3 job offers are specifically aimed at multiplayer systems, yes. The rest of CP2077 job offers might be aimed at both MP and SP version of CP2077 (the systems and solutions shared with SP version of the game, e.g. animator, writer, quest designer etc.). Multiplayer is also called "CP2077" in job offers. And CP2077 project (no distinction between SP and MP) is divided into 3 studios (Wrocław, Kraków, Warszawa). Besides, as I wrote in my previous post, we already have some information about the way CDPR managed their projects in the past.
Do you think they hire people to work on DLCs? I was following the news in the last few months and some of the developers were moved to a new position or gained some new duties (e.g. weapon design). It was presented by the journalists as a shift from SP to MP.
Of course, I might be wrong. But if I had to guess... their focus is on MP now. It does make sense from a financial point of view (they are well aware that after all this bad publicity regarding the release of their last product the DLCs for CP2077 might not sell as well as the base game). MP allows for long-term flow of money. It's quite important if you have no other significant single player AAA game release planned in the next few years. And yes, it's a speculation (hence my "seems to be"), so no need for irony ("solid argument") on your part.
Yet, it's pure speculation that you constantly throw around. The issue with that is that there are far too many people taking things to heart and assuming that these theories are true.
Do they hire people for DLCs? Probably not. Considering the size and scope of their previous DLCs it seems like it would be a waste. They very well could hire them for expansions though. Those expansions have generated a ton of revenue for them in the past.
You're partly right about an MP game being a constant revenue stream. I say partly because there are conditions to this.
- It must sell or be downloaded enough if free which, as far as we know, won't be the case here.
- It must have the capacity to generate revenue, otherwise it's a one time deal just like a SP game. Which means constant investment in new content to keep people hooked and, most importantly, spending.
Both of these depend heavily on their course of action about the state of CP2077 and they know it. Furthermore, most, if not all, of the assets they develop for the singe player game will be reusable for the multiplayer game.
There is no doubt work has begun on the MP game. Heck, it was originally slated for a late 2021 release IIRC so work had begun before the SP release. I highly doubt it's the
focus right now. If I was to hazard a guess without any actual knowledge of the inner workings of CDPR I would say their focus is on fixing this mess. What fixing it means to them is anyone's guess and whether it will be enough to regain the goodwill they lost is unknown but it's also irrelevant here.
That's my guess because that's how I would fix it, and there is experience behind that. You focus on fixing the mess and it's repercussions while dedicating a substantial amount of resources towards your long term business plan. In CDPR's case that's CP2077's expansions, the MP part and, I'm assuming here but I feel really safe in this assumption, pre-production on their next Witcher installment. You regain customers' trust in your capacities while also keeping an eye on your future. Not to mention, as previously said, work on CP2077 is work that could very well translate into the MP game meaning that making fixing the situation their focus also helps their long term plan in more ways than one.
That's my take on it. I could very well be wrong and they might just dump a few basic patches into CP2077 and move on. It's entirely possible. A bad move, especially with a brand new IP you meant to be one of the two you run with for years, but it's possible.