Glaroug said:
3 months ago, I would've agreed with you, no hesitation.
Today however, I know that way of thinking is incredibly naive and skewed. I've seen the light and boy do I wish I hadn't. My enlightening has led to a small depression. My principles and ideals that I've hold so close to my heart has been demolished or at the very least, questioned. Excuse the melodrama, but as a person who's planning on working with games, the thought of nobody
paying for my game but nonetheless
playing my game, is disheartening as all hell.
Some might have seen my previous posts on pirating, where I talk about my friends who barely ever buy games and then use bullshit fucking rhetoric to excuse their vile fucking behaviour. That shit really does disgust me. Or rather, did. I used to debate with them, sometimes raising my voice quite a bit. The thought that people take games for granted saddened me and the fact that they didn't want to pay for it just "because" was absolutely repugnant. I had a friend who's big into politics and says shit like "games should be free and developers paid by the government. That way, knowledge is free and everyone can enjoy their favourite medium". Something like that. A god damn fine sentiment, and honestly, I agree. But the fact that he does NOTHING in order to promote his utopia but instead just "talks" about it, makes him a hypocrite and fake. I hate shit like that. And I have called him out on it but he's too arrogant to change his ways. I wish I was arrogant. That way I didn't have to be depressed about the current state of the industry, which subsequently made me change my disposition towards why people pirate in the first place.
And you know what, I always say, fine. You don't want to pay full fucking price for a game, ok. Sure. But how about paying them a bit money after the price has gone down? Just to show your appreciation? Hell, why don't you show you gratitude by just sending them an envelope with some money, directly to the developer. Sidestepping the publisher completely, if that's the element you have an issue with. And speaking to him quite recently, he didn't even want to pay for indie games. Indie... games... I get sick just thinking about it.
HOWEVER! Now to the factor that has destroyed me as a person. SimCity 5. For a long fucking time, developers and publishers have been forcing draconian DRM, bullshit DLC designed to milk us, shitty business decisions and other anti consumer practices. And I've taken it up the ass so far, like the obedient little drone I am, clinging to my principles because I am a moral man and a man of honour. I've still avoided truly obnoxious shit like shit DLCs and Games for Windows - Live but sometimes I'll take it because I'm tired of being the only one who boycotts shit, the only one who gives a damn... But SimCity 5 is the game that has completely fucked me in the ass regarding my ideals. That's the drop that spilled the glass. I'm trying to tread carefully here, because I'm not trying to promote piracy. I ask you to have an open mind and listen for a fucking second. Empathy in this world is running out and how about you not contributing to that? Alright, good.
So, I'm asking you, how would you go about to defend the launch of SimCity 5? Hm? Play the devils advocate a bit if you can, because I took this up with my pirate friends and I admitted defeat, instantly. How do you stay positive in this industry when it completely disregards their customers and asks them to take it up the ass and accept the industry like it is. I mean the shit SimCity 5 did is unacceptable. Absolutely unacceptable. And it still sold like crazy... Mindless masses ftw. To think, I've seen people actually defend SimCity's DRM, oh excuse me, I obviously mean the always online "SERVICE" that EA is providing, my fucking mistake. A game that's unplayable at launch, people spent their hard earned fucking money on that game and they CANNOT play it because of a feature they don't want. They asked EA to remove it, EA told people to fuck off. A modder comes around and disables the DRM without any problems and gets booted of the EA and Maxis forums. If you're not familiar with the SimCity debacle, there's plenty of articles on it. Google is your friend.
If you can defend this shit, then hey great. You should be a politician. As much as I hate piracy, I can't stand here and pretend that publishers acting like this is ok. What publishers are doing is
unethical. Piracy is not the solution, but it does seem a lot more tempting and more convenient when the video game industry keeps on acting like a massive fucking dick. I try to be a moral person and while I hate piracy, I also absolutely
DISDAIN anti-consumer practices that are frequently employed by nearly all publishers. You do NOT treat your customers, people who willingly PAID you money, in this way. So now, I cannot defend the video game industry anymore, and I can't yell at my pirate friends because of the precedence that EA has set.
Life is grey, or rather, shades of grey. It's not black and white. You're not either a pirate or a good citizen. They're not mutually exclusive.
So if anything, I ask you to keep an open mind and employ critical thinking. Demonizing pirates is simplifying the matter and you're not asking WHY people are pirates in the first place. Everyone seems to be focusing on the symptoms rather on the actual source of the problem. You can't just assume, ignorantly and fanatically, that if you're a pirate, you're a bad person. It's a stupid conclusion since it doesn't follow from the premise. I used to view pirates as evil as well but you know what. Sometimes you have a legitimate fucking reason to do something illegal. If the government was beating you up everyday, taking your money, demeaning you as an individual and giving you less rights in society, your answer wouldn't be to just blindly accept it and take it up the ass. Riiiiiiiight...? No, you take it to the streets and you riot. You take a stand. Sometimes people decide to take a stand and you have to respect their reasons as long as they're valid.
I guess the best thing would be to start putting more pressure on the publishers. Because we can't change the ways of the pirates. Pirating will, probably, always exist. Fighting them is stupid. It's a waste of energy, time and most importantly, money. We need to focus on publishers and tell them that they can't act this way anymore. If games increase in quality and come without any DRM, Day 1 DLC, etc, there's less incentive for people to pirate. My pirate friends, 2 of them anyway, bought the Witcher 2. In support of REDs mentality towards pirating and how futile that battle is and because of the quality of the game. RED seems to get it, EA are fucking idiots. Like I said, we have to treat the cause, not the symptoms. In a consumer capitalist there's always gonna be people who can't afford something they truly want. And if it's convenient enough, they're gonna get it illegally. If we make it more convenient for them to buy it and provide ample reasons to do so, by providing quality products, I think we'd greatly minimize the amount of pirates out there. There's obviously always gonna be the assholes who pirate because they're pricks, but those guys are the minority, trust me on that.
Excuse the long post. If you've read this far, I commend you.
TL

R I condemn piracy but at the same time I don't condone the repugnant behaviour the publishers have and the way they treat their customers. That shit should be morally impermissible, it's that evil. We need to treat the cause of the problem, not the symptoms. We need to take a stand against publishers because that's an element we can realistically affect. How? With our wallets. If a game that you really want comes with an invasive DRM, don't buy it right away. If
everyone waited a month and THEN bought it, we'd be sending a real clear message to publishers. Stop demonizing pirates, they're the symptom of a greater problem. If people are given enough incentive in terms of quality products, without bullshit DRM etc, and it's reasonably priced, people will buy it.