That's a very thoughtful explanation. There's no denying: you do have a point.Demut said:The problem with horned helmets is not the fact that they didn’t exist in our world (outside of rituals) but the fact that they are a horrible disadvantage on helmets. Have you never asked yourselves why there were no horned helmets? I mean they do look pretty cool. But you see, while that’s true it is also undeniable that they’d be a real danger to the wearer. You see, helmets are rounded for a reason. They are supposed to deflect incoming blows so that their force glances off and doesn’t hit them head-on. Horns prevent that.
Best case scenario: You lose your helmet (or at least a horn) as soon as the first strike to your head hits it and rips it off your head.
Word case scenario: You don’t lose your helmet (maybe because you fastened it to your chin) and instead have your head violently pulled down by the strike, possibly losing your balance, falling to the ground and now being as good as dead.
For that reason it would be really, really stupid of CDPR to keep them in the game because it does a huge disservice to the plausibility of the witcher’s world.
The only possible plausible way out would be for those NPCs to be some sort of sacred or royal guard, bound by ritual to wear horned helmets. But it doesn't seem to be the case, since the clothing appears quite informal.
Additionally, a quick Google search revealed the following
( source: http://en.wikipedia.org/wiki/Horned_helmet#Middle_Ages )
I think the above might bestow some latitude upon CDProjekt. Reflecting on your point, I can only hope the use of horned helmets is quite limited and backed up by some very specific in-game reason. The vast majority of helmets should remain hornless.However, impractical adornments have been worn on battlefields throughout history. Helmets with large horns were particularly popular among knights of the Teutonic Order during their campaigns in Eastern Europe for purposes of intimidation.


