That's why I would much rather prefer if there was an option to start the game where you CANNOT load your prior save - that's how The souls series work, plus Heavy Rain and Beyond two souls - you live with your choices.I think this is just people stating what kind of intuitive habits they have and things they like to be mindful of when playing a new game for the first time. For example, having little rules like 'no walkthroughs', optimising the HUD, not going back to previous saves etc. are things that most people already do intuitively when they boot up the game. So I'd imagine anyone who posted in this thread some set of rules and then when they played the game found that they weren't having fun, they'd abandon those rules instantly. Everyone's so excited they're imagining what they'd do when they play the game, this thread is evidence of that. So I imagine they are entertained and are having fun
Personally, I will be posting a beard pun every day of the week leading up to the release of the game and then undergoing a vow of pun-silence until I've completed my first playthrough. I also plan an out-of-character slutty Geralt playthrough with a friend who can't use her hands making all the decisions (we did it for the Witcher 2). Each to their own![]()
AND, if there was an option disabling fast travel before you start the game that would also ensure that you would not be going back on your promise when it's convenient, if you will.
There's no free will, that's why people MAY in fact go back on what they thought they were going to do and reload their prior saves - the circumstance can force them to act differently, that is cause and effect.
But if the mode prevents you from loading a prior save to change your save then that is a wholly different matter - that mode would prevent one of your brain programs overriding another program which results in you caving in and going back on your promise to yourself.
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