I'd just like to add my request for an FoV slider. I bought Witcher 2 upon the release of the enhanced edition and have been waiting for this feature ever since then. Since no progress seems to have been made on this front, I figured I might attempt to explain why this is to important to so many of your customers. As others here have said, the low FoV makes it impossible for me to play this game, since it causes me to experience severe headaches and motion sickness after only about 15 minutes.
Moreover, I find the dismissive attitude of some here regarding this issue to be extremely frustrating, since the lack of an FoV slider means I (and many others)
cannot play this game without becoming physically ill. I do understand that we are in the minority, and that most people (including many developers) still do not know about this problem, but it has been an issue since the release of Half-Life 2, and likely before then. It is widespread enough to have led Valve to patch an FOV slider into HL2, and they have also included one in all of their games since.
More info on this phenomenon can be found
here, and plenty of evidence for it
here.
I realize some here simply do not like how the closer camera looks and feels, and this is entirely understandable. But I do feel that it is important to distinguish between those who are simply annoyed by it, and those like me who are actually unable to play this game because of the FoV.
This game looks amazing, and at the end of the day, all I (and others) want is to be able to play it without becoming violently ill. I do not think this is unreasonable. Thanks very much for listening.