Yesterday i shooted a psyco with comrade hammer and he didnt die, you must lend a final hit to kill the psycoExcept you don't even have to use non-leathal weapons for those missions. Your guns won't kill them.
Yesterday i shooted a psyco with comrade hammer and he didnt die, you must lend a final hit to kill the psycoExcept you don't even have to use non-leathal weapons for those missions. Your guns won't kill them.
Yesterday i shooted a psyco with comrade hammer and he didnt die, you must lend a final hit to kill the psyco
I really DISLIKE that this game makes me feel compelled to play executioner by incentivizing kills over defeats. For several reasons:You get exp for non lethal takedowns, then a bit more exp for going back through the area after mission completion doing fatal coup de graces and finishing them off.
I'm a bad person. yeah. I know
Rubber bullets!Wondered the same thing and posted the same question a few days ago. General consensus is that it's there just for RP purposes. Game itself doesn't care how you finish a mission--just that you finish it. Very disappointing.
Just FYI, it's not limited to just smart guns. Hostiles magically survive headshots from any weapon if you 1.) install the cyberware, or 2.) install the similar mod on the gun, any gun.
The game gives you a fair amount of options for playing non-lethal, flashbangs, non-lethal takedowns, you can even get cyberware to make your smartguns non-lethal. But what is the point? It doesn't seem to affect anything in the story outside of maybe one fight and it doesn't seem to affect anyone's opinions about V. Just something I noticed today. It might be cool if there were things that got affected by whether or not V actually gives a damn about human life.
hell even putting a silencer doesn't kill most people.Wondered the same thing and posted the same question a few days ago. General consensus is that it's there just for RP purposes. Game itself doesn't care how you finish a mission--just that you finish it. Very disappointing.
Just FYI, it's not limited to just smart guns. Hostiles magically survive headshots from any weapon if you 1.) install the cyberware, or 2.) install the similar mod on the gun, any gun.
I do like having the choice between just leaving them unconscious and flat out killing people for being in my way. It adds a lot to the immersion for me, and I know it's an illusion of choice, but tbh it's a video game, so *shrug emoji*
I use my lethal weapons on the Cyberpsychos and still don't kill themIt matters for one of the big side gigs! The Cyberpsychos but uh... it is a lil' disappointing that there's no point to it otherwise
Maybe eventually tho, eh?
Maybe you have to "use your imagination" a little biti always wondered how would non-lethal cyberware would work? i mean you point a big revolver at someones head but your bullet doesnt kill the dude lol? does it make the bullet explode before impact as too KNOCK out the dude or do your bullets turn to rubber