What’s new in Night City? [Patch 1.2 development insight]

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Please correct the sounds! Sometimes the sound of steps disappears and I have to restart the game to fix it. When I go to save Alt to the Arasaka Tower, the music from the previous concert is still playing. The sounds are strangely intertwined in the game, and sometimes it turns into a hum, which is annoying.
 
Cyberpunk is not just some casual shooter which arrives to game stores every year, it was expected and anticipated game, and I still expect some significant upgrades for this game for my second playthrough, which I'm going to start in a year or smth, when story DLC will be out.

With all due respect, I think you're using the term "expected" the wrong way. Something that's "expected" has to deal with those expectations and with the pressure it includes, which-I hope you agree with me on this-means a few extra points on the difficulty for that task. On the other hand, a game that nobody would bet a cent for... has nothing to lose, no rep, no stakeholders doing their stakeholding stuff on you, nor the inner conflicts a project of this magnitude brings in most cases.

As I said, the bigger the project the most the problems it would encounter, and if I were a head chief at CDPR (with their current salary) I would just send everything to hell and would stop making videogames for such a "demmanding" collective, especially if all I see for the hard work I'm doing (yes, trust me, they're working quite hard...) is negative criticism, because let's be honest, the overall feeling is the drama.


Why not? Only positive discussions are allowed? I was highly disappointed with Game of thrones series ending and there a lot if people that share that opinion, and I participated in a lot of discussions about how bad GoT scenario was, negative discussion is still a discussion. Besides, critics is useful for the creators of stuff too.


[Offtopic] As a... decent fan of the books, I would tell you that the show wasn't getting the deep it should regarding certain characters that you probably didn't want to die nor end the way they did, the original story would let you understand the background that justifies-to a certain level-the ending.

If you actually have read the books and still don't like it, then I just disagree with your opinion, but I would fight under the watch of The Seven for your right to express it ;)

Valar Morghulis
 
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Also there are serious sound bugs in the game. If you play the mission never fade away that archangel riff will play like a broken record from the riots at arasaka tower until you reload from a save. Otherwise you are going to hear archangel even during your battle with placcide or when you have your moment with silver hand.

Then there is the annoying screen effects after the nocturn mission that should go away after you make your choice. Instead it just keeps up even during the ending cutscenes.
 

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Also there are serious sound bugs in the game. If you play the mission never fade away that archangel riff will play like a broken record from the riots at arasaka tower until you reload from a save. Otherwise you are going to hear archangel even during your battle with placcide or when you have your moment with silver hand.
I remember that one, so annoying. Could barely hear AI Alt talking.
 

It seems he did a lot of work on CP2077:

Senior Gameplay Designer
2020 –
Cyberpunk 2077
- Implementing skills & perks
- Creating pipeline for balancing the game and economy
- Helping balance the game and economy
- Working closely with UI team on various screens & panels - inventory, character progression, crafting, cyberware,

Lead Gameplay Designer - RPG
2019–2021
Cyberpunk 2077
- Leading team of 3 designers
- Working closely with other designers in merging and introducing RPG mechanics and elements into various features - guns, netrunning
- High level design and implementation of crafting system based on vision provided by Gameplay Director
- Improving pipelines between content and design team
- Improving and executing the pipelines between artists and design team - clothing, cyberware

RPG Coordinator
2018–2019
Cyberpunk 2077
- Coordinated team of 2 designers in developing core RPG features
- Worked closely with programmers on expanding existing pipelines of creating data structures for stats, status effects, items
- Worked with artists on assets creation pipeline required to deliver gameplay features - clothing system, cyberware

Specialist Gameplay Designer
2017–2018
Cyberpunk 2077
- Designed and implemented progression and itemization systems
- Worked with team of programmers on creating pipelines and tools for balancing the game and economy
- Prepared framework for other gameplay designers to use in their respective features - guns, AI, player locomotion

Junior Gameplay Designer
2016–2017
Cyberpunk 2077
- Prepared high level designs for gameplay features related to progression systems
- Designed and helped introduce DataBase system and data structures to the engine - stats, items
- Helped establish core RPG features

Source:
 
IMO he had very big boots to fill in short amount of time.
3 years from junior to senior looks like serious management problem
3 or 4 years from junior to senior its almost industry standard in tech sector (take +/- 1 year for exceptional/underperforming).Unless CDPR has only two steps in their career ladder before management track doesn't sound wrong at all.
 
I have to say the balance in game system and economy is not so good......the framework is nice, and at least works, while some numbers are also really rough......they should have more time to test them before release. Maybe they already know the problem so let him to be senior designer and focus on game testing and balance in 2020, but, time is still not enough.
 
I have been critical because I want to push forward with Cyberpunk 2077, but guys !!! The news of the departure of a member of the team cannot be directly described as bad. The work team may be modifying to improve, not to harm, to give new impetus.

It is good that we know information about some things about the company, but I think everything is focusing on oooo, CDPR is sinking AND IT MAY BE UAAA CDPR is getting serious and improving his team!!!!

There are job offers to continue strongly in the development of Cyberpunk 2077. We criticize so that CDPR does a good management and be successful, we should not see this news as something negative
 
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