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What would Fix the game for you?

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lexeo007

lexeo007

Fresh user
#301
Dec 22, 2020
I do enjoy the game and i'm on PC i haven't had any serious issues or errors like a lot of people but yes i have had some weird ass bugs here and there, but if they want to get everyone hyped again hmm it may be a bit to late for that.. But they should bring back the options we were promised and some.
 
vinitry

vinitry

Fresh user
#302
Dec 22, 2020
- About the third person support: I don't like this view at all, it's less immersive and manageable in fight. I'm not against the choice in the game as long as we still can play on full First Player View.

- I agree with the road map, a really GPS View will be more handy. Each time when we drive we see the turn at the last second because of the tiny size map.

- It seems the interaction with shops are restrained. I would love to use, manage, interact more with shops in the game. Like running commerce as in Fallout 4 or Sims 4. Using network faction for each district about activities. Customize district by our interaction. The fairground, the commerical center, the big outside cinema, the industry in badlands etc... in general we can see lot of building are restrained in interaction.
 
M

moonknightgog

Forum veteran
#303
Dec 22, 2020
Third person is not just a matter of camera. They would need to rework animations, combat and movements. Not only that, but most level are too small for third person to work well.

Imagine playing Dishonored or Deus Ex in third person. It would suck really badly
 
ottffss1

ottffss1

Forum regular
#304
Dec 22, 2020
-Revamped more challenging combat system
-more cutscenes to show your character reacting to situations (full 3rd person is not needed but more cutscenes during dialogs and interactions would have gone a long way)
-more extended character creation background with childhood hero etc all that stuff in 2018 trailer and more choice and consequences
 
romeos_ra

romeos_ra

Fresh user
#305
Dec 22, 2020
The very linear storyline kills it for me. I've tried three separate playthroughs using different dialogue options, etc. and aside from the opening sections and the ending mission there is not a whole lot of difference happening in this game. So much of this games interactions are hard-coded it is ridiculous. Even those police markers that pop-up on the minimap but not on the world map. I rolled past the exact same one in all three playthroughs and the damned thing was exactly the same scripted encounter every time. Even worse, you can roll past one of those, come back hours later and they are still involved in a shootout! This leads into my main fix for this game which is AI, AI, AI.

Anyone who uses the term AI when it comes to this game is not using the correct and current definition but rather the age old definition from decades old games which includes pre-scripted, pre-programmed actions and calls it AI (when in fact if it is anything would be considered low level AI, but I digress). This game doesn't need an AI revamp, because in my mind there is literally no real AI going on here. What it needs is to have all the hard-coded, scripted pieces gutted and allow for procedurally generated encounters, actual AI that makes its own decisions, not pre-scripted as such. The cars in this game utilize such basic pathing programming I'm surprised it's not a troll by the developers (including all the other failed features of this game). Making NPCs and cars appear and disappear within visual range is a close second and I include it because it seems to be caused by a limitation of not being able to support objects existence outside of a specific range (most likely a processing limitation brought on by PS4/Xbox support).

With that said, first things first... toss out PS4/Xbox support completely. Only support on PS5, PC and game-streaming platforms like Stadia. Now that we can move beyond last-gen tech limitations, reprogram a much better AI for NPCs, vehicles and even for things like wanted levels (which I'll expand on below).

As for the wanted system, scrap it entirely. This isn't GTA where it's just cops and robbers and there is such a better opportunity made available by the existence of all these different corpo factions, gangs and NCPD. Instead, create a favor/trust/respect system in which you gain or lose favor based on your in-game interactions with the different factions. Kill too many of a certain faction without a high respect value (based either on fear or trust) and they'll start coming after you or maybe even help defend you in certain situations if they favor you. Ripperdocs and other businesses that work for these goons and corps will ACTUALLY charge you more or flat out refuse service based on your favor level (instead of just saying they will in the empty dialogue you engage in with NPCs). Then, go ahead and increase in-game events between gangs and corpo factions and police, making them both procedurally generated and randomly occurring. As it currently stands all of these in-game events are completely scripted and have absolutely no tangible impact on gameplay or storyline which entirely destroys replays of the game.

Lastly, they really need to fix the difficulty system. The way they've set it up so that hit points and damage scale inappropriately is so lazy I can't believe they went that route. Of course these values should scale (properly) depending on what kind of equipment and cyberware your baddies are sporting but as it stands you can one shot a moderate threat enemy but need to put 50 bullets into a high threat individual (not the bosses specifically, I'm talking about just regular baddies that happen to be higher level than you.) Ultimately they should have done things like increase accuracy, tactics, teamwork and equipment for higher difficulties, instead of just making the baddies who are higher level near impossible to kill and able to kill you in single hit (even if they shoot you in the foot with a handgun). This is obviously apparent in how high-threat (red icon) enemies will be difficult to kill at say level 10 but with the same equipment and 10 more levels to your name they are now just as easily killed as the moderate threat enemies from 10 levels ago. This is a simple level-gating technique which breaks both immersion and proper difficulty scaling (versus artificial difficulty).

Oh and for Gods sake, if I see another baddie train all trip over a dead body on their way to kill me I'm going to cry. It was funny the first time but now it just reminds me of how garbage the "AI" is in this game.
 
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M

Maerd

Senior user
#306
Dec 22, 2020
ottffss1 said:
-more extended character creation background with childhood hero etc all that stuff in 2018 trailer and more choice and consequences
Click to expand...
This is not going to happen because CDPR officially switched the game description from RPG to action-adventure. Just look their twitter description of the game.
 
lexeo007

lexeo007

Fresh user
#307
Dec 22, 2020
Well stuff like this needs to be fixed for starters.

But CDPR needs to add the missing content they promised us, not take it out and say here u go enjoy... from what they showed us a few yrs back the game looked and sounded amazing, Don't get me wrong the game is still a lot of fun.. But compared to what they showed us to the somewhat finished product we got now is half assed!

A lot of people have given there thoughts as have i on what to add and what could make this game great again, But its really unknown if they do bother to look and read what US!! yes us the people that make u money, have to say.

Its hard to believe this is the same company that makes The Witcher games which are all awesome games.

I do hope they can turn this around and redeem themselves because this game has cost them a lot and all u need to do is read about how much money they have lost.. But its not just the money its also the credibility they have lost.
 

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G

GrimReaper801

Senior user
#308
Dec 22, 2020
1- Third person support is not happening. At least, not officially. If CDPR gives modders decent tools, you can bet it will happen at some point. The animations are already there and that's half the job. Some modders are already dabbling but without official (and good) tools, it's not happening.

2- Cutscenes might come back, if they're still included in the game's files you could also expect modders to add them back with tools. So far no one has that I know of has found a trace of them though so that's doubtful.

3- They wouldn't dare. If the content that was cut from the 6 months montage is ever to be added back, they wouldn't dare sell it. It's literally cut content or at least parts of it. That'd just be shameful. If any of it is coming back, it better be free.
 
Rarooney

Rarooney

Forum regular
#309
Dec 22, 2020
amikae said:
I'm honestly loving the game and Night City is the most gorgeous city I've ever seen in a game. Yet it isn't on the level of The Witcher 3 and right now it has a negative reputation in the gaming community.

One announcement containing three things will bring the hype right back up.

1. Official third person support - because whatever their reasons were for removing third person, it clearly didn't pan out. Cyberpunk is all about the looks and we need to see our characters, all with proper animations like Geralt in TW3.

2. Cutscenes are back for all Main and Side Story missions. The game is supposed to be bigger and better than The Witcher 3, yet boot them up right now side by side and tell me which one is more cinematic. The Red Engine is amazing for cutscenes and they never get old in TW3.

3. The first 6 months of the story get implemented for free along with increasing the content and importance of Lifepaths. Cyberpunk is printing money and is expected to make a billion dollars. They have the manpower and the money to do this, they probably even have it partly developed. Instead of selling cut content to us as DLC, it should be added back for free.

If these things get announced along with fixing bugs and half implemented features the hype will be right back to where it was before launch and it will set up the game for expansions and multiplayer.
Click to expand...
Sure those things would be great but the cut content is far beyond this. There is a forum about what was promised and what was cut from the game. Promised but missing features list if you look there at page 12 you can see my timestamps from the 48 minute video CDPR released 2018. Recommend looking at it, wont bring hype back though.
 
oumajgad

oumajgad

Forum regular
#310
Dec 22, 2020
moonknightgog said:
Third person is not just a matter of camera. They would need to rework animations, combat and movements. Not only that, but most level are too small for third person to work well.

Imagine playing Dishonored or Deus Ex in third person. It would suck really badly
Click to expand...
TPP crowd doesn't comprehend that.
 
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InsomniumX

InsomniumX

Senior user
#311
Dec 22, 2020
Third person wont happen cause that would be admitting their reason for it didnt make sense. Only modders can help out there. Plus, I heard people say that one of the reasons devs went with first person is to improve performance on base consoles, so adding tp would make it worse.
 
Last edited: Dec 22, 2020
BlizzardRanger

BlizzardRanger

Rookie
#312
Dec 22, 2020
Add activities to do in NC. Apart from story and side stuff there's nothing to do in the city; its like folks have forgotten what having fun means in 2077.

  • Street races
  • Drone racing
  • Random hacking events; where you have to find a net runner trying to hack you
  • Use the parkour potential of the game's verticality. Like climbing up a building for rewards.

Apart from stuff like this; folks on this thread have pointed out a lot of important stuff that needs to be fixed; the AI and the Bugs being the most important ones.
 
reaper1

reaper1

Fresh user
#313
Dec 22, 2020
InsomniumX said:
I heard it said that one of the reasons they went with first person is to improve performance on base consoles, so adding to would make it worse.
Click to expand...
By who? Keep seeing a lot of "....because of the old consoles" being used to say why the game's in such a poor state and why so much was cut and as yet I have not heard anything beyond assumptions from gamers who seem to think that older technology becomes useless overnight, despite the evidence from other games that say otherwise.
 
N

n1nj4d00m

Forum regular
#314
Dec 22, 2020
How about being able to buy all the cool clothing and cyberware/mods that you see on NPCs? It seems insane that there is this huge variety that you see in the world, but that is all unavailable to your character. I see crazy transparent clothes, masks, fishnets, boots. And none of that is available to the player. Sees so easy to implement as well, I don't understand how this happened.
 
F

feedthemonkey

Forum regular
#315
Dec 22, 2020
BlizzardRanger said:
Add activities to do in NC. Apart from story and side stuff there's nothing to do in the city; its like folks have forgotten what having fun means in 2077.

  • Street races
  • Drone racing
  • Random hacking events; where you have to find a net runner trying to hack you
  • Use the parkour potential of the game's verticality. Like climbing up a building for rewards.

Apart from stuff like this; folks on this thread have pointed out a lot of important stuff that needs to be fixed; the AI and the Bugs being the most important ones.
Click to expand...

Actually this culture is not having fun like this. I never read of such things in the Lore of Cyberpunk. What you describe fits and is partially realized in Watch Dogs.

Its just me, but I would not want such things in the game. I want RPG material no time waste material. This stuff just makes the crucial part of the game weaker, teling good stories and create a believable world. No offense just an oppinion.
Post automatically merged: Dec 22, 2020

Gesph said:
  • 3rd person perspective (especially during conversations and cutscenes, and in cover)
  • More vehicles (especially the ones already in the game but that can't be owned), weapons, and more everything.
  • Better AI
  • Better interface
  • Choices that matter, what was promised: the chance to be whoever you want
  • Reputation and faction system, with consequences and benefits
  • Subway / Train
  • Much better police / crime system
  • Clearly visible equipped cybernetic implants
  • Drones and turrets for the engineering spec
  • More options when creating characters (especially body type - fat, big, short, thin, etc)
  • Better physics
These would be a start. But the game lacks so much more that was promised and/or advertised. The list surely goes on and on and on but for me, these are the most important features that are missing or the game urgently needs.
Click to expand...
  • 3rd person perspective (especially during conversations and cutscenes, and in cover)

    This would not make sense in the way Cyberpunk is meant. They only allowed it on Bikes as it is not for everyone to drive a Bike out of 1st person. 3rd Person only in Custscenes or in Cover breaks the immersion totally. It was also very disturbing in Deus Ex and took much of the atmosphere because you realize you just play someone, and this would stand against your other point:


  • Choices that matter, what was promised: the chance to be whoever you want

    This is something no RPG has achieved and will be achiving near future. The amount of choices and variables you need to take into account are very hard to handle.
    If you play Cyberpunk as Pen&Paper you can't do what you want to, there is always a limited choice of options that leads through the adventure. And the only thing that gives you more freedom is, that the game master knows you and can instantly write or give you more choices. But in a game designed for random people ... not that easy to achieve.

The rest I am with you.
 
Last edited: Dec 22, 2020
A

amikae

Senior user
#316
Dec 22, 2020
oumajgad said:
TPP crowd doesn't comprehend that.
Click to expand...
Comprehend what? Improving their janky animations will improve the first person experience as well. Literally everything that would be required for third person to work will benefit first person as well.

Why are you people making excuses for billion dollar companies? It's completely realistic to want Cyberpunk to be as good as The Witcher 3, a game also made by CDProjekt. Why should we expect less? It's a newer game, with an improved engine, but somehow worse animations and physics.
 
InsomniumX

InsomniumX

Senior user
#317
Dec 22, 2020
reaper1 said:
By who? Keep seeing a lot of "....because of the old consoles" being used to say why the game's in such a poor state and why so much was cut and as yet I have not heard anything beyond assumptions from gamers who seem to think that older technology becomes useless overnight, despite the evidence from other games that say otherwise.
Click to expand...
Commenters on forums, youtube etc... just an idea, not saying it's true, but the game is severely struggling on base consoles so...
 
Cloud7

Cloud7

Forum regular
#318
Dec 22, 2020
This is rather simple. Either cut content is coming back or it isn't. If it is this game could be saved. if it isn't this game is over.
 
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M

MRM70

Senior user
#319
Dec 22, 2020
I don't think CDPR can implement every idea people can come up with (but of course they should fix the stuff that is in the game and add those features they promised)... but the modding community can, if CDPR give them proper modding tools.
 
S

Sixxyn

Fresh user
#320
Dec 22, 2020
Kikinho said:
Would*

I honestly don't see how combat would work in 3rd person tho.
Click to expand...
Like it does now? Third-person shooting works fine, hell some of the most popular shooter on the market like Fortnite and Battlegrounds are third-person, also melee combat would be massively improved by going third-person.
 
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