+ The bad ending of the main game and deal ( also the B&W ending is not really that i was expecting...) :ugh:
Yep. A big party...some fun moments maybe...a real goodbye...not what we have now.Especially when almost everyone asked for a reunion of the main characters as a way to say goodbye.
I am not really feeling like making a list so i'll just point out one thing that just came to mind again.
The ending part were Eredin told Geralt Avallac'h betrayed/tricked them both. I was disappointed by the fact that in the end he didn't betray Ciri, I mean I really liked the sudden plot twist and then....meh nuthing special.
I still have the feeling that CDPR wasn't sure about this possible "Plot twist", i think they worked on a version where Avallach betray's Ciri and Geralt, but in the End they didn't implemented it into the game.
I mean it would have made sense for me at least...
It would have been so good to finally give Umallac'h a big punch in his face, and was disappointed I didn't get the chance in the end, oh well.
That would have been rather fun -- or just to have had the option to turn him back into Uma. (I think Geralt and Company may have possibly preferred him in that form.)It would have been so good to finally give Umallac'h a big punch in his face
or just to have had the option to turn him back into Uma.
That would have been rather fun -- or just to have had the option to turn him back into Uma.
That would have been rather fun -- or just to have had the option to turn him back into Uma. (I think Geralt and Company may have possibly preferred him in that form.)
I dunno, I always thought Uma was kind of a smug jerk honestly. Always giving Geralt the stink eye and shrugging off Geralt's attempts to make conversation about universals. Would it kill you to carry the conversation a little Uma? Geeze!
Ay, that's a minor point which has also bothered me from time to time. I rather liked the subtler Axii charm to this 'Jedi mind trick' hand gesture.How am I supposed to know i need to "equip" my Axii upgrade for the next conversation, in order to use the Axii charm Geralt mastered in TW2?
Ay, that's a minor point which has also bothered me from time to time.
True. Most of them are bit too thick-skinned to feel aught but Geralt's sword.Of course, sarcasm isn't always very effective against monsters. They're too dumb to get it.
Let me compile all the disappointments I vented in other threads and just put them here.
1-The last act being underwhelming in general and pulling off a deus ex machina and dealing with it with a nonsensical "Ciri is the chosen one all along!" instead of having Avallac'h actually betraying her so the decision of Ge'els of betraying Eredin when it means his people are doomed because of it would make sense.
2- Eredin and the Wild Hunt, the main nemesis of Geralt and Ciri, being criminally underdeveloped.
3- The game doesn't criticize your actions as much as in the previous games, whatever Geralt chooses the game mostly would not mind, even Ciri does not mind if he chooses Triss over Yennefer.
4- Too few pure Yen/Ciri moments, as Ciri was closer to Yennefer than Geralt himself in the books.
5- Ciri being way too diluted when compared to her book-self.
6- Oversimplified politics from a complex situation to a "Mad Rad Redania burning mages and nonhumans" vs "Lesser Evil Nilfgaard" conflict.
7- Most amount of pure Black and White morality in the series, the church of the Eternal Fire with the exception of ONE witch hunter (who is the commander of the baron's daughter) were all psychopathic and sadists.
8- Lack of actual puzzles in the game when compared to Witcher 2's puzzles.
9- The Points of Interest and loot were mostly forgettable and the time spent into them should have been used in the last act of the main story instead.
10- I hate to say it, but the writing in Witcher 3 is worse than the writing in Witcher 2 by a big margin in my opinion.
11- The focus on the romances, I don't mind having "muh waifus" in videogames, but not when they start potentially taking away from the main story at hand, even Hearts of Stone suffered from this.
We will see what they will do in the Gwent campaigns and the Cyberpunk series, but I feel their priorities changed drastically during the development of Witcher 3, Open World game design although great in giving players freedom does indeed ruin the storytelling potential, even if you worked hard, some parts will be affected by it no matter what, and we saw that first hand in the main story of Witcher 3 itself.