What happened to TW2's outstanding armor design?
I was just looking at the screenshots released so far, and I must say i noticed a disappointing trend overall.
Just to be clear, I know they claimed the engine is not final and they are going to rework the renderer... But frankly my problem isn't with the renderer or other technical features.
I'm mostly wondering what happened to the outstanding armor design we saw in The Witcher 2, because both Geralt and the few NPCs we are looking in some of these screens strike me as blatantly inferior to the previous chapter, in that sense.
Armors in TW2 used to be extremely grounded in reality (one would be tempted to say "historically accurate" if that wouldn't be a bit absurd in a fantasy world) and incredibly cool.
Now, in those early screenshots, I'm noticing a mail armor that seems a bit like a Ninja suit, horned helms everywhere (burn them with fire!) and more generally a lot of cheesy design when it comes to costumes and armors.
Why?
I was just looking at the screenshots released so far, and I must say i noticed a disappointing trend overall.
Just to be clear, I know they claimed the engine is not final and they are going to rework the renderer... But frankly my problem isn't with the renderer or other technical features.
I'm mostly wondering what happened to the outstanding armor design we saw in The Witcher 2, because both Geralt and the few NPCs we are looking in some of these screens strike me as blatantly inferior to the previous chapter, in that sense.
Armors in TW2 used to be extremely grounded in reality (one would be tempted to say "historically accurate" if that wouldn't be a bit absurd in a fantasy world) and incredibly cool.
Now, in those early screenshots, I'm noticing a mail armor that seems a bit like a Ninja suit, horned helms everywhere (burn them with fire!) and more generally a lot of cheesy design when it comes to costumes and armors.
Why?




