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What would you like to see in expansion or sequel

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C

Corylea.723

Ex-moderator
#681
Oct 11, 2009
battled said:
3. Actual use of the amulet (like a mission where you have to find some magic item by using your amulet to find it)
Click to expand...
Although I disagree with some of your suggestions, I think this one is a great idea -- thanks for suggesting it.
 
5

56236

Forum veteran
#682
Oct 11, 2009
battled said:
5. Donkey 6. Charged igni does aerial/normal does line (because the ranged one is uselles and does not fit the witcher)
Click to expand...
I would totally agree with a "Horse", not a Donkey, that's just funny. :pI would like to see Igni and Aard be able to hold position just like in the cinematic cutscenes. :peace:
 
B

battled

Senior user
#683
Oct 11, 2009
Corylea said:
Corylea said:
3. Actual use of the amulet (like a mission where you have to find some magic item by using your amulet to find it)
Click to expand...
Although I disagree with some of your suggestions, I think this one is a great idea -- thanks for suggesting it.
Click to expand...
Yeah, i was dissapointed that we didn't use the amulets magic finding abilitys in the first witcher + we could use it to when giant centipedes or ghouls try to ambush us from the groundAnd donkey would fit gerald more than a hourse (Gerald on a horse look lacking something)Also i think that there should be more to the swords - some silver swords should have ann ability that is better against humans and some steel some cind of magic power that would be useful against some monsters.And gerald should have a dual-vield style - look at the bosses they all dualvield but our Gerald having 2 best of a kind swords and uses only one!
 
5

56236

Forum veteran
#684
Oct 12, 2009
battled said:
Also i think that there should be more to the swords - some silver swords should have ann ability that is better against humans and some steel some cind of magic power that would be useful against some monsters.
Click to expand...
Don't you think that would defeat the purpose of having 2 swords? I mean, then we would dream of a good sword vs. humans & monsters alike. That would be sillyand would sidetrack the originality of the game vastly.
battled said:
And gerald should have a dual-vield style - look at the bosses they all dualvield but our Gerald having 2 best of a kind swords and uses only one!
Click to expand...
Dual-wield should be available, but not in the sense you mention. I think duel-wield was featured in TW when Geralt performed a flush of moves.Anyways, that's not the way he was thought as an Original Witcher-based style. I bet the bosses you refer to wield less heavy swords.I mean, steel is pretty heavy if you think about it. Maybe that could have an impact on different sword types... affecting speed?... maybe. :peace:
 
B

battled

Senior user
#685
Oct 12, 2009
56236 said:
56236 said:
Also i think that there should be more to the swords - some silver swords should have ann ability that is better against humans and some steel some cind of magic power that would be useful against some monsters.
Click to expand...
Don't you think that would defeat the purpose of having 2 swords? I mean, then we would dream of a good sword vs. humans & monsters alike. That would be sillyand would sidetrack the originality of the game vastly.
56236 said:
And gerald should have a dual-vield style - look at the bosses they all dualvield but our Gerald having 2 best of a kind swords and uses only one!
Click to expand...
Click to expand...
Azr Javed and his 2 D'abel? Gerald is stronger than javed I believe and the thi nf with silver vs humans I ment maybe SOME could have an interesting trick good against humans (not in any way making it more DAMAGING than steel) ?Dual-wield should be available, but not in the sense you mention. I think duel-wield was featured in TW when Geralt performed a flush of moves.Anyways, that's not the way he was thought as an Original Witcher-based style. I bet the bosses you refer to wield less heavy swords.I mean, steel is pretty heavy if you think about it. Maybe that could have an impact on different sword types... affecting speed?... maybe. :peace:
 
I

illusivespatula

Senior user
#686
Oct 13, 2009
godkingofdivineroad said:
...And another suggestion: please don't have Geralt start the game with bare-bones equipment. He just came off an adventure where he acquired top-of-the-line gear like Aerondight and Raven's Armor, at least give him a better leather jacket and let him keep Aerondight(which can become the standard damage level for Silver swords).
Click to expand...
You do know what's going to happen, yes? At the start of the sequel Geralt will give us a lovely narration about how he got ransacked after his last epic adventure, getting knocked unconscious and having all of his loot stolen. :p
 
5

56236

Forum veteran
#687
Oct 13, 2009
IllusiveSpatula said:
You do know what's going to happen, yes? At the start of the sequel Geralt will give us a lovely narration about how he got ransacked after his last epic adventure, getting knocked unconscious and having all of his loot stolen. :p
Click to expand...
I was hoping it wouldn't come to that. But, it would balance out the game...Think of it this way, if it was not so... then your current super-weapons and armor would be obsolete? I don't think so. :peace:
 
M

mcavelin

Senior user
#688
Oct 13, 2009
I just made up another thing ;D I HOPE that language dubbings will be better this time ;D In my language many young girls have the same voiceover as old women ;D (The actress that is "voiceovering" these is also a voiceover for Jessica Fletcher in Murder She Wrote TV series - old lady ;D ;D ;D ) and especially Celina sounds reeeeeally weird with this old voice ;D ;D ;D
 
5

56236

Forum veteran
#689
Oct 13, 2009
McAvelin said:
I just made up another thing ;D I HOPE that language dubbings will be better this time ;D In my language many young girls have the same voiceover as old women ;D (The actress that is "voiceovering" these is also a voiceover for Jessica Fletcher in Murder She Wrote TV series - old lady ;D ;D ;D ) and especially Celina sounds reeeeeally weird with this old voice ;D ;D ;D
Click to expand...
The Czech version I also believe is really unfitting. Hopefully, not only dubbings, but if the actual variance of voices for the characters were more.... then our problems would be solved. :peace:
 
5

56236

Forum veteran
#690
Oct 13, 2009
One of my points, or rather expectations, of The Witcher 2 was for a fix for Geralt to blatantly ransack any house & home he comes across.Then, I read this in the leaked footage thread:
Blooddragon said:
Blooddragon said:
2)next biggest gripe was looting of houses where none of the NPCs ever reacted to Geralt running around breaking in and stealing their stuff.
Click to expand...
2) That definitely won't happen in W2 :)
Click to expand...
Now that I think about it, the leaked footage did announce that there would be some sort of awareness apparent from the NPC's and their surroundings.But, to solve this problem, I hope it won't be them just chasing you out of their home when you just enter uninvited, cause the old lady already did that...or if everything is just a no-entry zone, as I think I already saw enough of that in TW1. ;DI hope CDPR have gotten a little creative and done something about it in a more natural fashion. :peace:
 
C

Corylea.723

Ex-moderator
#691
Oct 13, 2009
56236 said:
Now that I think about it, the leaked footage did announce that there would be some sort of awareness apparent from the NPC's and their surroundings.But, to solve this problem, I hope it won't be them just chasing you out of their home when you just enter uninvited, cause the old lady already did that...or if everything is just a no-entry zone, as I think I already saw enough of that in TW1. ;DI hope CDPR have gotten a little creative and done something about it in a more natural fashion. :peace:
Click to expand...
Looting NPC's houses is an old RPG convention, so players often do it. But in the real world, one doesn't barge uninvited into the houses of people one doesn't know. And if one visits someone, one doesn't take their stuff. I'd think a short cutscene with Geralt being thrown in jail or fined for attempted theft would do -- it doesn't have to be different for every NPC, because in most places, if somebody tries to break into your house and steal your stuff, people have the same response: they call the cops (especially if the burglar looks tougher or better armed than they are, and who in their right mind would take on a witcher?).
 
5

56236

Forum veteran
#692
Oct 13, 2009
Corylea said:
Looting NPC's houses is an old RPG convention, so players often do it. But in the real world, one doesn't barge uninvited into the houses of people one doesn't know. And if one visits someone, one doesn't take their stuff. I'd think a short cutscene with Geralt being thrown in jail or fined for attempted theft would do -- it doesn't have to be different for every NPC, because in most places, if somebody tries to break into your house and steal your stuff, people have the same response: they call the cops (especially if the burglar looks tougher or better armed than they are, and who in their right mind would take on a witcher?).
Click to expand...
You know, you are right. Usually in games, all genres nowadays, a character has access to every area and usually is just handed goodies along the way in the formof currency or game materials. In the real world, or even the Witcher world presented in the series, it did not look so easy to come by anything really. Therefore, I'm forcedto believe that in order for the game to be made more realistic, these elements would have to be met. But, will that affect the game negatively? I mean, it's barriers ya know?Anyways, looping a particular consequence like a jail scene would bore the heck out of me so I would discourage that idea. I'm in the search of the unexpected, so I expectto be surprised. I know the creators know what they are doing... interviews and mere posts alone proved it for me. Hopefully we won't be disappointed. :peace:
 
G

Goran.hr

Senior user
#693
Nov 7, 2009
Hello everybody, I'm new on this forum..CD Projekt Red, taking in consideration the huge amount of effort in your great game, to write down my ideas for Witcher 2 is the least I can do. In my opinion, Witcher's gameplay elements should not be removed, only improved or added in a sequel. The only thing that I didn't like in leaked Witcher 2 trailer is talking during fight. Slow motion and change of camera for more cinematic experience is very nice, but I don't like macho talking while fighting. Not even in Chuck Norris movies. Everything else is great. Witcher's uncompromising game design (in terms of gameplay, RPG elements, choices and consequences, fantastic art design and painted loading screens, unique interface etc.) really stands out. The same stands for Geralt, his snake eyes and great voice actor. Some «details» in gameplay can be more user-friendly, but this key elements should remain the same. Witcher franchise can «add» few of great ideas from some other RPGs and still remain unique as it is.Some of my ideas for the sequel:- Classless RPG system can be deeper. Greater variety of developing your character, for example combat focused, alchemy/magic oriented or Jack of all trades.- Skill with all close-combat weapons, not only swords.- Some sort of speech skill (maybe persuade/intimidate) and stealth. The ability to steal and pick locks. - More types of damage (piercing/slashing damage) and backstabbing attacks.- Easier to handle inventory system, items should be sorted by type(weapons, armors etc).- More equipment and unique items. Set items could encourage player for exploration.- More ways of solving quests, bonus experience for solving them thoroughly / alternatively.- More dialogues in conversation and not being able to pick all solutions over again until you achieve what you want. What you said is what you said. After you insult some NPC, he won't talk to you again.- Bigger maps and more free roaming, but not open world. Secret locations which are not normally shown on map, with unique quests, items etc. Secret alternative passages for getting somewhere, bonus experience points for exploration.-Bonus experience points for well handled combat, for example «connecting» sword attacks, magic and use of environment. To win a fight without losing any vitality also adds some experience. This could encourage player for exploring different combat approaches.- Options for auto level up, for those who want only action. Hints and tips for combining some talents. On the other side, there's a lot of depth for experienced RPG players, as always.- The order of solving quests also have some influence on the story.- This time we have Havok physics and 18+ game. Dismemberment sounds like great fun.- Deeper help screen (chance for critical, enemies hit points etc) and more books to read.- If possible, parallel development for PC and consoles. Ports are (almost) never so good.- Some «tiny» details – more use of forensics for solving some cases, improved ability to automatically deflect arrows and throwable object, after the fight Geralt should be covered in blood, some contract jobs as an assassin or as a security. Shapeshifting as a magic and using some sort of chains as a weapon could be nicely implemented. And of course, more choices/consequences and even longer game. This is of course, my opinion. Thanks for your time, for reading all of this.Greeting from Croatia
 
cassandra31eee

cassandra31eee

Forum veteran
#694
Nov 7, 2009
Hello, Goran.Hr and welcome to the community.Your ideas are great, i especially liked these:
Skill with all close-combat weapons, not only swords.
Click to expand...
Some sort of speech skill (maybe persuade/intimidate) and stealth.
Click to expand...
Easier to handle inventory system, items should be sorted by type(weapons, armors etc).
Click to expand...
More ways of solving quests, bonus experience for solving them thoroughly / alternatively.
Click to expand...
(This would be fantastic!)
More dialogues in conversation and not being able to pick all solutions over again until you achieve what you want. What you said is what you said. After you insult some NPC, he won't talk to you again.
Click to expand...
(I agree, agree... agree. :) )
Some «tiny» details – more use of forensics for solving some cases, improved ability to automatically deflect arrows and throwable object, after the fight Geralt should be covered in blood, some contract jobs as an assassin or as a security. Shapeshifting as a magic and using some sort of chains as a weapon could be nicely implemented. And of course, more choices/consequences and even longer game.
Click to expand...
I 'd love to see Geralt with a silver chain on his hand.If you have more of these ideas, please, you are welcome to share, at any time! Cheers. :beer:
 
G

Goran.hr

Senior user
#695
Nov 7, 2009
Thanks..One thing I forgot to mention - hope that the new features shown in Rise of the White Wolf presentation, will be implemented in Witcher 2.
 
D

dezired

Senior user
#696
Nov 7, 2009
" Some sort of speech skill (maybe persuade/intimidate) and stealth"Why? Why force the player to waste points on this stuff? Why can't it just be an option in the dialogue anyways? You just choose how you want to solve it..
 
G

Goran.hr

Senior user
#697
Nov 7, 2009
It's all about the choice, not forcing player. In a same way, you could have only one fighting style skill for each sword, but it's better when you have three different.
 
5

56236

Forum veteran
#698
Nov 7, 2009
What would I like to see in expansion or sequel??More I think about it, more I want to see a photo-album collection of scenes (loading scenes, character profiles) and maybe even a diary (though I think it was mentioned already). :peace:
 
G

Goran.hr

Senior user
#699
Nov 8, 2009
Diary and photo album collection is a great idea. If you want to unlock all the text and pictures, you need to solve all the quests. If you don't, you just don't have to open it. 8)
 
D

dezired

Senior user
#700
Nov 8, 2009
Goranhr said:
It's all about the choice, not forcing player. In a same way, you could have only one fighting style skill for each sword, but it's better when you have three different.
Click to expand...
Huh? You'd still have the choice if you had [Intimidate] and [Charm] in the dialogue even without spending skills in them..
 
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