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What don't you like about The Witcher 3?

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HellKnightX88

HellKnightX88

Forum veteran
#41
Aug 22, 2014
I don't think the CDPR will make you godlike on horseback. It doesn't make sense, I'm convinced you can be knocked off and that the combat system will generally encourage you to fight on foot in most fights.

Immortal horses is one of those things you have to sweep under the suspension of disbelief rug in order for gameplay's sake. Dunno about you guys but I would be quite pissed if my horse, that I use as a portable inn-chest of sorts (since they will work similarly to the inn storage chests), could be killed. I won't go look for another horse somewhere else just to come back so I can load all the stuff I had on this new horse (hoping that my old dead one doesn't despawn if I move too far away from it's corpse). That stuff wouldn't appeal to me, it crosses the border from immersive to annoying gameplay mechanic. Instead I'll just reload and try not to get my horse killed.

PS: added Geralt's not pale enough face to my list of nitpicks.
 
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L

Lieste

Ex-moderator
#42
Aug 22, 2014
With horses... remember that we have already seen immortal companions ~ Abigail is an example from W1... she can be 'knocked out of the fight' both against the beast and subsequently the villagers (at which point her bonuses (healing and additional attacks) are lost making the fight less easy), but comes back after each encounter.

If Roach did that it would deal with both the 'vulnerability' of cavalry against archers/spearmen, and also the undesirability of always losing the horse.
 

Jupiter_on_Mars

Guest
#43
Aug 22, 2014
Yarsek said:
I propose to discuss what you don't like in the game taking into account the available information.
Taking into account features I've assembled here it is possible to conclude the gameplay became more simple. As I suppose these things spoil the gameplay and makes it worse.

1. Campfires can be set fire anywhere without flint.
2. The horses are immortal.
3. The potions, the bombs and crossbow bolts are infinite.
4. Swallow potion is red in The Witcher 3. Why it should be red if it always have been cyan? Is it really made so even the most stupid gamer figured out it's a healing potion and not poison?
5. Witcher medallion shows up only during the fight. Earlier, it used to show up all the time, as well as warning about the monsters approaching.
6. The options in the dialogue menu don't match to what the witcher will say afterwards. Like in the Mass Effect.
7. There are no short lived sexual relationships as there were in the books. Serious romances only as there were in the Dragon Age.
Click to expand...
Though I agree with you on most of the points, I'm with @Dragonbird on the overarching principle.

Yarsek , imagine you're a dev. You obviously wouldn't have time to check all the threads around here. Which would have higher chances of you dropping by?

1. A thread completely devoted to fragmentary disjointed stuff fans don't like.
2. Other threads offering either a balanced or specific view on these matters?

Yup.
 
T

TheMorbidAtheist

Senior user
#44
Aug 22, 2014
new&improved_vivaxardas said:
Well, I would hate horses being killable a la Skyrim. I got sick to death to loose my horses in the middle of the wilderness because of some dumb wolves. In TW3 the map is huge, and with dead horse I will be stuck. I don't want to use fast travel at all, and immortal horse is a nice compromise.
Click to expand...
I am glad there is at least one other person who doesn't want to use fast travel in the game.
 
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J

JackieEstacado

Rookie
#45
Aug 22, 2014
My list of things I don't like:

1- The split in half attacks are over the top for this kind of game. I'd prefer only limbs and head chopping and deadly wounds. On powerful vertical death strike, the dismemberment shouldn't get over the waist, leaving the two hunting parts of the torso to slightly swing.

2- In the 35 minutes video, the bandit equipped with shield loses it by a counter kick, but I'd prefer that it was Geralt himself to snatch it from his hand.
And now that I think about it, If I was a bandit and all my comrades were killed by a godly witched, I'd seriously consider to drop my weapons and run away like a hare.
so I shift to…

3-… A.I., because it should be more realistic and complex.

4- Combat seems a tad monotonous, because all the attacks look the same. The combos should be more varied. Maybe I'm wrong because they didn't show dodging mechanics and counter/multiple counter potential, so I hope to be DEADLY WRONG. Also I'd be disappointed if it turned out that you can't kill grounded opponents.

5- Animations in general.

6- Geralt's face.

7- Drowners aren't creepy at all and have a stone-still expression. Maybe they should be more similar to the ones that attack Vesemir in the SOD trailer.

8- Generally bloated faces.

9- No potion drinking animation.

10- The camera is too far from the action.

To me, the priority is the combat system, being known the fact that monster hunting plays a big role in the game and we will be fighting a lot.
So a deep and rewarding system is the key to a satisfying experience.
 
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Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#46
Aug 22, 2014
TheMorbidAtheist said:
I am glad there is at least one other person who doesn't want to use fast travel in the game.
Click to expand...
Two. ^_^ Well not for the first 100 hours of gameplay at least. Preferably not at all in 1st gameplay, but I don't mind it being an option.
Player choice :)victory:) and all that. :lol:
 
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S

spacehamsterZH

Rookie
#47
Aug 22, 2014
That it's not out yet.
 
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O

ONLY_ONCE

Rookie
#48
Aug 22, 2014
First I must say I like everything so far but I need some player options.
Since this thread gives us another chance to take a stand on what we don't like about TW3, I shall dump mine here.
AGAIN...
I don't like open world rpg console games that do not give gamers the options in the pause menu, to turn off all enemy healthbars/names/text & all other HUD stuff.
Such as Geralts healthbar and mini map.
Sorry, but I feel the need to drill this point till the cows come home.
Or at least until some cool cdpr devs say: "yes we will do this on All platforms from the start, or at the very least we will add this with a free patch as soon as we can";)
 
Last edited: Aug 22, 2014
S

selethen

Rookie
#49
Aug 22, 2014
JackieEstacado said:
My list of things I don't like:

1- The split in half attacks are over the top for this kind of game. I'd prefer only limbs and head chopping and deadly wounds. On powerful vertical death strike, the dismemberment shouldn't get over the waist, leaving the two hunting parts of the torso to slightly swing.

2- In the 35 minutes video, the bandit equipped with shield loses it by a counter kick, but I'd prefer that it was Geralt himself to snatch it from his hand.
And now that I think about it, If I was a bandit and all my comrades were killed by a godly witched, I'd seriously consider to drop my weapons and run away like a hare.
so I shift to…

3-… A.I., because it should be more realistic and complex.

4- Combat seems a tad monotonous, because all the attacks look the same. The combos should be more varied. Maybe I'm wrong because they didn't show dodging mechanics and counter/multiple counter potential, so I hope to be DEADLY WRONG. Also I'd be disappointed if it turned out that you can't kill grounded opponents.

5- Animations in general.

6- Geralt's face.

7- Drowners aren't creepy at all and have a stone-still expression. Maybe they should be more similar to the ones that attack Vesemir in the SOD trailer.

8- Generally bloated faces.

9- No potion drinking animation.

10- The camera is too far from the action.

To me, the priority is the combat system, being known the fact that monster hunting plays a big role in the game and we will be fighting a lot.
So a deep and rewarding system is the key to a satisfying experience.
Click to expand...
When I read 6th point I really stopped reading, what an absurd points.
 
M

misho8723

Senior user
#50
Aug 22, 2014
1., I don't like how Geralt looks "healthy" - he is on roads the whole time and he does looking better than in W1 and W2? And was he sunbathing?
2., I fear of too much hand-holding and that the game is going to be too easy - Witcher senses, recommended potions, auto-refill, regenerating health, easy combat-system, etc..
3., Not too many dialog-choices in conversations
4., Some animations are bad (running, getting stop by geese, etc..)
5., The crossbow
6., The mouse+keyboard controls (how good are they going to be)
 
Last edited: Aug 22, 2014
J

JackieEstacado

Rookie
#51
Aug 22, 2014
selethen said:
When I read 6th point I really stopped reading, what an absurd points.
Click to expand...
So what's this, a critic? You don't even explain why it is absurd. Anyway I am free to express my opinion here and say whatever I want.
If you read the other threads of this forum, you will notice that many are complaining about Geralt's face, so the point is not absurd at all.
If you aren't able to discuss in a constructive way, please avoid to read and comment my posts in the future.
 
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B

BlackWolf500.298

Forum veteran
#52
Aug 22, 2014
Jupiter on Mars said:
Though I agree with you on most of the points, I'm with @Dragonbird on the overarching principle.

Yarsek , imagine you're a dev. You obviously wouldn't have time to check all the threads around here. Which would have higher chances of you dropping by?

1. A thread completely devoted to fragmentary disjointed stuff fans don't like.
2. Other threads offering either a balanced or specific view on these matters?

Yup.
Click to expand...
To be honest, I thought that either, but now that the thread has some pages I am happy we did that. That way major problems which are left can be identified. Looking at all those posts there are a lot of posts which are fairly similar, and a lot of posts that got some redpoints for being exactly what others thought as well.
That way you have a head-to-head comparison of the top elements/points that everybody dislikes and can rather see what the majority here commonly dislikes, as a group.

I have seen a lot of lists and there were a lot of points in those lists which were in almost every other list. That makes for a good way of seeing which problems are shared by most people here.

I am glad there is at least one other person who doesn't want to use fast travel in the game.
Click to expand...
I'm probably not going to use it either. It just feels more like a journey if you actually travel the land. Also, you can kill monsters along the way.

And now that I think about it, If I was a bandit and all my comrades were killed by a godly witched, I'd seriously consider to drop my weapons and run away like a hare.
so I shift to…
Click to expand...
Actually that would be a really cool feature.

I don't like how Geralt looks "healthy" - he is on roads the whole time and he does looking better than in W1 and W2? And was he sunbathing?
Click to expand...
Exactly my thoughts. He should be WAY more pale.

Not too many dialog-choices in conversations
Click to expand...
To be fair, we didn't see many conversations so far and the developers most of the time just took the choice that would continue the quest. So I'm not worried about that.
 
Last edited: Aug 22, 2014
A

adridu59

Senior user
#53
Aug 22, 2014
BlackWolf500 said:
I'm probably not going to use it either. It just feels more like a journey if you actually travel the land. Also, you can kill monsters along the way.
Click to expand...
In Skyrim it would have been freaking annoying to not use fast travel already and The Witcher's map 8km2 big.
 
B

BlackWolf500.298

Forum veteran
#54
Aug 22, 2014
adridu59 said:
In Skyrim it would have been freaking annoying to not use fast travel already and The Witcher's map 8km2 big.
Click to expand...
No problem for me.
Gives me time for leveling, admiring the landscape and finding things along the way.
It just feels more immersive.
At least for most of my first playthrough.
 
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Cheylus

Cheylus

Senior user
#55
Aug 22, 2014
I liked/loved everything but

- Geralt looks a little bit fat. Maybe it's the hair... I don't know, nothing major anyway. (I'm a bit overweight too, Geralt, don't worry)
- All the women in W2 and W3 seems to be the same to me, they have 0 character except for clothes and hair color to me
- the ability to shot twice 3 bolts in a row with the crossbow (twitch demo)
- I have still no idea why they chose to make an open world, I guess we'll see later
- they want to put less politics and focus on Geralt's relationships with characters
- the game seems to focus on returning important characters I already know from the books instead of bringing something new to the world (I thought TW2 did that). Too much "fan-servicey" to me.
- still no word about save import

My 2 biggest concerns so far:
- I'm already bored with combats, TW2 combat with a 40 hours long game was already boring, but to implement the same system, even "upgraded" with animations, on a game made to be played for 100 hours... It will be hard
- quest design as shown so far:
"Dijkstra: Ok, bring me the head and I will give you a piece of information to find her"
...
"Geralt: Here's the head"
"Dijkstra: Thank you! The princess is in another castle! Go to see Johnny somewhere in the swamps"
...
"Johnny: ..."
"Geralt: I have to kill things to get my information, right?"
...
"Johnny: Yeah I know something *poops* but you have to talk to the old lady first"
"Geralt: Hello old lady, the tapestry scene was awesome. So I have to kill something to get my information, right?"
...
"Ladies: We have some informations! Bring that dagger to the guy over there with a distinct haircut"
"Guy over there: First you have to inspect this place!"
...
"Spirit tree: I KNOW SOMETHING, BEGONE BEGONE..."
"Geralt: Fuck you I'm tired"
...
"Guy over there: thank you, wait till I cut my ear, you'll get the information from the ladies then!"
"Geralt: Ok, I guess."
...
"Ladies: Take that informative cutscene with Ciri first appearance and go wait outside for 7 months because we haven't told everything!"
END OF FOOTAGE
This is very, very, very bad in my opinion. I didn't expect CDPR to write something like that. Every bit of that is good or very good taken separately, but the "whole picture" is awful in my opinion. I hope it's for demo purpose.
 
Last edited: Aug 22, 2014
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D

destroyraiden

Rookie
#56
Aug 22, 2014
1. You don't need flint when you can shoot fire from you hands
2. A good gameplay mechanic
3. Same as above, don't have to waste the money to buy some or the time to find the resources to make them
4. Yeah ok I'll give you this one a color change wasn't required reading comprehension was.
5. I liked the medallion alerting me all the time so I'm disappointed with the on paper idea of it only battle triggering its like chest high walls or music keying up it takes away any suspense that might be caused by just wondering around and you might get attacked now you just wait till the walls show, the music ramps up or in this case your controller vibrates not a good design choice.
6. That can be annoying when it varies too muck like Shep would on the wheel say, " That's nice" but in reality She says, " Now I'm going to shoot you in the knee caps."
7. Not a problem I liked how they did that in DA save they should extend your relationship outside of the dear or darlings after you sleep with them you know keep the relationship still ever evolving or digressing for pre and post campaign play
 
B

Blothulfur

Mentor
#57
Aug 23, 2014
Don't know haven't played it yet.
 
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S

Sharpy47

Rookie
#58
Aug 23, 2014
misho8723 said:
1., I don't like how Geralt looks "healthy" - he is on roads the whole time and he does looking better than in W1 and W2? And was he sunbathing?
2., I fear of too much hand-holding and that the game is going to be too easy - Witcher senses, recommended potions, auto-refill, regenerating health, easy combat-system, etc..
3., Not too many dialog-choices in conversations
4., Some animations are bad (running, getting stop by geese, etc..)
5., The crossbow
6., The mouse+keyboard controls (how good are they going to be)
Click to expand...
THERE ARE NO AUTOREFILLING POTIONS... It's been confirmed countless times. Watch Kinley's interviews with developers.
 
B

BetrayePC

Rookie
#59
Aug 23, 2014
TheMorbidAtheist said:
I am glad there is at least one other person who doesn't want to use fast travel in the game.
Click to expand...
Ya Fast travel is too immersion breaking for me. I cant imagine fast traveling in this game especially when theirs going to be so much to do . I most likely will get easily distracted and go on monster and sidequests in between getting to places were main story arches begin. Its gonna be an adventure all right.
 
S

Selfluminous

Forum regular
#60
Aug 23, 2014
BlackWolf500 said:
To be honest, I thought that either, but now that the thread has some pages I am happy we did that. That way major problems which are left can be identified. Looking at all those posts there are a lot of posts which are fairly similar, and a lot of posts that got some redpoints for being exactly what others thought as well.
That way you have a head-to-head comparison of the top elements/points that everybody dislikes and can rather see what the majority here commonly dislikes, as a group.

I have seen a lot of lists and there were a lot of points in those lists which were in almost every other list. That makes for a good way of seeing which problems are shared by most people here.
Click to expand...
Actually, the more the thread goes on, the more I agree with them.
From what I've seen, everyone has their own list of what they dislike, yes, the similarity is there but for each similar point there are like, 6 - 7 disjointed points. It would be more helpful if we can update the OP and provide a summary of the concensus about this topic: "Things people dont like about what they have seen of the game so far". Frankly, some of these points started becoming really absurd and cater more to personal taste. I dont expect the dev to go through all these pages, at all.
 
Last edited: Aug 23, 2014
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