What order do end-of-turn effects resolve in?

+
I know that I’m general, effects resolve left-to-right, melee and then ranged. But what about end-of-turn effects in the hand as well as in the deck, such as Aerondight, Sunset Wanderers, and Regis?

I know “Timer” effects come before all other effects, but what about statuses? It seems battlefield end of turn effects trigger before statuses (like rupture and bleeding), but Aeronidght in the hand checks only after those statuses.

Do statuses trigger as the card is checked for end of turn abilities? And what about the order of statuses? Does rupture trigger after bleeding or before? Will Witch Apprentice’s Sabbath ability trigger before bleeding is applied to my cards? What about Aerondight?

Sorry just a bit confused on the order of everything
 
Top Bottom