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What TW3 could learn from Ryse

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C

CrimzonTearz

Rookie
#61
Sep 9, 2013
Alextyc1 said:
Whaiiit wha?
Take your words back about arkham games, or batman will hunt you down!(i meant affleck)

Sooo arkham city has a qte combat...i played the game and asylum too,but it looks you did not( actually every game has a qte combat by your description...)

Also You know that TW2 combat was inspired partly from arkham asylum right?
Click to expand...
if you followed Ryse you would know that the E3 Demo was simplified for show purposes.

The combat flows like the Arkham games now. You have an attack and a party button. Parry needs to be timed and directed toward an incoming blow it is uneffective. Once you have whittled down an opponent you can, reading the body language of Marius, execute him...or not.

Different enemy types require different approaches (barbarian chiefs have armored arms that they light on fire for instance so rushing them is not a good idea, massive shield bearing opponents need to be circumvented and so on....sounds familiar??
 
ReptilePZ

ReptilePZ

Wordrunner
#62
Sep 9, 2013
HicSuntDracones said:
not anymore they do not, now they work pretty much like Batman AC including the mandatory timing for effective blocks.

If you watch the last 2 vidocs you can see this
Click to expand...
I really hope they go more towards the Batman series approach to combat. It's good if they truly are doing that. Personally, I'd be really interested in a game about Ancient Rome with a proper combat system and a good plot, even if it's not entirely historically accurate (as long as it doesn't do things too over the top - after all Batman AA/AC is a game about a super hero, not a man from the Roman legion).

Anyway, I was commenting on the initial reactions from the public when they showed footage from the game at E3 (since you said that the only reason people didn't like it was cause of XBOne), where you could see one QTE execution after another - the game was basically littered with the shite. I admit that I haven't been paying a lot of attention to the most recent news about Ryse though. It'd be great to be pleasantly surprised.
 
C

CrimzonTearz

Rookie
#63
Sep 9, 2013
ReptilePZ said:
I really hope they go more towards the Batman series approach to combat. It's good if they truly are doing that. Personally, I'd be really interested in a game about Ancient Rome with a proper combat system and a good plot, even if it's not entirely historically accurate (as long as it doesn't do things too over the top - after all Batman AA/AC is a game about a super hero, not a man from the Roman legion).

Anyway, I was commenting on the initial reactions from the public when they showed footage from the game at E3 (since you said that the only reason people didn't like it was cause of XBOne), where you could see one QTE execution after another - the game was basically littered with the shite. I admit that I haven't been paying a lot of attention to the most recent news about Ryse though. It'd be great to be pleasantly surprised.
Click to expand...
crytek immediately said the combat in the E3 demo was simplified for show purposes, not no one cared. They just stuck their fingers in their ears and went "lalalala QTE EVERYWHERE CRYTEK IS LYING lalalalala XBOX ONE SUX" and so on. Now the vidocs are showing the actual combat and several previews compare it straight to the arkham series but people just refuse to watch them or begin bashing the fact that there is an MP arena that will have microtransactions or start wild rumors about the campaign being 4 hours long and with no story despite Crytek already saying that two divinities are going to take sides in the conflict and that they hired stage actors to mocap every single cutscene with the help of the same studio that worked on Gollum in TLOTR...

It's irritating to say the least
 
ReptilePZ

ReptilePZ

Wordrunner
#64
Sep 9, 2013
HicSuntDracones said:
crytek immediately said the combat in the E3 demo was simplified for show purposes, not no one cared. They just stuck their fingers in their ears and went "lalalala QTE EVERYWHERE CRYTEK IS LYING lalalalala XBOX ONE SUX" and so on. Now the vidocs are showing the actual combat and several previews compare it straight to the arkham series but people just refuse to watch them or begin bashing the fact that there is an MP arena that will have microtransactions or start wild rumors about the campaign being 4 hours long and with no story despite Crytek already saying that two divinities are going to take sides in the conflict and that they hired stage actors to mocap every single cutscene with the help of the same studio that worked on Gollum in TLOTR...

It's irritating to say the least
Click to expand...
That just goes to show how important first impressions are.

Either way, they openly admitted to changing core elements of the gameplay... just to make the game they were showing look more appealing? And I'm supposed to trust those people to make a good game? That sounds awfully similar to what happened to a certain game about aliens - showing things that actually won't happen in the game while being fully aware of it.

Anyway, I'm sure the game will turn out just fine.
 
V

vivaxardas2015

Rookie
#65
Sep 9, 2013
Probably, we should play Ryse first. I pre-ordered it, and expect to play it on day one. Ryse looks great, and I am a big fan of Ancient Rome games, so it is my destiny to like this game :).
 
EmperorZorn

EmperorZorn

Moderator
#66
Sep 9, 2013
vivaxardas said:
Probably, we should play Ryse first. I pre-ordered it, and expect to play it on day one. Ryse looks great, and I am a big fan of Ancient Rome games, so it is my destiny to like this game :)
Click to expand...
Now someone only needs to make a mod that replaces the protagonist with Ciri
and the enemies with Nilfgaardian soldiers.

I wouldn't mind sitting through 300 hours of QTEs if it was like that. :p
 
V

vivaxardas2015

Rookie
#67
Sep 9, 2013
No. Protagonist and his legion are Nilfgaardian soldiers, and those we kill are northern barbarians, you know, all those Temerians, Kaedweni, Redanians, and such. The Empire always wins.

"Ita mali salvam ac sospitem rem p. sistere in sua sede liceat atque eius rei fructum percipere, quem peto, ut optimi status auctor dicar et moriens ut feram mecum spem, mansura in vestigio suo fundamenta rei p. quae iecero.

Translation:
"May it be my privilege to have the happiness of establishing the commonwealth on a firm and stable basis and thus enjoy the reward which I desire, but only if I may be called the architect of the best possible government; and bear with me the hope when I die, that the foundations which I have laid for its future government, will stand deep and secure."

Long Live the Emperor!
 
D

darcler

Senior user
#68
Sep 9, 2013
The problem I have with what I see of Ryse is that it feels incredibly over the top. I can't shake off the vibe of "This is Sparta!" spirit, where the devs seemingly desperately try to create a game oozing badassery. Executions are what I particularly hated in the video, since I detest the very idea of implementing them in pretty much any game. Hell, I even hate the finishers in Skyrim, and they have nothing to what Ryse presents. I find them pretentious, and above all a waste of time, as I have to wait until the badass animation ends. If it ran like every 100 enemies slain, I'd be ok. But if the finisher runs sometimes every second enemy, it's simply frustrating. And Ryse seems to rise :)p) even that bar to pretty much every enemy (perhaps dependent on whether the player hits the 'Execute' button). I can understand that others find it entertaining, but as far as I am concerned I prefer to stay away from any such thing.

HicSuntDracones said:
crytek immediately said the combat in the E3 demo was simplified for show purposes, not no one cared. They just stuck their fingers in their ears and went "lalalala QTE EVERYWHERE CRYTEK IS LYING lalalalala XBOX ONE SUX" and so on.
Click to expand...
Crytek showed at E3 precisely what they wanted to show, and they indeed showed a game that looked like QTE fest, so the general disapproval was justified. They deliberately chose to simplify the combat in such a way that would accent the QTE-based executions, and without context (i.e. knowing how the rest of the combat looked like) people had no way to tell how exactly the combat has been simplified, and what did the simplification even meant. So I think the rather juicy feedback Crytek got after E3 isn't entirely unjustified.

HicSuntDracones said:
despite Crytek already saying that two divinities are going to take sides in the conflict and that they hired stage actors to mocap every single cutscene with the help of the same studio that worked on Gollum in TLOTR...
Click to expand...
Umm... How does that enhance the gameplay?
 
C

CrimzonTearz

Rookie
#69
Sep 9, 2013
ReptilePZ said:
That just goes to show how important first impressions are.

Either way, they openly admitted to changing core elements of the gameplay... just to make the game they were showing look more appealing? And I'm supposed to trust those people to make a good game? That sounds awfully similar to what happened to a certain game about aliens - showing things that actually won't happen in the game while being fully aware of it.

Anyway, I'm sure the game will turn out just fine.
Click to expand...
that is not the same. They did not change core elements they simplified the inputs for the show. That is hardly a bad thing if you ask me especially given the last videos explaining the combat better.

The only real change they made is that years ago the game was meant to be a Kinect game
 
ReptilePZ

ReptilePZ

Wordrunner
#70
Sep 9, 2013
HicSuntDracones said:
that is not the same. They did not change core elements they simplified the inputs for the show. That is hardly a bad thing if you ask me especially given the last videos explaining the combat better.

The only real change they made is that years ago the game was meant to be a Kinect game
Click to expand...
Never said it was the same, only mentioned that it seemed kinda sorta similar, that's all. Do you think they would have readily admitted to changing the gameplay for the show if not for the negative feedback?
 
A

AsTheDeath

Senior user
#71
Sep 9, 2013
HicSuntDracones said:
You have an attack and a party button.
Click to expand...
party button
Click to expand...
:cool:

Take that 'awesome button' from Dragon Age!
 
C

CrimzonTearz

Rookie
#72
Sep 9, 2013
darcler said:
The problem I have with what I see of Ryse is that it feels incredibly over the top. I can't shake off the vibe of "This is Sparta!" spirit, where the devs seemingly desperately try to create a game oozing badassery. Executions are what I particularly hated in the video, since I detest the very idea of implementing them in pretty much any game. Hell, I even hate the finishers in Skyrim, and they have nothing to what Ryse presents. I find them pretentious, and above all a waste of time, as I have to wait until the badass animation ends. If it ran like every 100 enemies slain, I'd be ok. But if the finisher runs sometimes every second enemy, it's simply frustrating. And Ryse seems to rise :)p/>) even that bar to pretty much every enemy (perhaps dependent on whether the player hits the 'Execute' button). I can understand that others find it entertaining, but as far as I am concerned I prefer to stay away from any such thing.


Crytek showed at E3 precisely what they wanted to show, and they indeed showed a game that looked like QTE fest, so the general disapproval was justified. They deliberately chose to simplify the combat in such a way that would accent the QTE-based executions, and without context (i.e. knowing how the rest of the combat looked like) people had no way to tell how exactly the combat has been simplified, and what did the simplification even meant. So I think the rather juicy feedback Crytek got after E3 isn't entirely unjustified.


Umm... How does that enhance the gameplay?
Click to expand...
1 de gustibus non disputandum est, if you dislike executions no matter how they are implemented

2 yes but people stopped listening thereafter

3 that was in reference to the other complaints
 
C

CrimzonTearz

Rookie
#73
Sep 9, 2013
ReptilePZ said:
Never said it was the same, only mentioned that it seemed kinda sorta similar, that's all. Do you think they would have readily admitted to changing the gameplay for the show if not for the negative feedback?
Click to expand...
truth be told at the very show moments after the demo was put on stage they did an interview saying just that

So I think this is a case of flat out bad demo, I mean people were not overly impressed by the original TLOU demo...just saying
 
C

CrimzonTearz

Rookie
#74
Sep 9, 2013
WuttheMelon said:
:cool:/>

Take that 'awesome button' from Dragon Age!
Click to expand...
Shuddup I an sick
 
ReptilePZ

ReptilePZ

Wordrunner
#75
Sep 9, 2013
HicSuntDracones said:
truth be told at the very show moments after the demo was put on stage they did an interview saying just that

So I think this is a case of flat out bad demo, I mean people were not overly impressed by the original TLOU demo...just saying
Click to expand...
Why the hell would they make a demo they knew was bad? Not sure how to feel about a game whose developers aren't confident of showing in its true form. My point is, what Crytek did was kinda.. weird. The fact that they had to make changes for the demo means there's something not right. It is true though, that it's important what the game's gonna be like in reality, not what it looked like while being shown at a convention and people probably need to give it a chance.
 
C

CrimzonTearz

Rookie
#76
Sep 9, 2013
ReptilePZ said:
Why the hell would they make a demo they knew was bad? Not sure how to feel about a game whose developers aren't confident of showing in its true form. My point is, what Crytek did was kinda.. weird. The fact that they had to make changes for the demo means there's something not right. It is true though, that it's important what the game's gonna be like in reality, not what it looked like while being shown at a convention and people probably need to give it a chance.
Click to expand...
why? For the sane reason, for instance, that the first demo of ME1 looks nothing like the final game and that level never really made it in the game alongside the tactical squad selection, for the same reason that Prey 2 will likely look nothing like the demo we saw before and so on and so forth


Here, some food for thought

http://www.penny-arcade.com/patv/episode/demo-daze
 
D

darcler

Senior user
#77
Sep 10, 2013
HicSuntDracones said:
1 de gustibus non disputandum est, if you dislike executions no matter how they are implemented
Click to expand...
But I dislike them precisely because of how they are implemented. Watching a time-consuming animation for like 1000 times during the game, having to patiently wait until it's finished each and every time -- and the other enemies that have me surrounded in the mean time do what exactly? Also wait politely until I finish butchering their comrade? Ugh. They are simply disconnected from the combat, with all the fancy animations, slo-mo and other such inventions.
 
C

Cs__sz__r

Rookie
#78
Sep 10, 2013
The only reason I don't like the looks of Ryse is that I feel you can't make a good game concerning Ancient Rome, unless it's a strategy game. :p Of course that's a heavily baised opinion.

That and I don't like what I've seen so far.
 
A

alextyc1

Rookie
#79
Sep 10, 2013
vivaxardas said:
. The Empire always wins.
Click to expand...
actually they kinda lost...twice... out of two wars with the north(please dont kill me with a pen
)
 
C

CrimzonTearz

Rookie
#80
Sep 10, 2013
darcler said:
But I dislike them precisely because of how they are implemented. Watching a time-consuming animation for like 1000 times during the game, having to patiently wait until it's finished each and every time -- and the other enemies that have me surrounded in the mean time do what exactly? Also wait politely until I finish butchering their comrade? Ugh. They are simply disconnected from the combat, with all the fancy animations, slo-mo and other such inventions.
Click to expand...
you know you can skip them right???
 
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