or die, as if we are some fucking cyber-Jesus commander Shepard. Just stay gloomy European in this respect, and don't go into any power trip fantasy about super-heroes and galactic gods in the making.
 
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P

Pajkes

Banned
#10
Feb 15, 2014
nucta said:
Wait, I've seen it somewhere.
Alduin's dead, but the dragons are still flying... because you know... Dovakiin must have materials for smithing! Who cares about saving the world when you can run out of dragon bones?
Click to expand...
LOL :D This part is sooo true.It just doesn't make any sense that after defeating Alduin there are still tons of them....I mean have Alduin held clasess in resurrection of long extinct dragons for beginers to every necromancer and dragon interested....only 1000 septims for entire course which you can earn anyway by making enchanted iron dagger lol :p

Anyway about Witcher 3's ending and being able to continue it after end of main quest.......I really don't know.For example it's confirmed that DA:I will be first DA game in which you can continue to play the game after ending but DA:I is DA:I and Witcher 3 is Witcher 3 sooooo....I dunno.

Maybe one of the endings with so many of them could involve Geralt surviving and because there are so many endings and you can't just return to your last save which was half an hour before last boss fight or whatever because decisions you made previously thoughout the whole game will make a lot of impact this solution may add a lot to replayability of Witcher 3 because many would hunt the 'right' ending in which Geralt stays alive.

I mean nothing stops people from just looking up at the internet but let's face it...that's just lame and to each it's own but everyone who won't cheat that way will probably have to put much effort and spent a lot of hours before getting that right ending and it would just add tons of replayability.

Since there are 36 different endings (12 of them x 3 different world outcomes as I understood) maybe making only in one ending Geralt being able to survive is too drastique but maybe 5-6 of them would just hit sweet spot .We will see I guess....this year or next depending on how many tries it will take you to keep Gearlt alive...or you know...there is always wiki for the weak :D
 
V

vivaxardas2015

Rookie
#11
Feb 15, 2014
Pajkes said:
Since there are 36 different endings (12 of them x 3 different world outcomes as I understood) maybe making only in one ending Geralt being able to survive is too drastique but maybe 5-6 of them would just hit sweet spot .We will see I guess....this year or next depending on how many tries it will take you to keep Gearlt alive...or you know...there is always wiki for the weak :D
Click to expand...
I think it is 3 different endings with a lot of (12? ) world outcomes, depending on our actions, and will probably include such things as who won the war, who rules Skellige, and such. I guess in one ending Geralt dies. In any case, all three should be meaningful and very significant. Geralt should finish on a high note, whatever this note will be.
 
P

Pajkes

Banned
#12
Feb 16, 2014
new&improved_vivaxardas said:
I think it is 3 different endings with a lot of (12? ) world outcomes, depending on our actions, and will probably include such things as who won the war, who rules Skellige, and such. I guess in one ending Geralt dies. In any case, all three should be meaningful and very significant. Geralt should finish on a high note, whatever this note will be.
Click to expand...
Yeah you are right...and then one out of three endings could include Geralt surviving I guess....we will see....
 
S

Shelledfade

Rookie
#13
Feb 16, 2014
FILTHYKOALA said:
I'm sought of stuck on the fence about continuing to play after the end of the main campaign. I know it could jeopardize some endings but then you would most likely miss out on exploring some parts of the world and some side-quests. On the other hand there is major re-playability in The Witcher 3. But it would take DAYS on end to get back to all the quests that you didn't finish or the areas of the map you didn't get to explore properly and complete them. So I just want to know what everyone else thinks about it.

Thanks. :)
Click to expand...
I absolutely want to be able to continue to play the game after the main story has been beaten. I absolutely hated how fallout new vegas ended after you did the final campaign mission.

I very much enjoyed how you could continue to play after skyrim and fallout 3 main missions were completed, to be able explore and finish stuff up that you missed.

I do not like to be pigeon-holed and forced into exploring every minute detail of an area in the fear that I may not get a chance to finish everything after I finish the main story in an open-world game. It defeats the purpose of making it open-world in the first place in my opinion, when the game can suddenly just "end" on you. Also it makes having mods much more enjoyable when you can continue to play after the main story has been finished.
 
Last edited: Feb 16, 2014
LukaMrk

LukaMrk

Rookie
#14
Feb 16, 2014
I hope we wont be able to roam free after the end. It will destroy that feeling you get when the credits roll, and it can be really hurtful to the story. They need to give us nice closure, tell us in what state are we leaving the world and enable us to say our final goodbyes to Geralt..
 
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S

Shelledfade

Rookie
#15
Feb 16, 2014
LukaMrk said:
I hope we wont be able to roam free after the end. It will destroy that feeling you get when the credits roll, and it can be really hurtful to the story. They need to give us nice closure, tell us in what state are we leaving the world and enable us to say our final goodbyes to Geralt..
Click to expand...
I disagree wholeheartedly.

If I am playing in an open-world game, it doesn't make sense to me that "credits" role at the end of it, if its still possible to continue to play the game, if our character is still alive. You act like you can't have a proper ending or closure unless you stop the player from being able to continue to play or kill them off. That seems highly illogical to me. I don't get your viewpoint at all.

Also you shouldn't assume the main character will die, because there's going to be many different endings and I don't think they are going to give us a mass effect 3 ending where the only choice is to die, especially after 3 games of inter-locking decision making. It was one of the worst things that could have happened to the mass effect series and frankly I think everyone in the gaming industry learned to add in a bad ending but don't make a bad ending the only possible choice either.

All in all, I'm basically just saying that I completely disagree with you on all fronts. You can have CLOSURE while allowing the player to continue doing whatever they feel like doing after the main mission has been beaten. It all depends on how NPC's react to you afterwards. Such as morrowind when you became the nerevarine and NPC acknowledged you as such after the main story was completed.

Closure to me isn't having some credits start rolling after you've spent 100 hours running around in an open-world environment just to have it "end" and not allow you to continue doing whatever it is that you want to do in the game world. That's called a "Wtf just happened..." moment.
 
Last edited: Feb 16, 2014
frynse

frynse

Senior user
#16
Feb 16, 2014
As long as they make it clear when you're approaching the conclusion, then I don't really mind that you can't explore after the end.
The way New Vegas did it was pretty well handled.
 
LukaMrk

LukaMrk

Rookie
#17
Feb 16, 2014
I am not saying that he needs to die, but this is the last witcher game and this is last time that we will play as Geralt.
Telling the story is main focus of this game and I think that after-ending free roam is a burden they dont need to carry. In some endings Geralt will survive and in some he will most probably die so the player will have to make certain choices to survive and play after the end. They cant punish players like that in a game where right and wrong choices dont exist. It simply doesnt make sense from designers perspective. this is only my opinion tho.
 
S

Shelledfade

Rookie
#18
Feb 16, 2014
LukaMrk said:
I am not saying that he needs to die, but this is the last witcher game and this is last time that we will play as Geralt.
Telling the story is main focus of this game and I think that after-ending free roam is a burden they dont need to carry. In some endings Geralt will survive and in some he will most probably die so the player will have to make certain choices to survive and play after the end. They cant punish players like that in a game where right and wrong choices dont exist. It simply doesnt make sense from designers perspective. this is only my opinion tho.
Click to expand...
they never confirmed if it was the last witcher game.
 
LukaMrk

LukaMrk

Rookie
#19
Feb 16, 2014
shelledfade said:
they never confirmed if it was the last witcher game.
Click to expand...
But they did confirm that this is the last part of Geralts story.
 
G

gorkanusczech

Rookie
#20
Feb 16, 2014
CD project said that you will be able to freeroam after the ending, but some of quest may be locked disapeared etc. So you will have freeroam but it will be quite different,
 
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