What do you desire for the first expansion (not DLC) ? Make a list

+
1) Revitalizing the city and infrastructure (Refinement of the Pacifica area / Refinement of the upper tiers of the city center / gameplay /cars, avi, if possible / customize weapons / tuning cars).
2) Working trains /working industrial trains (this will greatly change the atmosphere of the city).
3) expansion of the territory around the night city, possibly in other places that are very far away with loading.
 
Hi Chooms,

Ok, first of all I would like to say that I think that the developers of CDPR themselves will already have more than enough ideas for further developments and I trust them 100%.
But if you are ever asked about your wishes, I would like to get rid of a few wishes.

Technically: Fixing the bugs, or at least most of the bugs.

Gameplay:

- Around 25-30% more missions on the map (crime, missions / random missions).

- More from the factions (Arasaka / Kang Tao / Animals / Maelstrome / Moxes / Trauma Team / Valentinos / Tyger Claws / Voodoo Boys / Wraith / 6 Street. Above all, it would be great to know what happens to the Moxes. Trauma team missions would be great

- More cosmetic options for the character and cars would be great (tattoos, hairstyle, hair color or nail polish similar to cars). Could also be done in a bodyshop.

-The continuation of the different story endings. Perhaps in their own storylines.

- Another faction that absolutely rejects technical implants and thus combats them brutally and extremistically.

- Cyberpunk 2077 is very similar to Bladerunner and other genre films. It would be great if there was a character like Rutger Hauer or Harrison Ford. Both figures would be great :sad:

- What I think a lot of players care about are the romances with the other characters. Here it would be great to have more relationship time (maybe with a cooldown?). Just develop a deeper relationship with the characters. :cool:

- More small games inGame would be great. Such as car or motorcycle races.

- Crime cases with rivers that have a longer storyline, with the different factions or surprising opponents would certainly be a lot of fun.

- A co-op option would certainly be very attractive for many. That would then have to go into the online area. (Game as a Service)

- And finally, you could expand the map. But that would be something that would not be so urgent with the excellent base map.


Good, that was all of my wishes and it would be great to see some of them in game. I know it' s a lot of work and it ties a lot of people in the development. But as I had already written on CDPR I trust you guys to get it done. Cyberpunk is a huge genre and you did a great job. Keep it up (y)
 
Last edited:
I think you have to stop dreaming ... honestly 1 year since it was released, the last patch was 3 months old ... with a small car, 2/3 clothes of no interest ... wonder if they haven't put the game aside in the end ... instead of making t-shirts and other goodies on the store ... and yet I'm a fan of this game, I made it 100% pc and platinum PS5. Today eight I am really dubious, not even something for the anniversary ... last patch 3 months ago ... I find it all very sad.
 
Wow, appetite on you, people. Some practically asking for a new game (for the first expansion, lol), and thinking CDPR is a successor of Looking Glass, Warren Spector and Black Isle.
 
First and foremost I want them to improve the AI - Better police, more realistic NPC behavior etc. The core game play experience would benefit tremendously from this I believe. Secondly, I would like to see a few Quality of Life features such as a Transmog system and overhauled loot mechanics - there's simply too much stuff to pick up in this game and most of the clothing in Night City doesn't look very good in my eyes. Last but not least, I'd obviously want to see more story content - preferably something involving Jacky. Perhaps the first expansion can focus on what happened during the intro cut scene while also fleshing out the current life path system a bit more. That way they could introduce more choices as well as consequences for your decisions throughout the entire game.
 
Fuck yes! I want 12 more joy toys at least with full sex scenes! I'm serious :howdy:
Post automatically merged:

Also...
...why not, just why not... having the ability to jump in bed with several joytoys/romances (new ones)? It's a super decadent cyberpunk dystopia, right?

Hell yeah, lets goooooo. Full orgy time. And when you wake up from that event it's like the moment after being shot where you slowly would crawl through the obstacles of (instead of trash, this time being) naked men and women.

Embrace what the game is trying to offer us gamers, and don't give us these small treats and try to focus everything around some bigger story.

The game should be full of these BD like experiences of different kinds. I loved the monk side quest where you relax in the nature. I loved the totally darkness of Death'sHead BD's. They should've actually added some V's reactions to seeing someone's body literally being torn apart and witnessing it... but I don't recall V saying anything when that happened.

Give us BD of having an experience of someone cheating and then their boyfriend finds out and puts a bullet to the head. Give us BD of someone scamming people in the street for easy money. Give us BD's of someone being in the corpowars and seeing them completely defeated, a bipedal tank stomping on their legs to torn them into a mush. The BD's are so completely underutilized and shouldn't take that much effort to create these simpler visuals. You don't even need to have these investigation modes where you're supposed to scan something. Just let us see what other people have witnessed from their perspective.

I'd pay expansion that's nothing but just to get 50-100 more BD's and minigames added. Oh and ofc having some memory shards to maybe share of these early missions that you missed with Jackie... and you could make it optional in start of the game to have longer early lifepaths, or if you skipped that, you could later replay those parts with these memory shards.
 
Last edited:
How about a way to raise and lower Johnny's relationship percentage?

I think many of us would agree that some of the dialogue options where a matter of opinion.

It should be something we can raise and lower to have him upset or happy, sort of like Skippy.

Johnny_Choices.jpg
 
Hell yeah, lets goooooo. Full orgy time. And when you wake up from that event it's like the moment after being shot where you slowly would crawl through the obstacles of (instead of trash, this time being) naked men and women.
I'd prefer just women but still :ohstopit:
 
I'd prefer just women but still :ohstopit:
Well it'd have to appeal for both genders so lets go even there :)

Speaking of going even... I think there's not that much politics (or a-politics if you will) being talked in the game.
I mean with exception of Johnny going full anarchist, and you as V can kinda agree what he's saying or be like "well what else we supposed to do".

I think this way of a-political opening of the lore is heavily underutilized.

Like lets say you see there's an eating competition where 2 very chubby people wait till gun goes off and start munching like 50 burgers in 1 minute, and Johnny goes there and says "Look at these poor bustards, sacrificing their health just for a short boost of income and admiration. Ultimately there's nothing gained but misery for everyone in that party." and you can comment that competitition to Johnny like:
Option A: "There's nothing wrong with a healthy competition." where Johnny will give short laugh and say "Healthy... Yeah."
Option B: "These activities are just showing what the society truly is. These organizers devour these poor people for their own wealth." where Johnny will say something like "F***ing corpos."
Option C: "Maybe we ought to participate. I heard the winner gets 10 000 eddies." where Johnny will respond: "You're just like them. Short sighted glory for long time health problems." and then there's a short 60 second minigame where you're doing a little guitar hero style pressing of AB BB XXX YB Y R A B as the commands appear in the screen and then pressing space to swallow all that food you've been chewing."

Maybe you could choose to take out the organizers of the event and see everyone flee the scene, with exception of one of the people in crowd returning back to collect the burgers in the bag or something. I mean many of them are starving.



And whatever else.

The game should use these sorts of dialogues far more often in many street corners and markets to show exactly the type of culture the society will become.

I think even the discussion about God (in sinnerman quest line) was... I don't know, kinda put there half haphazardly.

So try to kinda play it both sides and make V kinda give his own interpretation of how things ought to be and 1 extra option as a wildcard that just seems to fit into the conversation.
 
Last edited:
1. Further improvements and fixes (if not all delivered by the next free patches)
2. Same good stuff as we had in Witcher 3 case, I guess: a good main story interconnected with a couple of side quests - I would opt for more focus on corporate world this time, to pull V into this area somehow through the plot (Peralez theme or the casino, maybe a small corpo war over Pacifica?); or something related to rogue AI's. Whatever is in the plans though, I think we'll be surprised with something interesting and engaging :)
3. Some additional interesting gigs placed within a few chosen buldings / places in Night City that are now unavailable (preferably some of these largest corporate office structures or megabuildings, on the upper floors).
4. Ability to change your appearance more significantly, maybe with the help of more intrusive cyberware - well, not very much needed feature here, but if it's doable and the devs would be willing to implement, why not?
5. Probably some random events here and there in Night City and in Badlands, that would trigger once we are in the area. Not sure how difficult it would be to include within the already designed mechanics of the game, but since we are talking about wishes...
 
Last edited:
I think even the discussion about God (in sinnerman quest line) was... I don't know, kinda put there half haphazardly.
half haphazardly ?
At the end of a quest where you meet a dude who want to be crucified (and die) in the name of God ("to get out everybody of their nightmares and prove that if the true love exist, god also must exist"). It seem to be the "good" moment to place this kind of dialogue lines.
 
half haphazardly ?
At the end of a quest where you meet a dude who want to be crucified (and die) in the name of God ("to get out everybody of their nightmares and prove that if the true love exist, god also must exist"). It seem to be the "good" moment to place this kind of dialogue lines.
I mean the inner dialogue with Johnny part where Johnny is basically just answering "I don't care" when he's asking if Johnny had a soul that happens in the halfway after meeting in cafeteria. Sure it fits on his character but it's just not very interesting conversation.

But if you go though the whole thing I still think it still misses some spice there. Maybe ability to talk to several staff members there and ask their opinion. You just basically talk to Rachel once and leave the place.

I definitely hope to see more of what kind of BD stuff you'd get to do with Rachel in expansion.
 
I mean the inner dialogue with Johnny part where Johnny is basically just answering "I don't care" when he's asking if Johnny had a soul that happens in the halfway after meeting in cafeteria.

But if you go though the whole thing I still think is still misses some spice there. Maybe ability to talk to several staff members there and ask their opinion. You just basically talk to Rachel once and leave the place.
Joshua & Zulheika : It seem obvious, so we know.
Rachel : Like she said (pretty clear), "All this talk about grace, salvation... I could puke! Take it from a BD producer, religion's an elaborate lie. All of 'em"
Vaskez : quite obvious in his dialogue lines (almost all) : "I don't know and I don't care !"
Johnny : Also quite obvious...
(I don't who you should ask...)
 
half haphazardly ?
At the end of a quest where you meet a dude who want to be crucified (and die) in the name of God ("to get out everybody of their nightmares and prove that if the true love exist, god also must exist"). It seem to be the "good" moment to place this kind of dialogue lines.
Quest isn't about religion though, or sort of but the point is nobody gives a damn and Joshua himself is unreliable narrator too. Does he really believe or did he made himself believe (illusion of grandeur). It's pretty damn genius that game doesn't answer to that but leaves that to audience.
 
Quest isn't about religion though, or sort of but the point is nobody gives a damn and Joshua himself is unreliable narrator too. Does he really believe or did he made himself believe (illusion of grandeur). It's pretty damn genius that game doesn't answer to that but leaves that to audience.
In fact, there is different points of view which leaves room for interpretations. And when V ask about god to Johnny, it's not really about "god", it's to open a dialogue about the soul, consciousness, afterlife... (like often in the game).
But anyway, I don't know when you can place this kind of discussion with Johnny in other quest than this one. For me, if there is a "good" moment in the whole game to ask that to Johnny, it's there. So it's not "half haphazardly placed" :)
 
Last edited:
In fact, there is different points of view which leaves room for interpretations. And when V ask about god to Johnny, it's not really about "god", it's to open a dialogue about the soul, consciousness, afterlife... (like often in the game).
But anyway, I don't know when you can place this kind of discussion with Johnny in other quest than this one. For me, if there is a "good" moment in the whole game to ask that to Johnny, it's there. So it's not "half haphazardly placed" :)
I don't actually remember what Johnny says there, might check from youtube about that.

The thing with Sinnerman is multilayered.

Producer is the best example of corpo mindset and values outside of corpo lifepath prologue. It doesn't replace it but adds to that in terms of what kind of city the Night City is.

Joshua himself, nobody gives a damn about him.

Person who wants him dead is under impression Stephenson is going to walk, when he isn't, method of execution is changed.
For producer he is a mean to an end.
For security guard it's just another job.
Family Joshua visits, it's a disaster they don't want anything to do with him
Protesters are against producing BD, they see that as sacrilege and are outraged that it's being made to begin with
Audience, we get very good view for that demand for more and more outrageous content, market that black market BD's meet with their super freaky stuff, they don't gave about Joshua, they care about access to outrageous shit in legal ways.
So Joshua himself, deluded or not does that even matter?

Religion, sacrifice, this idea in his mind, in world like that, artificial construct in his head?

Edit: Just to be clear, I don't see anything half haphazardly placed what comes to writing.
 
Last edited:
I don't actually remember what Johnny says there, might check from youtube about that.

The thing with Sinnerman is multilayered.

Producer is the best example of corpo mindset and values outside of corpo lifepath prologue. It doesn't replace it but adds to that in terms of what kind of city the Night City is.

Joshua himself, nobody gives a damn about him.

Person who wants him dead is under impression Stephenson is going to walk, when he isn't, method of execution is changed.
For producer he is a mean to an end.
For security guard it's just another job.
Family Joshua visits, it's a disaster they don't want anything to do with him
Protesters are against producing BD, they see that as sacrilege and are outraged that it's being made to begin with
Audience, we get very good view for that demand for more and more outrageous content, market that black market BD's meet with their super freaky stuff, they don't gave about Joshua, they care about access to outrageous shit in legal ways.
So Joshua himself, deluded or not does that even matter?

Religion, sacrifice, this idea in his mind, in world like that, artificial construct in his head?

Edit: Just to be clear, I don't see anything half haphazardly placed what comes to writing.
Johnny dialogue :)
(and a little bit before for Rachel dialogue lines).
In short, the dialogue is not really about "god", it's about consequences that digital pshyces imply ? The real Johnny is already and officially dead (and maybe in the afterlife if there is one) or he's not dead as long as there is a construct of him :)
And for "Johnny", if there is really a "god", it's Saburo :)

Edit : But I think it's a little off-topic :(
So what I desire for the first expansion ? Honestly, more Cyberpunk, so whatever CDPR want to add to the game :)
 
Last edited:
Johnny dialogue :)
(and a little bit before for Rachel dialogue lines).
In short, the dialogue is not really about "god", it's about consequences that digital pshyces imply ? The real Johnny is already and officially dead (and maybe in the afterlife if there is one) or he's not dead as long as there is a construct of him :)
And for "Johnny", if there is really a "god", it's Saburo :)

Edit : But I think it's a little off-topic :(
So what I desire for the first expansion ? Honestly, more Cyberpunk, so whatever CDPR want to add to the game :)
"... if construct can be saved..." :p

But yeah, I'm going to try piggyback on this and other story towards what sort of content I would like to see. Sociopaths, psychopaths... typical popular culture thing, most known is serial killer stuff, books, movies and that and we have that sort of thing with River's storyline. Then there's Sinnerman which explores things on higher ladder, so to say, of society, compared to other media, I could think of some art films and for series, I think most recent could be Mr. Robot though it's not entirely consistent in details IIRC.

So I have read about psychology beyond cursory Freud but that's been work related. I don't have a degree and I'm not going to pursue one. That said, there's this real world thing called "The Dark Triad" (look it up and think of Sinnerman) but while it's possible that things writer did there come from other works of fiction, I can say it's actually accurate to pretty high degree in IRL terms, that's one thing why so many feel that Sinnerman is so disturtbing, because it's is! But further than that, I can't say, I'm being beat by fiction writer here.

Now with that talent, I don't say it should be exactly this, but opportunity I see is if they could continue Peralez story as certain atypical traits tend to become more common on upper social ladders, in this case say politics and CDRP is in position to deliver content from what we have they could go open political games played in Night city to players. I guess there are lot of players who ponder the conspiracy but they could blend the two with other real word theory from economics, see this.

Result should be satisfactory in terms of classic cyberpunk, think line between that reality and ours and different crowds could enjoy that. I'm not to conspiracy stuff myself but political games in Night City with what they have shown they can do, that would be interesting.
 
The thing with Sinnerman is multilayered.

Producer is the best example of corpo mindset and values outside of corpo lifepath prologue. It doesn't replace it but adds to that in terms of what kind of city the Night City is.

Joshua himself, nobody gives a damn about him.

Person who wants him dead is under impression Stephenson is going to walk, when he isn't, method of execution is changed.
For producer he is a mean to an end.
For security guard it's just another job.
Family Joshua visits, it's a disaster they don't want anything to do with him
Protesters are against producing BD, they see that as sacrilege and are outraged that it's being made to begin with
Audience, we get very good view for that demand for more and more outrageous content, market that black market BD's meet with their super freaky stuff, they don't gave about Joshua, they care about access to outrageous shit in legal ways.
So Joshua himself, deluded or not does that even matter?

Religion, sacrifice, this idea in his mind, in world like that, artificial construct in his head?

Edit: Just to be clear, I don't see anything half haphazardly placed what comes to writing.

You're right about the bigger picture. I think the sinnerman story itself is very damn brilliant. And it shows the dark undertone of the city that's only interested in profit making with the expense of someone who's become religious in his final hours.

The final act is well executed and all the steps leading into it. You get to know the person and his own doubts.

But when you finally finish the quest chain, there might be a little too much left for just player to interpret what had just happened and you don't have conversation with Johnny about it. You can't call lets say Misty and tell about your experience and get her reaction. You don't hear about Panam calling "WTF V? I just saw you in TV ad about some virtu about guy getting nailed down?" you know... some kind of consequence would be welcome there.

Just a little bit extra touch to truly soak in what had just happened instead of trying to make all these seem less relevant by giving players quick out from the scene.

Just my personal feeling.



Same goes with the River Ward mission quest line where you hunt down someone who's kidnapped kids. The journey to the ending is amazing, but when it ends, everyone just quickly takes off. You barely get to talk to anyone in that scene.

At least that's my memory of the missions. Maybe I'll need to refresh my memory a bit.

Just adding a tiny bit of polish in the end of these quest (and of course along the way) would make this game so amazing.

Also there's a ton of interesting emails in game, but it's only plain text. You could add few images when someone is marketing you a scam that you'll look some successful people waving money around or something like that, which has become very typical phenomenon in the current crypto boom. And when reading shards, the experience would be many times greater if you don't only read what's happened, but maybe get something else on top of it. Maybe a short cinematic of a guy who gets lost in wrong neighborhood and gets shot. Maybe you get some conversations voice narrated. Maybe when you read an email on computer that says "BOOM, you're hacked" instead just the text, the whole computer goes dark and shuts down. When you try to log in it again the whole computer is infected by virus.

I know CDPR has a ton of talented artists making all these scenes like the briefing about Maelstrom having Flathead. There's like a zillion walls all over the Night City with ton of artwork added there. The NCPD ads are funny and well crafted (maybe slightly too low resolution but still). They just need to focus their talent into making what now exists greater.

There's a ton of unique items in the game yet there's no ability to inspect them closer. Maybe they could have some unique story behind them. Maybe reserving an entire item tab to these unique items. Maybe making Johnny's albums unique collectable and ability to listen them when you go to visit Kerry.


To condense everything I said: You don't need to add much of new mechanics, but just improve on already existing content.

There already exists images in very few selected emails, and even video (the kidnapping quest line) and all you need to do is have more of it.




To throw completely new idea, here's a wildcard: Give V chance to get in front of TV and accuse Yorinobu of what he did or maybe not directly accuse him, and have some consequences with the TV hosts.

Maybe Adam Smasher is going to charge at the studio and execute Ziggy Q (the TV guy). Or maybe you attempt to talk to the press about what happened anonymously, and Adam Smasher gets a whiff about your location, and that resorts in an escape sequence. If you try call to Ziggy he's going to say "Don't you remember what happened? It was a complete bloodbath. I'm staying the hell out of this. If you call me, I'll personally inform your location."

And maybe with exactly right choices, you get to finish your message, and Yorinobu has to show up in TV to call these accusations completely ridiculous, and then show an edited footage of his father's "assassination", where he just falls down and there's a needle in his neck.



Of course generally, the game just needs a working open world mechanics. Maybe some randomly occurring events based on who you've been hostile to. Having some Adam Smasher chase sequences would be pretty wild, where you're forced to run out of situation. Attempting to kill Adam Smasher would have him press self destruction button which'd always kill you and have him remain as only beatable in final stage. Maybe have him be generally just far more stronger and indestructible and get weakened by Alt's hacking.

If not Adam Smasher himself, maybe have mercenaries to attack you, similar to how in Star Wars Fallen Order you get mercenaries spawning in specific locations and fighting you.

Adding 1 extra layer of difficulty and maybe a permadeath mode would also be sweet. That could maybe even enhance the spawn rate of these mercenaries by 2-3 times the other difficulties. Maybe having a TV advertisement showing your bounty, doesn't even necessarily have to show your face (since I'm not sure if it's harder to do) but some kind of TV programs and ads talking about you.

Make a challenge to the player community to be the first to finish the game on nightmare difficulty in a permadeath mode or generally just reward the players with cool new character creation option. Maybe you get to put chrome on your body of a specific color. Maybe you get to carry that necklace that V's holding in his pocket, as someone who's proudly survived the hardest difficulty without dying.

Just throwing out some ideas here... pretty much any of these would be great addition.
 
Last edited:
Top Bottom