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What would Fix the game for you?

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Naikora

Fresh user
#161
Dec 20, 2020
gregski said:
So far the only thing that would fix the game for me is overall AI(NPCs, traffic, NCPD wanted system & enemy AI in combat). And this is something that will probably take same time to get right, too many interdepedencies between game systems & algorithms to fix it 100% in short time.

Other than that - I'm between having a great time to being blown away by everything the game has to offer and manages to accomplish.
Click to expand...
I admire people who are still enjoying the game. At first i loved it but then everytime i liked a feature or anything really it was always overshadowed by a flaw, a feature not present or even bugs and crashes to the point where now I just feel i can't even find something positive to say...
 
gregski

gregski

Moderator
#162
Dec 20, 2020
Naikora said:
I admire people who are still enjoying the game. At first i loved it but then everytime i liked a feature or anything really it was always overshadowed by a flaw, a feature not present or even bugs and crashes to the point where now I just feel i can't even find something positive to say...
Click to expand...
Well, the game grows on me the longer I play it. But I have a tendency to look at games not through certains features of feature sets, but experiences as a whole. And this game as a whole is definitely greater than just sum of its parts.
 
goldennboy

goldennboy

Fresh user
#163
Dec 20, 2020
They should just do a collab with rockstar games to fix the lifeless open world.

Major issues I have with this game:

1. NPC AI non existant
2. Horrible Wanted System (Feels like some filler code they added 4 year ago)
3. No Vehicle AI
4. No Open World Activities: e.g. Drinking/eating, minigames like billard. You cant interact with NPCs like shown in the trailers (One night stands for example).
5. No ingame player customization
6. No option to preview clothes before buying them
7. Mirrors only work when you trigger them. V should be visible on all reflective surfaces (at least with RTX on)
8. After finishing the Main Story there is nothing that keeps you attached to the game :(
 
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Tahllinavian

Tahllinavian

Fresh user
#164
Dec 20, 2020
cyberpunkforever said:
Hi Cyberpunk people

I completed the main story and all side quests
30 hours +-

what would fix the game for you? in your honest opinion?

we waited 8 years, is this what you expected?

what could the red devs add/remove/fix in this game it make it better?
Click to expand...
Outside performance, a lot more sidequests and significant characters, additional romance options would be nice too. If at all possible, a little longer story with more branches and divergences, story feels far too linear in structure, for this to be called an RPG .The city also really needs fleshing out with more interactivity, cause it feels so shallow right now. Soo far th game is a solid 8/10 for me, The witcher is still superior in its worldbuilding, story and characters. The game curently just feels far too shallow and lacking in quality content imo. Don't get me wrong whats there is actually pretty good, but we need more of the same quality, because right now there is nothing on the level of the bloody baron quest thats for damn sure.
 
Last edited: Dec 20, 2020
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hardkase73

hardkase73

Rookie
#165
Dec 20, 2020
Not as buggy on PC as reported for consoles, playable with lots of issues.
Bugs:
  • Picked up loads of guns in Ghost Town - they didn't add to my inventory
  • Checkpoint reload in ghost towns, spawn into Panam model - can see her eyes and teeth - weird, but playable.
  • Car issues - car doesn't appear after Human Nature, Galeena doesn't appear after Tune Up. Now this seems to have resolved itself today, but not sure if it's due to patch or game progress
  • Overlapping dialog, wonky behavior with phone call coming in during 'real time' conversation
General
  • NPC behavior quirky and unreal - tweak your AI to make it more realistic for as filled as NC is, it feels empty if that makes sense.
  • NPC and enemy spawn in player POV is really amateur hour
  • Given the beta or alpha release state of the released game, maybe make it like a living project? Provide an upvote page for suggested features and fixes and then develop/implement the popular ones?
Playability/UI/UX
  • Car travel terrible. Should have autopilot option in most/all cars. Hard to see where you're going in many car models as bonnet/hood blocks view.
  • No tutorial for fast travel, drop points, crafting, no guidance on cyberware upgrades etc. Great for experimentation, trial and error but you should guide the user a bit more.
  • Too many missions in journal after The Heist. Maybe roll that back a little, it's kind of confusing/overwhelming, or provide gentle guidance for main and side mission selection
Story:
  • Jackie Welles is the only likable well developed NPC (at least given my current progress) and well - we know what happens there. I get that what happens to him is gravitas early game, but I think it's a waste. Might be worth re-thinking.
Kudos:
  • On PC, specs are pretty forgiving - this plays really well on my 2 year old system: Ryzen 7, 32GB, and RX580 (the weak point in my rig). I don't get the level of detail I see in screenshots, but very playable and responsive most of the time.
I really am enjoying the game despite its many flaws, and with some work (a lot of it) you might get this near RDR2 in terms of story, replayability, etc. Thanks for your ongoing work to improve CP2077.
 
Last edited: Dec 21, 2020
DKDArtagnan

DKDArtagnan

Fresh user
#166
Dec 20, 2020
1. [...]

2. Spend at least 12 months implementing dropped systems and adding real simulation aspects to the pedestrians, the police, hostile NPCs and the vehicle AI.

3. Hire someone who understands math and game balance from level 1 ungeared to level 50 with perfect gear - and let them fix the broken state of challenge, during those 12 months where the rest of the game is fixed.

4. Accept that last-gen hardware can't handle this next-gen game - and keep offering refunds and free upgrades to next-gen consoles indefinitely.

5. Release the definitive version after 12 months - and let current owners have it for free.
 
Adakash

Adakash

Senior user
#167
Dec 20, 2020
First, offer a free multiplatform upgrade for console users, so if they like the game, thay can play on PC not waiting for bug fixes. It's better than just refund policy.

Second, expanded edition would be welcome. It worked for Witcher 1, it could work and save CDPR reputation now.

Third, mechanics and story.

Most important thing is adding a faction standing. Player should have ability to side with Nomads, city gangs or corpos, as he wishes. Attacking gang members should make them hostile and exclude possibility of taking missions from them.

Lifepath exclusive side missions.

Smooth talk ability should be added to intelligence attribute and enhance dialogue and quest options.

Do not tunnel player into friendship with Jackie Welles. Just allow players to play it. Or allow them to not get involved. Fast forward cinematic is awful storywise.

Option of unlocking more optimistic ending - one in which V survives, making the same post-ending exploration possible.

More and mutually exclusive romance options. Player should be forced to make choice between Panam and Rogue earlier in the game, before engaging in one story line.
As for now, Rogue isn't that much attractive romance option to make choice meaningful.

Romance options could be stat-dependant on intelligence, coolness, tech or strength.

Nice addition could be an option to one-night-stand with Evelyn Parker, or making Judy Alvarez bisexual, but it's secondary.

Police - if you can't do anything more intelligent, just script arrival of cars and avs instead popping them out of nothing.

If V become a criminal, all police should be hostile, until he pays for removing bounty, makes plastic surgery or uses something like anonymizer chip.

During hacking, time should be counted down from the very begging, i mean opening hacking screen, not choosing first number.

Add minigames - card games, slot machine games. Beside it will be fun, they could be a source of additional money, while decreasing a need and benefits from grinding a tons of useless guns.
 
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JackHallow

JackHallow

Fresh user
#168
Dec 20, 2020
Firstly, I really love this game. I really hope to enjoy Cyberpunk with many updates, DLCs and multiplayer to come.
The things that I would love to be fixed first that was my only downside to the game is, the bugs obviously and then the NPC AI and Police AI, The cops can not spawn just at your place and we need cops and police cars driving around, chasing you and see them chasing others. Then some polishing things like that the car tires explodes if you shoot them, water effects if you shoot the water/drop a grenade, the NPC spawns and cars disappearing totally random and clumsy, cars driving the route like they are programmed from a game in 2010, mini map zooming out when driving fast. This is an example of things I expect to get added with patches and not DLCs.

Things I hope get added with DLCs:
- More quests and keeping up the great story. Wow. I want more.
- Deeper romance with the girl/boy you choose. Like doing some gigs together, eating in restaurants, having sex, etc. That you can Holo your partner and have 3-4 options to do together. Maybe even move together in an apartment or house?
- Playing mini-games. That makes the world so much immersive. Like Gwent in Witcher 3. Example playing the Roach arcade game, poker, dart, shooting range, more races, be able to have an animation to eat/drink at bars etc.
- Customize your character with tattoos, haircuts and plastic surgery.
- Customize your apartment more, now you only can put some weapons on the wall and get a cat (what I know of).
- Putting trophies at your vehicle so you can show the city who's the boss. Something similar your trophy on Roach, but it can be something simple as something small at your driving mirror or a sticker at your motorcycle.
- More prostitutes lol (?) in Witcher 3 we had more options then in this game that is so much about nudity and sex.
- Braindances?! You get a headset and can buy tapes, but not use it. Make it happen.
 
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Betrax.

Betrax.

Fresh user
#169
Dec 20, 2020
An actual happy ending (Panam, without the 6 months bullshit).
 
faverodefavero

faverodefavero

Forum regular
#170
Dec 20, 2020
This is what I want added to the world of CP2077:


This level of immersion and interaction is what I expect when we talk about living breathing open worlds. I want to live the city, to be able to lounge and chill, take it slow and get combat hours lasting bonuses for the action parts for doing so. Like, stay in a bar drinking whisky and talking to the bar man should give you hours for xyz bonuses in combat and a few drawbacks as well as giving useful information for sidequests and the world. People want to eat, drink, talk, explore, do slow investigative detective work, gather clues, listen to a bebop jazz band playing live, watching the streets from inside a tall building large window while it rays and they sip coffee and read/listen to the Night City news at a cafe... and get practical rewards for it.

More world, less open.
 
claudiu111

claudiu111

Fresh user
#171
Dec 20, 2020
1. Add all missing content to the base game(not DLC). Wishful thinking ik.
2. Fix all broken mechanics in game.
3. Full customization of keyboard keys(for PC).
4. ADS toggle option(I still don't understand the lack of this option)
 
IskrasFemme

IskrasFemme

Senior user
#172
Dec 20, 2020
Mode Iskras DEVIL ON

- quest generator.

I have more than 120 hours in the game, the decision of the quest managment not to introduce this in the game, in my view, was a colossal tactical error, of choice. Cyberpunk calls for interactivity and the game literally dies after having made content ... about it, it doesn't innovate either (in spite of the possible problems that involve a production, the most serious and that doesn't depend on CDPR: a pandemic - essential factor, because game creation teams, a prerequisite like the existence of the computer, is the 'group', being together physically to exchange impressions in real time, hits, misses, etc.).

Night City calls for more content, not because what we have is bad, but quite the opposite, because what we have is very good, fantastic, or this is the common denominator of absolutely all the posts I read on the internet, be they suggestions, complaints , reviews, etc.

- united we are strong, even to oppose something. Alone, we are weak.
 
Last edited: Dec 20, 2020
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M

MAXXVOLTAGE

Forum regular
#173
Dec 20, 2020
I think fix is the wrong word I would say "improve" would be better.

The need to make a Citadel type DLC ( without the mission) dates , fulling interactive apartment ( every part you interact with has a animation or in a percent worlds repeatable cutscene

- the ability to initiate affection ( hugs kiss cuddles) repeatable and at will.

New story , new romances , adding more content to existing romance, more story cut scenes , conversations, FIX CLOTHES so we can wear what we want! > - combat , multiplayer , optimizations , combat balancing etc

- third person would be nice

-longer story

- more romance options


Also really important ****ending spoiler ***
TAKE OUT THE 6 MONTH DEATH SENTENCE Give me the option to kiss Judy during the nomad ending when we meet and then a cutscene during "breakfast"
 
Last edited: Dec 20, 2020
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Rawshu72

Rawshu72

Fresh user
#174
Dec 20, 2020
DKDArtagnan said:
1. [...]

2. Spend at least 12 months implementing dropped systems and adding real simulation aspects to the pedestrians, the police, hostile NPCs and the vehicle AI.

3. Hire someone who understands math and game balance from level 1 ungeared to level 50 with perfect gear - and let them fix the broken state of challenge, during those 12 months where the rest of the game is fixed.

4. Accept that last-gen hardware can't handle this next-gen game - and keep offering refunds and free upgrades to next-gen consoles indefinitely.

5. Release the definitive version after 12 months - and let current owners have it for free.
Click to expand...
I look at this as possibly being the largest, most fleshed out beta in history....pending CDPR actually improve it and turn it into the game it can be.
 
Last edited: Dec 20, 2020
oldawg5150

oldawg5150

Fresh user
#175
Dec 20, 2020
A main quest and endings that aren't all a death sentence.
 
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IskrasFemme

IskrasFemme

Senior user
#176
Dec 20, 2020
oldawg5150 said:
A main quest and endings that aren't all a death sentence.
Click to expand...
Dont gime hope :( to hurt it when i finish... (without spoiler but you can give clues :D )
 
Last edited by a moderator: Dec 20, 2020
V

VaragtP

Forum regular
#177
Dec 20, 2020
They need to fix the horrible cluttered HUD that ruins all immersion. Even with all HUD interface turned off the game still look more lika a hand-holding mobile game with icons everywhere than an immersrive epic. The most annoying ones are the quest markers and the icons over enemies, especially the eye icon that fills up as they detect you.

The auto correct camera when driving is also extremely annoying.

I have shelfed the game until the interface is patched or modders fix it since it completely ruins the immersion of the game for me as it is now. CD project red should look at games like Red Dead Redemption 2 or Last of Us 2 etc that understands the importance of immersion and why not to clutter up the whole screen with icons.
 
faverodefavero

faverodefavero

Forum regular
#178
Dec 20, 2020
Most of the game quests should not be given via cellphone, but at quest hubs, bars and restaurants or visiting your fixers from time to time...

Case in point, let's take the afterlife, you could go there from time to time to take some drink or food that gives bonuses to specific things, Jackie's drink could give bonuses while using revolvers and riding his motorcycle, could also make you remember things he said while riding his bike... anyways, talking to Claire while drinking unlocks quests and people of interest in the bar to talk to, you learn about the races and end up unlocking romantic options with her and other bar patrons, even if quick ones, also some quests might require you to be drunk or under the effect of some drug to appear to you. No quests in this hub have markers on the minimap it's all hidden within conversations / eating / drinking / lounging / chilling at said hub. At one point when you finished all races you might unlock the hability to tune your car with Claire, and so on... Even when there are no quests in the hubs you can still get specific bonuses and learn via conversations and news all about the game lore and world, insights.

Hubs should also have mini games.

Now, expand that to minor levels for each fixer and bar / restaurant in the game and remove most of the calls: there you go. Many RPGs do that: have many hidden side quest chains with lot's of dialog and quest hubs that you need to visit often. This is what I expect, much better than calls.
 
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acakomandos

acakomandos

Forum regular
#179
Dec 20, 2020
Better endings all are dark.
Better romancing, chance to hang out, have a bit more than one sex scene, have a chance for more gigs. Really romancing in this game is only for trophy until the wery end. And a bit more things to talk about that 4 same questions. I get it its no real life but come on, this has to be improved
 
Draconifors

Draconifors

Moderator
#180
Dec 20, 2020
Come on, don't spoil the game for other people. Added spoiler tags to a few posts above.
 
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