What FPS are you getting, and your system? (PC Only)

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What FPS are you getting, and your system? (PC Only)

What FPS are you getting? Describe your settings and your computer setup

I'm getting 45 FPS pretty much all the time, except for it can dip down to 35 FPS when in towns. Playing at 1920x1080 and I have all settings maxed but I have these turned off:
Uber-Sampling
Motion Blur
All Depth of Fields

My PC:
AMD Phenon II 840 4 core 3.2 Ghz
8 Gigs PC1333 DDR3 Ram
Radeon 6850 1 Gig ram
Windows 7 64 Bit
 
I get an average of 45FPS. Game maxxed out and 1920x1080 with Ubersample

Intel i7 2600K @4.5Ghz @1.38v
Zalman CNPS 9700LED
MSI P67A GD65 (B3)
EVGA GTX 680 +132+135+500=1202mhz
OCZ Vertex 3 120GB SSD
8GB G.Skill DDR3 @2133mhz
Corsair 650w Power Supply
Viewsonic 22" LCD
NZXT Nemesis Elite case
 
very similar FR here and I run same game specs as you.....

comp specs are listed in my sig!!
if I add uber sampling though lol it dips down to as low as 13FPS at times and no more than 22 at any given time....

I guess my high end comp isn't high end enough ;-)
 
xboxmember1978 said:
I get an average of 45FPS. Game maxxed out and 1920x1080 with Ubersample

Intel i7 2600K @4.5Ghz @1.38v
Zalman CNPS 9700LED
MSI P67A GD65 (B3)
EVGA GTX 680 +132+135+500=1202mhz
OCZ Vertex 3 120GB SSD
8GB G.Skill DDR3 @2133mhz
Corsair 650w Power Supply
Viewsonic 22" LCD
NZXT Nemesis Elite case

Sweet Rig man!!!!!
 
Thank you, I just got the 680 2 weeks ago and loving being able to use the Ubersample even though it not a steady 60FPS it's still very playable
 
I know I could over clock my 2500k to around 4.5 but I just do not see the need at this point.....It runs fast enough for me.....

I have ran my comp on 3 different compare computer specs programs and I am always in the top 15 percent as of now. So I feel pretty good with that for now......
 
Running the game with all settings turned up/high except for Ubersampling @ 1920x1080, getting 60Fps stable. Ubersampling is playable but i hate dipping below 60Fps.

Intel i72600k @ 4.8Ghz w/t H70 cooler
G.Skill Ripjaws x Series 8GB DDR3-2133Mhz
3x GTX580 Sli (EVGA SC, Stock clocks)
Samsung SyncMaster 24" LCD
Windows 7 Ultimate 64-bit
CoolerMaster Storm Trooper case
And only 1TB HDD (i need more of this and an SSD for sure).
 
AMD Phenom II X4 925 2.8Ghz Quad Core processor
4GB DDR3 ram
Sapphire Radeon 6870
Windows 7 64 bit
Cooler Master HAF 922 case
1TB HDD
an old 1680x1050 Samsung monitor
MSI 890FXA GD70 mobo

I get about 40-50 FPS. Respectable but not top of the line for a budget PC.
 
Running about 40-50+fps(into the 30s sometimes) with everything on ultra except ubersampling, 1920x1080.

Intel Quad-Core Q8400@3.2Ghz
Corsair A50 Cooler
6GB DDR2 800 Kingston RAM
ASUS P5QL Pro Motherboard
NVIDIA Palit GTX 560 Ti 2GB
Asus Xonar DG Soundcard
OCZ ModXStream 700W PSU
OCZ Vertex 2 E 60GB SSD
Lian LI Black PC-60FN case
22" AOC LCD
 
I'm getting 25-30 FPS at 1280x720. I'm on 'Low', but with texture downscaling set to none, and other lightweight effects such as bloom, turned on. AA, SSAO, in-game DoF, etc., is all turned off. (I do have cinematic DoF on though.)

2011 iMac
i5 2400S 2.5GHz
AMD Radeon HD 6750M 512MB
12GB 1333MHz RAM
500GB HDD

:p
 
Running settings on high with anti-aliasing, Bloom, Blur effects, depth of field gameplay, uber sampling, and vertical sync off I get an average of 45.

Resolution: 1920x1080

Specs

AMD Phenom II x6 1090T (Water cooled)
Gigabyte MA77OT-UD3 Motherboard
1TB 7200 rpm hardisk in raid 0.
8gb Corsair 1600mhz Ram
750 watt psu.
Gtx 560 TI


Should also note that I have uninstalled all of the 3d drivers for my gpu.
 
To be honest I'm having lags after EE update on old same settings.
playing on ultra with everything turn on to the max except ofc uber-sampeling.
So on those settings probobly around 20-30FPS.

laptop;
i7-2720QM @2.20
8GB 1600Mhz Hyper
Geforce 485m GTX 2GB
Windows 7 64bit
1980x1080 max res.
 
I don't know if it's too much asked for, but a little "benchmark" integrated into the game, to have a good base to compare your results with others, would be really nice sooner or later, CD Projekt RED! It could be a simple savegame or something, running through a parcours (different lighting, fights, etc.), to have something, that's always "identical". :)
 
Everything ultra except ubersampling, motion blur and vsync(I am using adaptive vsync)30-60FPS.The most laggy area is Vergen bar,19-30FPS......pain

Dual-core E5700 3.00GHz @ 3.38GHz
GTX560 1GB
4GB RAM
 
Toommeekk said:
I don't know if it's too much asked for, but a little "benchmark" integrated into the game, to have a good base to compare your results with others, would be really nice sooner or later, CD Projekt RED! It could be a simple savegame or something, running through a parcours (different lighting, fights, etc.), to have something, that's always "identical". :)

yes benchmark in TW2 PC version is a great idea. I made a post some time ago about it already but got no response from CDP. I bet tons of studios and journalists would test their new graphic cards and hardware on TW2 stress level demo.
 
Intel i7 @ 3.3GHz
Gskill DDR3 8GB
ASUS GTX 570 1GB

Playing at Ultra w/o ubersampling getting 45-66fps depending on the area/situation.
 
Evga GTX680 Superclocked x2 SLi Overclocked
Intel Core i7 3930K
Everything maxed out 1920x1080,with Ubersampling I get 60-80 FPS and sometimes it drops to 40
 
Now that I've been through some tuning with EE, I have some basis for comparison.

Intel Core 2 Quad Q9550
GTX 285 1GB GDDR3
ASUS P5K Deluxe WiFi/AP
ASUS Xonar DG

With EE, 35 fps and up, at Ultra less Ubersampling, Cinematic DOF, and Motion Blur.

With 2.0, I was getting 42 fps and up, same settings except Cinematic DOF enabled.

Texture pop-in is also worse with EE. It was hardly ever noticeable with 2.0.

I had to add the sound card, because EE was giving too many sound artifacts. In all fairness, this motherboard has s*** for onboard sound (AD/Soundmax), so it's not EE's fault; this was a long-overdue upgrade.
 
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