Shavod;n10905591 said:
Or do as EA with that Star Wars game Amy Hennig was working on, just show a footage of people working in the studio without any gameplay and have them talk about how amazing it's gonna be, then cancel it and reboot it into multiplayer only experience, because "single player games don't sell".
EA is actually full of
(EDIT) out-of-touch doo-doo heads. I don't even mean that in the "lul hate EA cuz reasons" way, but they are actually just not very smart when it comes to making business decisions.
Examples:
- They tried to turn Dead Space into a "mainstream" title, claiming they needed to sell 5 million copies for the franchise to stay alive (LOL!)
- They consistently buy and later close dev studios that don't live up to their expectations. They then proceed to never learn their lesson and repeat the process.
- They released a game with gameplay-affecting microtransaction loot boxes despite clear, heavy negative community sentiment against this form of MTX.''
- SimCity.
- Mass Effect: Andromeda.
...and I can go on. They never seem to understand why their failures happen. They blame everyone but themselves. I genuinely don't understand how game executives can be
this out of touch.
To bring this back around to the topic at hand, CDPR has always proven to be more in-sync with the community and the true desires of the industry at large than EA has ever been. So, CDPR doing literally anything EA has done in the past and revealing it at E3 would be the worst possible thing that could happen, IMO.