The combat in that video looks quite horrible to me.
And regarding precisely the three things you mention are the coolest ones
- Camera use
- Animations
- executions
Camera was bad in my opinion, too close, lacks freedom and its simply extremely cinematic oriented, and you know what kind of game you need to make that goes well with a very cinematic camera or moments? a very easy and dumbed down one, cause if the game was challenging in any way the camera would work against you in most fights when trying to look cool.
The animations are the worst part of the video, they look awful, so fast the moves cant be seen well, so quick and rushed that the hits carry no weight at all, no sense of impact, all the moves are very fast so there is no thinking or timing involved, no time calculations, only button mashing cause its so quick you'll win anyway.
The executions are exactly the opposite of what i want for the witcher 3, they are overly violent and complicated just for the sake of blood and brutality and fashion. TW3's executions have to be quick, swift, all funcional and simple.
I completely disagree about this subect, if anything, i think TW3 should try to get away from Ryse, more than getting close to it.