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What's the purpose of terrain tiles?

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M

mithrandir0x

Forum regular
#1
May 16, 2013
What's the purpose of terrain tiles?

Hello, when creating the world, the first step is to create a terrain with a size of "world units" and a number of tiles. I don't really understand what does mean "world units", and I don't see why using the number of tiles (maybe geometry occlusion?). Can you explain me a bit what do they mean?

(Also, is there a short-cut to swap the value of "Mapping Tool" of the Terrain Tools?)

Thanks, and farewell.
 
I

iniside

Senior user
#2
May 16, 2013
1 unit = 1m = 1pixel on heightmap.
So 4096 = 4096 px heightmap = 4096m.
Each tile create seprate mask for material painting as well as seprate geometry.
The more tiles the higher resolution of painting can be achieved.
 
F

Fartuess.807

Forum veteran
#3
May 16, 2013
Additionally every tile is separated layer so using SVN many people can edit terrain without conflicing with themselves if they will stick to their tiles.
 
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