CDPR choose the
first-person point of view for a few reasons. First, in the thick of action gameplay, it allows players to see things happening up close as the character, so that V can really interact with things in a visceral manner. Also, there were
narrative-based considerations to make. The FPP camera helps to place the player into the interactive dialogue, the story and the environments that CDPR are creating. To really experience that
verticality of Night City, you need a first-person perspective. Finally, the HUD is incorporated into the FPP so that V is seeing everything the player sees.