What will be Cyberpunk's Gwent?

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I'm being closed-minded because Gwent sucked up a fair bit of dev time -and- takes up a certain amount of space in the game world.

It's also divisive in terms of immersion, with Geralt playing a card game featuring the people he interacts with. Like Djisktra. A secretive ex-head of Redanion Secret Service.

Yeah, I'd love to play some minigame featuring Saburo. Oh, wait. totally wouldn't.


Someone puts it in the Dream RPG thread, I leave it alone as a suggestion. This isn't the Dream RPG thread.

Half that Dream stuff gets posted here and I'd jump all over it as a resource waste that distracts from the already huge endeavour facing the devs.

Feature Creep is a real killer.

When in doubt, focus on getting everything from the Core Book in the game as best you can. Then Night CIty Sourcebook.

Then go to Chromes fro fashions and gear.

Lastly, everything else, including location-specific stuff like Pac Rim and HotB.

Better yet, save everything except Core and selected Night City/Chrome stuff for expansions and sequels, and locations/whatnot for DLCs and sequels.

So you have ALL THAT to focus on...why waste time on some minigame(s) that don't feature in hardly any of it and are not a defining part of the Cyberpunk genre?

"High Tech, Low Life, don't forget the cards"?
 
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I think realistically mini-games are going to be included.

I think a hacking CGG might actually work. Collect "programs" as cards. Create your own custom card as an avatar. That would be cool, it would be easy to understand and it would actually not be a pain in the butt. I would much rather have a full-blown VR dimension, but hey, a CGG would be a lot better then what they did in ALpha Protocol and DHXR,

Either that or maybe some kind of logic puzzles (There is one knight who always tells the truth, there is one knave who always lie. A says X, B says Y, Which one is the black knight?) with a very simplified version of assembly language.
 
Arcades will be pretty dated. In an age where just about everyone and everything is connected to the net they become pretty much redundant. Games in bars and casino's make sense and that's about it.

As for the dance dance.comment...




In all serious though, yeah you're right. No-one would want to be playing Arcade games anymore because they can just download it, then play it on the net.

I think personally the mini-games we should expect from this are what you said drinking games, darts maybe? I would just love for me to win a drinking contest but not tell anybody my livers been cybernetically enhanced.XD Heck how about throwing nano-machines in the mix so you can't get drunk.XD
 
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I'm being closed-minded because Gwent sucked up a fair bit of dev time -and- takes up a certain amount of space in the game world.

It's also divisive in terms of immersion, with Geralt playing a card game featuring the people he interacts with. Like Djisktra. A secretive ex-head of Redanion Secret Service.

Yeah, I'd love to play some minigame featuring Saburo. Oh, wait. totally wouldn't.


Someone puts it in the Dream RPG thread, I leave it alone as a suggestion. This isn't the Dream RPG thread.

Half that Dream stuff gets posted here and I'd jump all over it as a resource waste that distracts from the already huge endeavour facing the devs.

Feature Creep is a real killer.

When in doubt, focus on getting everything from the Core Book in the game as best you can. Then Night CIty Sourcebook.

Then go to Chromes fro fashions and gear.

Lastly, everything else, including location-specific stuff like Pac Rim and HotB.

Better yet, save everything except Core and selected Night City/Chrome stuff for expansions and sequels, and locations/whatnot for DLCs and sequels.

So you have ALL THAT to focus on...why waste time on some minigame(s) that don't feature in hardly any of it and are not a defining part of the Cyberpunk genre?

"High Tech, Low Life, don't forget the cards"?

I get your point about the immersion factor, and my first suggestion for Gwent when I saw it was make them look like authentic medieval playing cards. That said, I feel the mini games in TW3, especially fist fighting, could easily be iterated on for '77. Do you have a link where they said Gwent was a resource hog? I thought it was made by two guys on the team and late in development.

Edit- ok, fuck gambling for '77 because it just hit me - arcade games. A couple retro style shooters or something. It fits the setting perfectly. CDPR could outsource it to another studio. I loved that shooter you could play in Star Craft. That, and pit fighting. Just those two things. And no more. Really.
 
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A) Morgan and who? Some nobody? Distinguished for..someone else buying him crap? A piffle.

B) Naaah. Lacks the iconicism. Saburo represents Ultimate Corp, Morgan represents Ultimate Professional. I think.

Adam Smasher, as in the guy that was fighting Morgan on top of the Tower at the end of the Shockwave material.
Adam Smasher, as in the most infamous full-borg solo in the world.
Adam Smasher, as in a primary article writer for Solo of Fortune.
Adam Smasher, as in the most credible candidate for a viable opponent for Morgan.

They are litterally the epitome of Meat vs Metal.
 
Ada NYAHAANAYHANAYAHAWYWAN I CAN"T HEARRRR YOUUUUU BLEAAAAH.

ALso,he wrote like ONE article. Maybe two. No, I think just one.

Such a MAry Sue. And sooooooo boring. And his name is stoopid!

Also, and this is really key to me, WE ARE SO OFF TOPIC.

Oh, no wait. That's not it.

What's key is that full conversion don't mean squat. They are easy-peasy to kill of you know what they are. Which everyone does with Adam, because he is a moron braggart. FCB real use is tactical - speed and versatility.

Morgan would have killed Adam in the PnP in one pass. Easy. Adam is just not that smart.

So Adam BETTER not be in CyberGwent. Ugh.

Take whathisface the anti-Araska FCB if you have to. Just not that over-the-top shmuck.
 
Ever watched Steins;Gate? Ever heard of "Rai-Net Access Battlers"? Why not something similar? IN CYBERSPACE! YEEEEEEAAAAAAAHH...

Seriously though, it would be nice to have something similar.. Also, why not poker? :D
 
Ever watched Steins;Gate? Ever heard of "Rai-Net Access Battlers"? Why not something similar? IN CYBERSPACE! YEEEEEEAAAAAAAHH...

Seriously though, it would be nice to have something similar.. Also, why not poker? :D

Steins Gate? Was that some sort of German drinking scandal?

I would hope we can move away from CCGs in 2077. Otherwise it would just be CyberGwent. A competative battle game using collectable 'peices' in a virtual environment works for me. Lets say each player carries a 'sonsole' the size of a thick bank card whcih will wirelessly connect to other players and you can jack into it to view battles virtually.
 
Steins Gate? Was that some sort of German drinking scandal?

I would hope we can move away from CCGs in 2077. Otherwise it would just be CyberGwent. A competative battle game using collectable 'peices' in a virtual environment works for me. Lets say each player carries a 'sonsole' the size of a thick bank card whcih will wirelessly connect to other players and you can jack into it to view battles virtually.

What I suggested wasn't a CCG type of thing. (Yeah, my example, "Rai-Net Access Battlers" is a card game, but you start with all the cards in your deck.) Your suggestion isn't so far off from my own, so I agree.
 
What I suggested wasn't a CCG type of thing. (Yeah, my example, "Rai-Net Access Battlers" is a card game, but you start with all the cards in your deck.) Your suggestion isn't so far off from my own, so I agree.

What I should have said was, 'i hope we can move away from card games'. They would have to make it collectable, it's how you keep people coming back and coughing up more money for the same game. And it's Cyberpunk, of course the corps want to keep you handing over cash. The ideal economy from the corps view would be to have everyone subscribe or rent everything, so the cash keeps flowing in. Look at the phone industry today.
 
What I should have said was, 'i hope we can move away from card games'. They would have to make it collectable, it's how you keep people coming back and coughing up more money for the same game. And it's Cyberpunk, of course the corps want to keep you handing over cash. The ideal economy from the corps view would be to have everyone subscribe or rent everything, so the cash keeps flowing in. Look at the phone industry today.

Collectibles could be something other than cards though.. I mean, that's a bit of overused, don't you think? It could be something like ranks or stuff like that.. As you go up a rank, your payout doubles if you win, your lost doubles if you lose your entrance fee goes to the corps.. Or it could be something like collectible items.. Winner gets something extra for example.. Like a software..

It could be something other than card games, what I posted was an example, a nice concept.. Honestly, CP77 doesn't even have to have a game inside a game.
 
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So I'm doing something that wounds me mortally. I'm going to agree with Sard. Reason is, the further I progress in TW3, the more cracks I see in the main story line and choice and consequence dept. I've also been thinking about how CDPR might be structuring their team for '77, and to be honest, I feel they'll need bigger teams for game design and quest design. '77 has more complex mechanics and it's clear they struggled with the latter in TW3 after a certain point in the main story. So yeah, in that context minigames simply aren't as important.
 
So yeah, in that context minigames simply aren't as important.

RIGHT?

Also, your inevitable succumbness pleases me. In the pants. Let me just go change.


Diverting from topic slightly, but not really, I'd also like to say that as much as I love Witcher 3, like all open world games it falls prey to a looser narrative structure.

It just has to. The freedom to go off and do whatever removes a certain urgency and flow from the plot.

Playing Gwent twenty-five times during my desperate quest to find my lost daugter? It was weird.

Yeah, I like Gwent, quite a bit. I didn't even mind the slightly jarring playing-with-myself bit. Or seeing Djikstra, the hyper-secretive head of Redanian Intelligence...as a card. Or Thaler. Or...anyway. I mostly go over that oddness.


But open-world games reaaaaaaaaaaaaaaaaaaaaaaaaally struggle to sustain tight narrative, especially it seems in the last act. Now I goddamn -loved- the last act of Witcher 3, the fight was okay, but the conversationa with Ciri were just fantastic. However. Given the ninety things to do before and around, the last Act felt kind of, hrm, optional? Modular? Kind of start any time?

And I really think this weakness stems from a dispersion of resources and focus.

So if there are minigames of any kind, I would like to see them firmly placed in the mid-game section. WIth lightweight opportunities at the start, but nothing to disctract from the importance of setting the story.

And when the story starts to rev up, few distractions. It should feel like a wild ride straight to finality.

WIthout breaks to sit down and play some CyberPoker. Or whatever,
 

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They could always just add in some kind of minigame after the game is released so that they can focus on getting the base game in a solid place. Everyone's always talking about that gap between the game being finished and actually being sold where people need something to do, and it seems like the perfect project to add in via DLC during that time. Certainly less of a waste of time than giving Triss a kimono costume or whatever the hell that would technically be called.
 
I really hated gwent... it broke immersion every single time, not only because it featured images of the characters, exactly as they appear in game, not only because it felt totally out of place, but alos because it turned my badass murder hobo into a fucktarded Magic the Gathering nerd....

If there is an equivalent mini game, it should be something that actually fits in the world,
 
I really hated gwent... it broke immersion every single time, not only because it featured images of the characters, exactly as they appear in game, not only because it felt totally out of place, but alos because it turned my badass murder hobo into a fucktarded Magic the Gathering nerd....

Yeah, after seeing it, I have felt same way. While Geralt playing with cards didn't bother me much, cards themselves felt out of place. The way it is, it could have worked as a stand alone game, but it did break immersion in the game. It could have been random imaginary characters and even that would have been better or they could at least base it on Witcher lore, ancient legendary characters, for instance "Rhundurin" (a legendary dwarf) and "Zatret Voruta" (a legendary hero) and that would make the most sense.

If there is an equivalent mini game, it should be something that actually fits in the world.

Yeah, I agree. Life and death cyber gambling battles for the win!

That reminds me... what if... cards were forum members.. not exactly cards, but digital statues with stats and stuff.. Wisdom000 statue for instance, Cyber knowledge 10, Marksmanship 8, Patience 3 (When the hell will they release some news! Come on!)


(It is from Wisdom000,)

It should be Yu-Gi-Oh battle, chess type of thing with gambling. Loser should die. :D
 
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