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What you expect from 1.10?

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Arcafonk

Arcafonk

Forum veteran
#421
Oct 7, 2015
Krull32 said:
:huh:
Click to expand...
Yeah, I am the official mascott of the french zombi rugby team :)
We've got the same "should have win" tactics as the english ninjas but at least we have frenchChatte (tm).

That link would explain it all hopefully.
 
Last edited: Oct 7, 2015
D

Dubya75

Senior user
#422
Oct 7, 2015
I am starting to experience PNWS....

Patch Notes Withdrawal Symptoms....
 
  • RED Point
Reactions: ONLY_ONCE
S

scotlandii

Rookie
#423
Oct 7, 2015
Check what time they're not available. You were probably looking at night when they're asleep. Meditate to a normal hour and you'll see them there. If you go to their house at (9am i think) you'll even see them get out of bed and head to work.
 
A

Adamiak

Rookie
#424
Oct 7, 2015
Haha, if you saw me on my twitter account right now, sitting there all day long and mashing F5, LOL... xD Can't freaking wait, awesome news that it will be here a few days before the expansions, my speculations are, that few is two at least, means it can be here on Sunday in the worst case and tomorrow in the best case, am I right? Please tell me I am.... xD
 
Arcafonk

Arcafonk

Forum veteran
#425
Oct 7, 2015
I'd say tomorow early in the morning is the safest way to deliver 1.10.
Now CDPR could try to deliver 1.10 friday then go to week-end, or try to release 1.10 monday then the extention on top of it tuesday, but that's not the usual way to do in the software industry.

Now they could also be 101% confident and release all of it tuesday :) They did not announce anything so I guess that's what they are heading to.

Anyway it's less than a week now, so I think we're a little acting like kids before christmas day, guys :)
 
C

chmielu125

Rookie
#426
Oct 7, 2015
Did I miss 1.09 ?
What am I expecting ? A fix of the difficulty level ? I mean the one when Death March turns to Walk in the Park after we level up ? This is THE BIGGEST disappointment in this game. It just got so easy it took all the fun out of it. I don't even want to imagine how will NG+ look like.
 
P

pebeem

Senior user
#427
Oct 7, 2015
Dubya75 said:
I am starting to experience PNWS....

Patch Notes Withdrawal Symptoms....
Click to expand...
Same here mate, same here...CDPR, please gimme my fix!
 
  • RED Point
Reactions: Dubya75
M

merrick97

Rookie
#428
Oct 7, 2015
chmielu125 said:
Did I miss 1.09 ?
What am I expecting ? A fix of the difficulty level ? I mean the one when Death March turns to Walk in the Park after we level up ? This is THE BIGGEST disappointment in this game. It just got so easy it took all the fun out of it. I don't even want to imagine how will NG+ look like.
Click to expand...
Deatnhmarch difficultly is just fine the way it is. I get so tired of elitist chumps feeling that they want to wreck the experience of every other gamer.

Here is an idea: If you want to make the game more difficult why dont YOU take it upon yourself to make it more difficult?

There are tons of ways to do this:
1. Turn off mutagens
2. Don't craft master level armor or weapons
3. Don't use oils or potions
4. Don't use signs

Any combination of that will add considerable difficulty to the game.

Take it upon yourself and make the game more challenging, but quit asking developers to ruin the experience of others who are happy with the current difficulty.
 
  • RED Point
Reactions: Adonai-
W

WolvenGear

Rookie
#429
Oct 7, 2015
merrick97 said:
Deatnhmarch difficultly is just fine the way it is. I get so tired of elitist chumps feeling that they want to wreck the experience of every other gamer.

Here is an idea: If you want to make the game more difficult why dont YOU take it upon yourself to make it more difficult?

There are tons of ways to do this:
1. Turn off mutagens
2. Don't craft master level armor or weapons
3. Don't use oils or potions
4. Don't use signs

Any combination of that will add considerable difficulty to the game.

Take it upon yourself and make the game more challenging, but quit asking developers to ruin the experience of others who are happy with the current difficulty.
Click to expand...
You gotta agree that it would be better if they had a "extreme mode". Just make it hard a fuck and nobody will complain.
 
Krull32

Krull32

Rookie
#430
Oct 7, 2015
Dark Mode anyone ... ? :D
 
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Reactions: Zyvik and xxRENEGADExx
C

chmielu125

Rookie
#431
Oct 7, 2015
merrick97 said:
Deatnhmarch difficultly is just fine the way it is. I get so tired of elitist chumps feeling that they want to wreck the experience of every other gamer.

Here is an idea: If you want to make the game more difficult why dont YOU take it upon yourself to make it more difficult?

There are tons of ways to do this:
1. Turn off mutagens
2. Don't craft master level armor or weapons
3. Don't use oils or potions
4. Don't use signs

Any combination of that will add considerable difficulty to the game.

Take it upon yourself and make the game more challenging, but quit asking developers to ruin the experience of others who are happy with the current difficulty.
Click to expand...
No it's not, see what you wrote is complete pile of crap. I am not ruining your experience. If DM is too hard, play one level lower. This is why we have 4 different difficulty choices, so everyone can find what works for them.

I'm not asking them to make easy super hard so that you struggle. I am asking them to give us a level at which hardcore players will struggle. Because currently there isn't one. So stop complaining. Some people want the challenge, if you don't go play easy mode. Some people want the game to be hard and for those who choose the highest difficulty should be very hard.

And no I should not take it upon myself to make the game harder because at highest difficulty the game can't keep up with my level. This is the problem with this game, monsters do not scale up with progress of our character the way they should.

Don't use that that and that ? They why the fuck even put it in the game ? Hate when people say crap like nerf yourself. Witcher 1 and 2 were 10 times harder on highest difficulty settings. And those could not handle those were able to choose the lower ones, This is how it works .
 
Last edited: Oct 7, 2015
R

reaverts

Rookie
#432
Oct 7, 2015
That they announce a date and changelog to the fans!
 
ReptilePZ

ReptilePZ

Wordrunner
#433
Oct 7, 2015
@merrick97 @chmielu125 Right, let's keep things civil, please. No need for ad hominems.
 
C

chrispowers1010

Rookie
#434
Oct 7, 2015
chmielu125 said:
No it's not, see what you wrote is complete pile of crap. I am not ruining your experience. If DM is too hard, play one level lower. This is why we have 4 different difficulty choices, so everyone can find what works for them.

I'm not asking them to make easy super hard so that you struggle. I am asking them to give us a level at which hardcore players will struggle. Because currently there isn't one. So stop complaining. Some people want the challenge, if you don't go play easy mode. Some people want the game to be hard and for those who choose the highest difficulty should be very hard.

And no I should not take it upon myself to make the game harder because at highest difficulty the game can't keep up with my level. This is the problem with this game, monsters do not scale up with progress of our character the way they should.

Don't use that that and that ? They why the fuck even put it in the game ? Hate when people say crap like nerf yourself. Witcher 1 and 2 were 10 times harder on highest difficulty settings. And those could not handle those were able to choose the lower ones, This is how it works .
Click to expand...
You are, of course, 110% right and the person you're quoting is extremely off-base. Let's nerf OUR gameplay and not use potions, mutagens, signs, etc. because the developers have not properly balanced Death March. Makes sense - LOL. The first 5 levels or so of Death March is the Death March I (and I assume every one else who chose the HARDEST DIFFICULTY?) want from start to finish. I don't believe that's asking an awful lot, either. The difficulty at the beginning FORCES you to play good, to use potions, to use signs, to use thoughtful specs, to use the right mutagens, etc. Why on EARTH would we neglect using those things to make the game harder because they've not yet balanced it correctly? Boggles my mind.
 
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Reactions: chmielu125
B

BoboTheMighty

Rookie
#435
Oct 7, 2015
They don't need to add a completely new difficulty, but add more customizable game play options in the menus, that you apply regardless of difficulty setting.
Something like...
1.Alternate Quen...absorbs only a portion( depending on sign intensity) of damage, adds a further slow down effect for each subsequent casting to prevent spamming and "cheesing" AI.
2. Stamina cost for all basic actions...even a small penalty makes a huge difference in how you play. This is what Dark Souls does RIGHT...every action has weight, everything you do has a price and you always have to weigh your options. Western developers Still don't understand the basics of a good action combat system.
3. Disable soft lock targetting
4. Nerfed subsequent blocking
Hell, at this point, I'm tired of myself repeating this...I'm sure they're aware of all this, they probably think Assassin's creed fans outnumber everyone five to one and it's better to simply spam and hold one button to victory.
 
vahouth

vahouth

Senior user
#436
Oct 7, 2015
44 pages of expectations so far even though there's a lot of repetition. :)
Will patch 1.10 answer some of them? I hope we've reached some ears in CDPR. :D
 
M

merrick97

Rookie
#437
Oct 7, 2015
chrispowers1010 said:
You are, of course, 110% right and the person you're quoting is extremely off-base. Let's nerf OUR gameplay and not use potions, mutagens, signs, etc. because the developers have not properly balanced Death March. Makes sense - LOL. The first 5 levels or so of Death March is the Death March I (and I assume every one else who chose the HARDEST DIFFICULTY?) want from start to finish. I don't believe that's asking an awful lot, either. The difficulty at the beginning FORCES you to play good, to use potions, to use signs, to use thoughtful specs, to use the right mutagens, etc. Why on EARTH would we neglect using those things to make the game harder because they've not yet balanced it correctly? Boggles my mind.
Click to expand...
It boggles my mind how you don't have it in you to make the game harder when you are fully capable of doing so. I see people doing runs in games like God of War and the Souls series where they don't upgrade their weapons or anything.

Also you ignored one suggestion and that being that you use armor and swords below your level.

Its not hard.

However, I would not be opposed to another difficulty where they made it such that enemies scaled to your level.
 
R

RageGT

Forum veteran
#438
Oct 7, 2015
There are people that still play Gothic with a Hardcore proposal state of mind. If they die, they start over. (unless is some glitch like falling off the sky on a boat). Some people could try vanilla Death March like that and post their experience (how many restarts). CDPR could even add a Forum Section for us to light a candle for the deceased, as they do in Hardcore Gothic Forum. hehe
 
C

chmielu125

Rookie
#439
Oct 7, 2015
merrick97 said:
It boggles my mind how you don't have it in you to make the game harder when you are fully capable of doing so. I see people doing runs in games like God of War and the Souls series where they don't upgrade their weapons or anything.

Also you ignored one suggestion and that being that you use armor and swords below your level.

Its not hard.

However, I would not be opposed to another difficulty where they made it such that enemies scaled to your level.
Click to expand...
Because this isn't a case where game is hard but we just want to torture ourselves. It's a case where the devs screwed up difficulty progression. See everyone agrees that DM is what it should be at the start and than gets too easy.
 
M

merrick97

Rookie
#440
Oct 7, 2015
RageGT said:
There are people that still play Gothic with a Hardcore proposal state of mind. If they die, they start over. (unless is some glitch like falling off the sky on a boat). Some people could try vanilla Death March like that and post their experience (how many restarts). CDPR could even add a Forum Section for us to light a candle for the deceased, as they do in Hardcore Gothic Forum. hehe
Click to expand...
I would never play the game in a hardcore mode where there are too many cheap deaths as a result from frustrating combat and falls. The idea of losing 100s of hours just doesn't sit well, but it would be funny to see people get to Eredin and then die.

---------- Updated at 06:17 PM ----------

chmielu125 said:
Because this isn't a case where game is hard but we just want to torture ourselves. It's a case where the devs screwed up difficulty progression. See everyone agrees that DM is what it should be at the start and than gets too easy.
Click to expand...
But it doesnt HAVE to get too easy. Keep standard gear. That doesn't change things too much. I mean if you're using enhanced level gear (level 18 req) fighting level 25+ enemies on deathmarch it is going to be a challenge.
 
Last edited: Oct 7, 2015
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