My personal wish list would be:
1. Customize Options post character generation.
I am talking about giving V the opportunity to get Tattoo's (not taking up valuable body slots!) Hairstyles, colour the clothes and paint the weapons and cars.
It may not seem to be necessary for the story or gameplay, but to me it feels important to rp and express my vision V. How i want to look like and I want to experience the game.
This could be done like in other games, with barber shops, beauty salons, ripper docs.
Cyberpunk is all about expressing yourself. Change and make your own statement.
Minor changes, like different hair style or make-up could be done at the mirror.
2. Let me interact with Night City.
The city itself is one, if not the most important npc/character of the game. Let me experience and interact with this beauty.
Let me have more options to sit down and have a chat.
Take a drink at the bars, especially the Afterlife. Let me order a Jackie Welles, a Silverhand and drink it at the bar.
Let me eat noodles, taste Johnny's Ribs and other iconic food of Night City.
Make the food stands unique and not just background fillers.
Let me charm npcs, have fun with different joytoys. Sex seem to have been an important part of Johnny's past life.
Let me experience/express this aspect as well.
Especially with my clock ticking thanks to the bio-chip killing me.
There can be for sure be some nice and fun mini games like pachinko, cards, dice etc.
Imagine V desperate about his life slipping through his fingers, losing/lost everything falling down a spiral of booze, sex and gamble only to go out with a boom...or silently with a bullet in his head. It would be so fitting.
3. Housing.
This ties with the former 2s.
Let me customize my apartment. Let me have multiple ones throughout the city as safehouses and to store stash. Let me invite some npcs for recreation and fun.
A garage for the cars would be also nice.
I love to climb to Vs post game mansion to rp it would be one of my appartements.
4. Roleplay - let the world react towards me.
One of the coolest thing playing a role playing game is to see how your choices matters and transform the world around you.
I loved New Vegas, because the npcs reacted to what I did in the world.
If I am a cop killer, then let me be hunted or shunned, maybe more approachable with other factions of the game.
If you do jobs for a fixer, let my reputation rise and build up a legacy among the runners, gangs and mercs of Night City.
The side mission I enjoyed the most are (spoilers ahead) the little ones where I could safe a diner from getting robbed by just being a badass, showing that I am not impressed by some street punks.
Helping my friends from the Aldecaldos with a deal with some Scavs.
Not by shooting them up, but by referring to the first mission and posing with my legendary chrome.
I want more of that!
5. Consistency
I get why the npcs are leveling with you, but i really dislike it, that if you invest to level up your character all of a sudden all enemies have top grade gears and loot.
How does a thug from the street suddenly have better equipment than the special forces from militec at the beginning?
I rather have a better upgrading an crafting systems, where I can upgrade all of my equipment to legendary with investment into the skill tree (besides some goodie blueprints from special missions) and make my investment matter.
As it is right now some items can be upgraded without limits and others are level restricted what makes it really stupid and immersion breaking that I can upgrade pants from the start to max armor and legendary pants are capped.
It is a single player game and the perks are overpowered really fast anyway so it doesn't make a huge difference.
6. More Cyberware
Let me have more cool cyberware, different options for different play styles, even more than existing once, especially eyeware!
In the brain dance sequence we are getting teased with infravision.
I want that! I want my optics to have switches for night vision, infravision, would love to see UV!
Having cyberears to listening and spy on npcs during missions, echolocation/radar for an alternative path than hacking or enhanced stealth gameplay.
Let me build my own cool cyberbody! You have such amazing graphics and concepts on some npcs, why not share this with us?
Even if it's pure cosmetics it would be cool.
7. Out of Early Access
The game is playable and I enjoy it a lot. Thank you for sharing this with me.
I still want the game to be polished and less t-posing, clipping and glitches.
I want my life path choice fleshed out and to matter.
At this point it don't matters which one I chose...they might as well be removed and the game starting with the compilation of Jackie and me.
Besides, why do Jackie and V interact with 'padre' and then he greets us like any other fixer?
Either there was some content cut or it is an oversight of the storyboard. Especially when you play as the streetkid and seem to have a history with the him?
It feels like the concept was abandon or forgotten and now just is there. Similar to the metro/monorail and Delamain.
I would love to see these concepts revisit and hopefully implemented into the game.
Fazit:
The game is playable and you can finish the main story within 20+h without big hiccups on a half decent pc.
Some of the side missions have a lot of charm and let's you wanting for more.
I can clearly see the love, detail and care put into the creation of the game, no, this world, yet it feels bare bone. I think this describes it the best. Bare Bones.
I don't know if the devs were forced to match unobtainable deadlines, were held up by porting it on the ps4 and xbox or gotten overwhelmed with all the concepts and PR promises.
Maybe something from all of the above.
I would love to see them given the time to fix the current issues and finish the content that are now just hinted at, as well closing the holes in the maps (literally) and filling up the clipping and empty buildings of Night City.
The team of CDPR has for sure my patience, love and support.
To this day I don't understand why you couldn't just be forthcoming and honest with us?
Why didn't you just tell us,:
"Hey, the game is playable, but not as ready as we want it to be.
We don't want to delay it any further so we decided to offer an early access to the game we have created so far.
We can promise that you can play the main story, amazing side missions and getting a good glimpse of what to come!
Why early access and not full release after "8 years"?
Making the game meet our high standards on console turned out to be more challenging than expected but we are working on it with all the available resources and promise a good product at the end.
We hope you enjoy our progress so far and thank you for your support and let's together look forward to an amazing game, the best we can produce!
Happy holidays!
CDPR"
That's all it needed.
We could laugh together about funny and stupid bugs.
Brainstorm and exchange ideas.
Maybe the passionate modding community can help out with some minor concepts in form of contests?
Maybe even come up with clever/simple solutions to bugs and issues that could be solved with a different point of view?
Seeing the own creation shared with the world and contribute credit is often enough for us loyal fans and lovers of the game.
Sorry for creating such a wall of text.
Wish you all the best and a better New Year!
Stay strong!
Be honest!
And stop complicating things.
We love you!