totally agreedI would expect 1.06 to further improve the game. Below are some tweaks/improvement I would like to see:
Further graphic optimization
Improve object LOD(the sudden pop up is ugly)
Ability to jump while in combat
Let players enter combat by manually drawing swords
Improve inventory sorting(add sorting by weight)
More bug fixes
Yes, please CDPR.Is it possible to have a feedback (from a moderator ?) to know if someone from the dev team of CDPR read such topics and is aware of such requests ?
/signed1. "Books/Writings" tab in the inventory, also books that are already read should be properly marked or removerd from stores alltogether.
2. Alchemy/Mutagens bugs fixed, crafting and reloading breaks game;
/double singedI expect
1. to fix the mutagen/alchemy-bug.
2. possibility of splitting and merging items in the inventory menu with the rpg-standard shift or strg (very important for me).!!!
3. very much better sorting system: REALLY alphabeting and very much better group-sorting (e. g. the alcohol-items and the paste-items aren't sorted) OR other filters AND also automatic sorting after selling and/or buying in my inventory AND mainly in the inventory of the vendor/merchant/blacksmith (not as after new loading a save. Automatic please)!!!
4.to fix the world-map-display so, that really all vendors/merchants/blacksmith are displayed, also in distanceIIII
7. to fix the non approachable Vendors/Merchants/Blacksmiths/Landlords/Innkeepers-Bug
HA! I'm just waiting for the claywich merchant fix. Both issues have been around since day 1 and instead they focus their time on some of the most pointless fixes that can dealt with at a later time.Same here. Please fix this card CDPR, it's the only thing that stops me from platinum this game.
this^I hope for skill fixes:
Rend, bonuses apply from strength training and crushing blows
cat techniques
razor focus
fleet footed