What I think crafting needs.

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I really wish that crafting had a couple perks in the tree that allowed for you to upgrade quality of an item and to add sockets to items.

In an ideal I would hope that they would consider reworking the tree and adding those two things.
 

jj284b

Forum veteran
Crafting needs rework, items needs to require more material to make, upgrading needs to be static instead of exponential so its possible to keep using things as game progressing.. and of course disassemble cost needs to be less than what item requires to built, so you wont get materials for free by crafting and disassembling same thing over and over.
 
I will add as i saw also in some other posts.
  1. Ability to clear junk you collect (specially consumables)
  2. Does alcohol serve any purpose?
  3. If I want to assemble 10x of a thing i should be able to.
  4. Need more clear filters, even for AMMO or PARTS. you need to use the general list containing a lot of items.
  5. Can something be added to understand which "salesperson sells what"
  6. If you already have specs for x item, please flag it.
  7. Crafting specific Lore / Quests. Similar to Witcher 3, there were quests for armor.
    1. A netrunner quest for a quickhack
    2. An Aldecaldo quest for a sniper
    3. Etc..
 
消耗品を一気にクラフトできる様にしてほしい
 
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