When will we ever see some brand-new weapons? Patch 2.3

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I sure would like to see some new weapons in a future update, like maybe some sort of railgun and more general improvements. I am surprised the taxi does not go all the way to the nomad camp and stops in rocky ridge. What is with this as it seems to stop and sit there after you reach the destination. The Auto drive seems a little flawed and drives super slow and reminds me of GTA IV!
 
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Technically, almost all the Tech guns are railguns (some might be coilguns).

In terms of weapons, we're really spoilt for choice - aside from more precision rifles and bullpup rifles/SMGs (the only 'normal'-looking one I know of is the Pulsar), the one thing I really want is a normal looking Iconic electric baton for NCPD/corpo security loadouts.

Additionally, I'd really like another Mahir to represent my home country - one's a tiffin box on wheels and the other is a bus. Maybe an SUV like the omnipresent Mahindra Bolero, or a tuk-tuk at least.
 
In terms of weapons, we're really spoilt for choice

Not really. Even before we factor in different weapon types and the like, we still have a lot of options missing.

We have no Smart Revolvers at all. We only have 1 Tech Shotgun (With 1 Iconic variant). We have no Tech AR. We have no Tech or Smart LMG. We have no Smart Precision Rifle. We have only 1 Smart Sniper Rifle (With 1 Iconic variant that's locked behind a Twitch event).

Then there's also plenty of weapons that don't have an Iconic Variant:

- Chef's Knife
- Kanabo
- Steel Pipe
- Tire Iron
- Kukri
- Machete
- SOR-22
- Nowaki
- DB-4 Palica
- Shigure
- Tamayura
- Ashura (If you factor in that most people cannot access the Twich Event locked Yasha)

What is with this as it seems to stop and sit there after you reach the destination. The Auto drive seems a little flawed and drives super slow and reminds me of GTA IV!

Well, auto-drive will be based on the NPC drivers behaviour. Meaning that it will only be programmed for following roads (So places like the Aldecado Camp will not function properly) and it will also drive in a fairly "Normal" way, no weaving between other cars and speeding around just regular slow NPC driving (Which when you pay attention you realise is incredibly slow all the time for no reason)

It would require further adjustments to properly manage all locations (That won't have an existing NPC route for) and will generally always be slow due to the nature of how traffic works in the game.
 
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