That's so...hawt.
I don't think every piece of cyberware is reasonable. Every piece from the base book, though?
Would you like to see solid stuff from the PnP or do you think CDPR will high-grade and pick the best? Given the Whippet, I'd say high-grade, but again, what number of cybernetic enhancements seems reasonable to you?
I would be happy with, hmm. Say five enhancements for each sense and...10 per limb, torso and skull...20 bioware thingies..what is that?
105 pieces of individual cyberware.
Lets see...
Cyber optic: with a variety of styles of different eyes... normal ones in the popular colors, robotic looking ones, big wonky goggle looking eyes, etc...
Thermograph, Low-Lite, IR, UV, Tele-optics, Image Enhancement, Anti-Dazzle, targeting scope, times square marquee... and with the inclusion of techs and medtechs, Micro-Options might be necessary as well. Granted you could probably reduce the night vision options to Low-Lite and Therm....
Audio - styles should include normal looking ears, metal ears, antenna looking things, etc...
Enhanced Hearing, Level Dampener,
Nose: styles include regular looking nose, metal nose, metal box, etc...
Olfactory boost, nasal filter,
Mouth: normal, metallic mandible, metal plate, etc...
Loudspeaker option, Voice changer, mastoid communicator,
Arms: wide variety of styles and colors, from normal looking realskin covered limbs to metallic and plastic limbs in a variety of styles and colors.
Enhanced Myomar, hydraulic pistons, (you can choose one or the other) weapons (pop-up guns, tasers, wolvers, rippers, missile launcher, etc...), built in cyberdeck, grapplefist (yeah it's unlikely but damn I want it), Tool hand, medical tool hand, armor plating
Legs : same as with arms
Enhanced Myomar, hydraulic pistons, speeding bullet/corvette cyberlegs (must be bought in pairs), armor plating
Organs and Implants: These are internal, so it doesn't really matter what they look like
Pace setter heart, Decentralized heart, cyber liver, Cyberlungs with additional air supply, subdermal pocket, subdermal armor (can't be used with skinweave, only covers torso and skullcap), pain editor, radar/sonar, bio-monitor, autodoc,
Neuralwear basic unit is pretty much unseen, but you can pick your plugs and place them where you like ideally...
Universal Smartlink, Braindance recorder link, Chipware socket, speedware (both kerensikov and sandevistan), boostmaster,
Nanotech/bioware: again invisible
Basic Skinweave, enhanced anti-bodies, Nanosurgeons, toxin binders, muscle and bone lace, grafted muscle,
Other:
Light tattoos,
Full Conversion Bodies:
Gemini, Alpha (with cosmetic options available), and possibly role specific bodies like the Enforcer for Cops, or the Wiseman for Netrunners.
These are the things I think are necessary. There is other stuff I wouldn't mind seeing, but this is my base minimum for what I want to be present.
I know people want some of the weirder stuff too, but for me having a solid normal baseline is the most important thing, everything else is just a welcome addition. The only thing that really requires a separate difficult visual mechanic to implement I am asking for is the grapplefist, and as much as I want it, I do not expect it to appear.