Some more (i knew i forgot stuff )
10. Don't let us just be a 'floating head' in first person - give us a Torso, arms and legs (similar to FEAR).
11 .Don't forget killmoves - rare but still there (similar to this).
12. Don't skimp on the textures - playing Skyrim without this is never a good idea... If we have the Pc we'd like to crank it up.
13. Don't forget modders. You'd be surprised how much they can accomplish over time (my Skyrim got more than 150 mods installed), and you might even get some stuff to include in a later patch for the game... (mod of the month or so)
14. Don't make endings of quests to linear - often enough there should be others interested in the outcome too - let the player choose which one to support.
15. No just 'black & white' - instead give us enough shades of gray. Often enough it should just be the choice between some evils (which could influence the continuing story later on).
16. Third person only!
10. Don't let us just be a 'floating head' in first person - give us a Torso, arms and legs (similar to FEAR).
11 .Don't forget killmoves - rare but still there (similar to this).
12. Don't skimp on the textures - playing Skyrim without this is never a good idea... If we have the Pc we'd like to crank it up.
13. Don't forget modders. You'd be surprised how much they can accomplish over time (my Skyrim got more than 150 mods installed), and you might even get some stuff to include in a later patch for the game... (mod of the month or so)
14. Don't make endings of quests to linear - often enough there should be others interested in the outcome too - let the player choose which one to support.
15. No just 'black & white' - instead give us enough shades of gray. Often enough it should just be the choice between some evils (which could influence the continuing story later on).
16. Third person only!