Greetings,
Recently I've been thinking about this game again; more so then usual, and part of me wants to revisit the game to see what has changed; but another part still feels quite uneasy and conflicted with the experience i walked away from during the PC launch.
To give an idea of the page I'm on mentally with this game and my expectations for it's improvement; I played through the main story via Nomad path; and i had very little technically issues when it first launched on PC.
My conflictions:
[c1]
[c2]
My expectations:
It's simple, i wanted Cyberpunk 2077 to be and deliver what was originally promised back in 2012; i know that there is going to be some things that will never happen; like this being an actual Roleplaying game- again, i have to make peace with that. But what can be done and what has been done up to this point?
Question: So 2023, what is the actual state of the game? What is different today versus the 2020 version?
- I remember with No man's Sky, someone on Reddit made a spreadsheet listing all the changes that had occurred since it's launch to show how it had grown and improved; does anyone know if something like that exists for Cyberpunk 2077?
Thank you for your time.
Recently I've been thinking about this game again; more so then usual, and part of me wants to revisit the game to see what has changed; but another part still feels quite uneasy and conflicted with the experience i walked away from during the PC launch.
To give an idea of the page I'm on mentally with this game and my expectations for it's improvement; I played through the main story via Nomad path; and i had very little technically issues when it first launched on PC.
My conflictions:
[c1]
Johnny Silverhand playing such a interwoven role that it made the player ' V ' feel like a spectator; compounded by end-game choices that gave the player not much hope for the future; making me feel like "what is even the point of future DLC if this is how the journey ends? - Thus, why the developers probably changed the description of this game from a 'Roleplaying game' to a 'action game' at the 11th hour right before launch. my experience in 2020 was hardly one of a roleplaying game, so that's just something I'll have to accept and just try to make peace with if i ever have any hope of enjoying Cyberpunk ever again.
[c2]
The Nomad path i played; i really liked it, in fact i enjoyed it a lot, but it ended in a way that suggested (and this may just be me misunderstanding the suggestion) that there was more to the Nomad storyline, much like so many other parts and corners of Cyberpunk 2077, things always ended in a very unresolved ambiguous fashion, with some slight suggestion that there was something more to be said.
My expectations:
It's simple, i wanted Cyberpunk 2077 to be and deliver what was originally promised back in 2012; i know that there is going to be some things that will never happen; like this being an actual Roleplaying game- again, i have to make peace with that. But what can be done and what has been done up to this point?
Question: So 2023, what is the actual state of the game? What is different today versus the 2020 version?
- I remember with No man's Sky, someone on Reddit made a spreadsheet listing all the changes that had occurred since it's launch to show how it had grown and improved; does anyone know if something like that exists for Cyberpunk 2077?
Thank you for your time.