What game are you currently playing

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RE: Requiem
It is probably still my favourite franchise and the latest game is everything and so much more!

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Watching the Fallout TV show got me playing Fallout 4 again for the first time in a long time. Which of course, also means spending half a day reinstalling mods. Things I didn't realize have changed a bit in recent years.

For instance, I couldn't figure out why loading screens were so slow. I'm running the game on a SSD and a fairly high-end gaming PC. Why could it possibly be taking a minute just to go through a loading screen? As it turns out, the game is hamstrung on current-gen machines by the game actions being tied to the frame rate, which has to get massively throttled back on things like loading screens. That never would have occurred to me. Fortunately, smart modders already fixed the problem before I jumped back into the game, so one quick mod install and loading screens are now almost instant.

Anyway, it's a lot of fun playing through the game again.
 
For instance, I couldn't figure out why loading screens were so slow. I'm running the game on a SSD and a fairly high-end gaming PC. Why could it possibly be taking a minute just to go through a loading screen?
I always had issues with memory leak and of course entity density.

It's why I never finished a playthrough of FO4 because I kept getting to the more denser part of the wasteland around Diamond City and loading times started to get obnoxious (Only when exiting to the wasteland though. Going into a building was always fine, aside from memory leakage)

If modders have fixed that, maybe I'll give it another shot...

Then again, I've been watching a lot of MAGOOdog's challenge runs for it on YT which has me a little burned out on the main story (I also never really liked the whole settlement nonsense... Even less so now that I'm aware of how to use the system to cheese the game)

I suppose I'll have to double check to see what version of the game I have and what mods are available for it... As was the case for me wanting to get back into Skyrim but I have the original version of the game not the Re-Re-Re-Re-Re-released Anniversary Deluxe Special Edition or whatever the most recent version is that has the current mod support, so all the mods I can use are outdated and unsupported...

Meanwhile, I recently got Stellar Blade... Now just to actually start playing it, I've been putting it off...

Partly because I got suckered into playing Librarian: Tidy Up the Arcane Library! the past few days... 3072 books, 400 shelves and 14 hours of sorting...
 
https://www.nexusmods.com/fallout4/mods/10283...and loading times started to get obnoxious...
If modders have fixed that, maybe I'll give it another shot...
This is the one I personally used back when:

Load Accelerator Mod

Because loading times were somehow regulated by the frame rate, which had to be at 60 or below to avoid physics and scripting issues. The mod disables Vsync and uncaps frames, but only for loading screens.

Not kidding, the load times went from 2 minutes to less than 10 seconds. Very often instantaneous. (Obviously, graphical mods and such will slow it down a bit.)
 
Then again, I've been watching a lot of MAGOOdog's challenge runs for it on YT which has me a little burned out on the main story (I also never really liked the whole settlement nonsense... Even less so now that I'm aware of how to use the system to cheese the game)
I hate the main story. I always cheat my way through it ASAP, and then play the game the way I want to.
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This is the one I personally used back when:

Load Accelerator Mod

Because loading times were somehow regulated by the frame rate, which had to be at 60 or below to avoid physics and scripting issues. The mod disables Vsync and uncaps frames, but only for loading screens.

Not kidding, the load times went from 2 minutes to less than 10 seconds. Very often instantaneous. (Obviously, graphical mods and such will slow it down a bit.)
I'm using this one. Seems to be working well so far.

High FPS Physics Fix at Fallout 4 Nexus - Mods and community
 
Yeah understandable :)
I also played the first game early access and it's been 10 years since... So there is no way I would wait any longer to jump back into the depth again.
Currently replaying the first just to scratch the itch. Just don't want to play the 2nd piecemeal
 
You've had a few days with it: How's it looking?

Better or worse than the Original? I'm hoping better than Below Zero at least...
I completed the early access once in about 30 hours, and I restarted a new game right away.
For an early access, the game is running great on my little Series X, no crash, no bugs as far as I aware of, musics are great and the game is gorgeous. The atmosphere is the same as the first one, very chill on "safe" biome, pretty oppressing in deeper areas. The little bit of the story we have is very promissing.
So yes it need some work and polish, the content is limited, but for the very first version of the early access, it's great. I'm already quite impressed by the amount of thing there is to find (way more than in the first game), the amount of stuff to unlock, to build and craft. I can't wait to see what they're cooking.
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Here some screenshots :
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But now, despite not really being into driving game and since it's on Game Pass, I will wander in Japan for a little while :giggle:
Forza Horizon 6-2026_05_18-23-25-12.jpegForza Horizon 6-2026_05_18-23-06-40.jpegForza Horizon 6-2026_05_18-23-10-35.jpeg
 
Went back to remove dust from my steam library and started up doom 2016. One can only love such a game, for it’s simple but extremely fun.
Additionaly, I keep playing often God of War 2018 (gotta beat it that ng+) and subnautica after the release of the true sequel
 
Busy day today. Yesterday Paralives "finally" released into early access, and today, 007 First Light. Somehow I have to find time to play them both.

Edit: A couple of hours into First Light. It's really good so far. I can't get used to Patrick Gibson as Bond. His Irish accent doesn't sound Scottish enough. Also, the theme song is just sort of okay. More "Die Another Day" level than Carly Simon or Shirley Bassey level.

Edit 2: Five hours in. Mixed reports about performance, but for me performance has been very good. Controls on the other hand, are a bit unreliable. Overall, I think the game is going to need a patch or two before I put a lot more time into it. I think BG3 fans might enjoy Cressida.
 
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Watching the Fallout TV show got me playing Fallout 4 again for the first time in a long time. Which of course, also means spending half a day reinstalling mods. Things I didn't realize have changed a bit in recent years.

For instance, I couldn't figure out why loading screens were so slow. I'm running the game on a SSD and a fairly high-end gaming PC. Why could it possibly be taking a minute just to go through a loading screen? As it turns out, the game is hamstrung on current-gen machines by the game actions being tied to the frame rate, which has to get massively throttled back on things like loading screens. That never would have occurred to me. Fortunately, smart modders already fixed the problem before I jumped back into the game, so one quick mod install and loading screens are now almost instant.

Anyway, it's a lot of fun playing through the game again.
So that's how you do it.
On my end, I'm happy without the mods. I build everything and start over when I feel it's time. The 'mod' I'm using is console commands to boost building headroom to 9,000,000 / 9,000 .

I could use a mod that speeds up the assignment of settlers, as sometimes it can take half an hour or so for it to actually execute the action. Or, even better, a mod that makes the settlements manage themselves, so I don't have to assign people when there is obvious work to be done.
 
Currently working through Octopath Traveler 0.

Having played and enjoyed 1 and 2, this one is a bit of a mixed bag so far:

- It focuses on a singular character's storyline.

This being your player character, whom you create yourself, rather than you selecting one of the 8 characters who's stories you go through as your character.

On the surface, this is interesting. The whole novelty of the series having you go through 8 very shallow stories kind of wore thin after the first game.

However, the implementation leaves a lot to be desired.

Namely, the story is still split into many branches. Which leads into more of the same "Swap between story branches constantly" due to the level scaling of individual quests, which also means bunches of quests will be overleveled due to everything sharing the same level progression (I.e. 6 > 10 > 20 > 30)

Also, due to the fact that you create your own character, complete with your own choice of name and a selection of voice (One of 6, 3 male and 3 female) it has the jarring aspect where dialogue is awkward because any references to your name are blanked out and your character is silent. As opposed to the other 2 titles which had your character fully involved in their own story.

Which is a trend that is somewhat more common now, where games include these small customisation things that do very little besides make the game more awkward... Like, they could have simply given the male and female PC their own name and voice and you could still choose your appearance and animations. Thus dialogues would be more fluid without all these jarring silences whenever your character (Who is again, THE MAIN CHARACTER IN THE STORY) is involved.

- Character building leaves a lot to be desired.

In the first 2 games, your characters had a dual job system. Whereby each character had a baseline job and then could select a second one to gain access to alternate weapon types and different skills. In addition, you were incentivised to have everyone level up every job to unlock passive skills that could be equipped with any job setup.

In this game there's none of that. Every character has a single job. No-one besides the PC can change job and there are no benefits from leveling up other jobs (Besides letting you swap your character's capabilities). Instead there's a focus on having a dual party set up, where you have a "Backline" party you can swap characters to in order to swap weapon availability and skills.

This is just outright worse. Not only is there less depth (No figuring out good combinations of passive skills), but there's also the side effect of this making you have to get more equipment as you gear up 8 different characters instead of just 4.

Also, this compounds on the awkwardness that is the standard JRPG trope of having consumable items that provide permanent stat boosts... You now have to split them across 8 characters instead of 4 (Or do the lame thing of just jamming them all on one character to make one singular OP person, usually the main PC who's going to be involved in the most combat)

- There's a town building mechanic as one of the main story arcs.

This is a new feature. It's interesting but, so far in the game it's having very little impact. With most of it revolving around self contained mechanics.

I.e. I upgrade the town to get more people in it who provide materials to upgrade the town so I can get more people in it who provide materials to upgrade the town...

There's a few minor things like getting materials to cook meals for temporary buffs and some token "Beneficial" bonuses like characters periodically giving low tier healing items and pitiful amounts of money. But overall it's just doing a whole lot of nothing.

- Overall the rest of the game is fine.

The story itself and combat (Sans the issue with character building) is decent. Being the standard affair of the series. Nothing to really complain about, though nothing particularly exciting to show an evolution in the series (There's a singular new combat mechanic which is an ability your PC has that functions like a FF limit break, charging up via actions/getting hit to level 1, 2 or 3 for a big impactful ability)
 
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