I mean the bugs add to the difficultyI am waiting till they devs up the difficulty of the game. 'Very Hard' is still pretty easy.
If the devs themself don't up it, then I will wait till someone mods it like Ghost Mod for Witcher 3, before I finish my playthrough.
Hah! My drink almost came out my nose. Thanks I needed that lol.I mean the bugs add to the difficulty![]()
No worries, meanwhile you should go watch someone walk their dog in the park.Go play Snorederlands for your endless waves of bullet sponges please, this ain't it.
And it's not difficulty, it's boredom and immersion breaking. If you shoot someone in the face with a high-caliber sniper rifle, they SHOULD die.Artificial difficulty by making enemies more bullet sponges? That won't fix the shitty enemy AI
Yes, you are. You're playing it like an RPG instead of an FPS. You need a solid build before you can take hits. At lvl20, I barely take any damage on my current char while oneshotting everyone.Very Hard pretty easy? Hmm, I get one-shotted left and right, I must be doing something wrong.
You mean, I play it as an FPS instead of an RPG? Cos builds and levels are traditional RPG elements and not FPS elements. IDK, my goal was to build something tanky with lots of armor, right now got maxed body and tech for armor and damage reduction, yet I feel like a glass cannon, maybe I haven't found the good mods or armor pieces and that's why I die easy. Only manage to survive long cause bad AI and incredible powerful Daemons, like forcing them to go Cyberpsychosis and when it runs out kill themselves, or the System Reset.Yes, you are. You're playing it like an RPG instead of an FPS. You need a solid build before you can take hits. At lvl20, I barely take any damage on my current char while oneshotting everyone.
I have 3 body and I never die, ever. The point was that you can't just stand in the open. You cover, get the opening shots, don't get jumped. Initiate combat with a flashbang or some quickhanck that disables them since you're not running with zerker or sandevistan. The game isn't a "shootout" game like Division, combat doesn't last longer than a few seconds unless you drag it out. Even bosses on very hard drop in 2-3 hits if you build for it cause you can stack SO much bonus damage from so many different sources.You mean, I play it as an FPS instead of an RPG? Cos builds and levels are traditional RPG elements and not FPS elements. IDK, my goal was to build something tanky with lots of armor, right now got maxed body and tech for armor and damage reduction, yet I feel like a glass cannon, maybe I haven't found the good mods or armor pieces and that's why I die easy. Only manage to survive long cause bad AI and incredible powerful Daemons, like forcing them to go Cyberpsychosis and when it runs out kill themselves, or the System Reset.
I agree that the hardest setting should require a bit of skill in the the fights and maybe using a more strategic approach to missions/fights.Agreed, this is what I was expecting when I switched up to very hard difficulty as my build was wrecking on hard even without being optimized for max deeps but there's not that big of a difference between the 2 settings. Min/maxing is definitely not required to clean house at highest difficulty and it really should be.