Some new stuff in the PS4 video.
* His hair seems to move more than on PC without the NVidia thingy. I wonder if they could optimize the hair for the PS4 a little more well than for PC, kinda... Well, I'll be playing on PS4 and I love me some hair, so I'm very happy. Wind seems cool on PS4, too. I was looking forward to it. I just wonder if the fur will be simulated, too. Guess that'd be asking for too much. The horse's mane is, but I won't hold my breath for the bears.
* There is another parry that looks bad just like one in the IGN video. "I think I can confirm" that we're stuck with it. It seems to happen when the parry is triggered very late, so there is no time to play out the actual parry animation, properly... just the end of it, which makes it look as if Geralt doesn't parry at all, takes the hit and kicks the guy.
* The random execution animations may happen when there are hostiles at range. This is very bad. The axe guy attacks Geralt, but the attack is ignored, because Geralt is performing a fancy and unnecessary execution. They should really save these only for when the coast is clear, like killing the last enemy, or killing a guy when there are only meleers around and they're all far from you.
I'm very happy with the PS4 version!