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Which Mods Do You Want To See For W3?

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V

vivaxardas2015

Rookie
#41
Jan 5, 2014
I played all adventure mods for Gothic/Gothic 2, and a lot of them were great. I would like the same adventures, either stand-alone, or as add-ons, for TW3. But I don't get passionate about repainting trees with a different shade of green, or adding another, 101st crazy-ass sword, when there is crapload of such stuff in the game already. Most mods are either tweaks, fixes, or some minor cosmetic things, and I do not care about them. Just because someone is able to use an editor does not make his work any good, or better than the devs, and deserving to be dragged into the game. Mods are like fan art in this respect, and I would be excited only about the ones of professional quality. Something significant and creative, like full adventures, I would appreciate.
 
M

Medy89

Senior user
#42
Jan 5, 2014
A Quest with mermaids :-D
 
S

SystemShock7

Senior user
#43
Jan 5, 2014
FoggyFishburne said:
Eh, then people should fucking say that and not bash mods. I get the sense that the first poster (not the OP) was just pissing on mods for no adequate fucking reason.
Click to expand...
You totally fucking misunderstood what the fucking first responder fucking posted. How you fucking got that fucking eskiMoe was fucking bashing fucking mods, I don't fucking know.
 
Garrison72

Garrison72

Mentor
#44
Jan 5, 2014
vivaxardas said:
I played all adventure mods for Gothic/Gothic 2, and a lot of them were great. I would like the same adventures, either stand-alone, or as add-ons, for TW3. But I don't get passionate about repainting trees with a different shade of green, or adding another, 101st crazy-ass sword, when there is crapload of such stuff in the game already. Most mods are either tweaks, fixes, or some minor cosmetic things, and I do not care about them. Just because someone is able to use an editor does not make his work any good, or better than the devs, and deserving to be dragged into the game. Mods are like fan art in this respect, and I would be excited only about the ones of professional quality. Something significant and creative, like full adventures, I would appreciate.
Click to expand...
The UI mod for TW2 was good enough to get the guy hired. Flash got hired because of his mods to combat mechanics for TW1. You may not appreciate such tweaks, other people do. Including CDPR.
 
V

vivaxardas2015

Rookie
#45
Jan 5, 2014
slimgrin said:
The UI mod for TW2 was good enough to get the guy hired. Flash got hired because of his mods to combat mechanics for TW1. You may not appreciate such tweaks, other people do. Including CDPR.
Click to expand...
UI mod changed in-game UI people found lacking. Full combat overhauls are good when there is a problem with combat. Do you have any reason to be excited about such mods for TW3, when we did not even see UI or tried combat? Why would anyone NOW be excited for mods changing something know not what?
Sure, if TW3 has UI I do not like, and I want different combat, I'll use such mods, but as of today I have no reasons to be excited about them because I wish the game itself to have great UI and combat system, with no tweaks needed.
 
S

SystemShock7

Senior user
#46
Jan 5, 2014
I don't want to see any particular mod for Witcher 3. If I feel I need to change something once the game comes out, I will change it, depending on tools available. For Witcher 1, I barely re-textured a couple things... Witcher 2, I did a bit more, replacing certain armors with other in-game armors I liked better, and a few re-textures, even released 2 of them which one of them I thought some people would like, the other someone requested. But overall, I play Witcher for the story, the character development, the conflicts, the politics,e tc. Witcher games aren't like Bethesda games which have very bland, uninteresting stories.
 
silversteel420

silversteel420

Senior user
#47
Jan 5, 2014
One that mods dialogue scenes to include the full text of what Geralt will say just like in The Witcher 1, instead of a shortened summary. :)
 
U

username_3652313

Rookie
#48
Jan 6, 2014
Wow.......there are some really closed minded and old fuddy duddies here concerning mods.

No one is saying that they don't want a great game where everything works well and doesn't need to be fixed by the community. Bethesda it seems often lets stuff go assuming that the modding community will fix it for them. But to assume that most mods are just fixes shows a complete ignorance on the subject of modding. Just a quick check of Source engine mods or Unreal based mods or Bethesda mods will show you that the vast majority of mods have nothing to do with fixing anything. They are gameplay tweaks for individual tastes, graphical overhauls (games will get dated over time no matter what)hell look what they did with Morrowind. They are completely new games sometimes with new landmasses. They add new enemies, quests, items. Balancing is huge issue with me as I haven't played a game yet that does everythign well and I don't expect TW3 to be any different. There is always going to be something that I think should be harder to get or easier to do etc. Mods are not "just fixes" they can add entirely new story lines.

This is what modders can do.

http://www.youtube.com/watch?v=Zb8nxfqGTfQ

And modders completely outdid the developers in the STALKER games which were already awesome to begin with with mods like Aboslute Nature and Atmosfear

http://www.youtube.com/watch?v=_dL8H5ViKGs

The fact is that developer have a lot of things on their plate and unless you are Valve they only have so much time to implement as much as they can as well as they can. There hasn't been a game released yet including the Witcher games that hasn't had some content cut or ideas not implemented because of time or cost constraints. Modders don't have that hurdle and even though it will take them longer they can end up producing some amazing stuff. Obscuro from OOO, an Oblivion mod, was hired by Obsidian because he did what Bethasda couldn't do themselves level the world in a more systematic and believable fashion.
 
V

vivaxardas2015

Rookie
#49
Jan 6, 2014
Sure. But what would you want or expect to implement in mods NOW, when we know nothing about the game at all? In one thread people are complaining about the lack of info, and it is correct. All we got are three trailers. "What mods do you want to see for TW3?" is a tile of this thread. How a fuck would I know, or be exited about them if I did not see or try the game? I am not against mods in general (I really like stand-alone adventures), but right now I simply do not give a shit about any mods. I want the game to turn out great, and the last thing I want is to send the devs a message that the community will be ready to mop up any mess they would make. I really do not want the same shit like with Gothic 3, when it was community that made this game adequately playable. Let's just get the game first, and when we see what we got, we'll think about mods.
 
U

username_3652313

Rookie
#50
Jan 6, 2014
vivaxardas said:
Sure. But what would you want or expect to implement in mods NOW, when we know nothing about the game at all? In one thread people are complaining about the lack of info, and it is correct. All we got are three trailers. "What mods do you want to see for TW3?" is a tile of this thread. How a fuck would I know, or be exited about them if I did not see or try the game? I am not against mods in general (I really like stand-alone adventures), but right now I simply do not give a shit about any mods. I want the game to turn out great, and the last thing I want is to send the devs a message that the community will be ready to mop up any mess they would make. I really do not want the same shit like with Gothic 3, when it was community that made this game adequately playable. Let's just get the game first, and when we see what we got, we'll think about mods.
Click to expand...
The question is what mods would you like to see. We can still speculate and we know that some things aren't going to be in the game. Its highly unlikely that they are going to add first person view so that would be one of the mods I would like to see. It's also highly unlikely that they will incorporate a survival mode as the Witcher games focus on combat and keeping the story moving along, although I would love to be proved wrong.

There will always be room to improve graphics if not now then a year from now. With the new consoles coming out we can now expect to see a surge forward in graphics which is welcome since with a few exceptions most games seemed to have flatlined at the max of consoles and then add some higher res textures for the PC version and call it a day.

Lightsabers will NOT be in the Witcher 3 nor should they. T51b Power Armor might be in but I don't think that Plasmacasters will make it. I haven't heard anything about drivable tanks or steampunk galleons so for the time being I am assuming that they won't make it into the game........shame really. :(/>/>/>

I have two playstyles both of which require mods for pretty much every game I have played. One of them is hardcore and very serious and immersive where I don't fast travel and I use Frostfall and RND for Skyrim or hardcore setting for Project Nevada for FNV or the hardest game of all MISERY for STALKER where you can't sprint carrying very much and you can only carry a few rounds of ammo. Mods like Pripyat Reborn and MISERY take STALKER to an entirely new level. But sometimes I just like to pop in a mod like the Disco Dancing mod for Oblivion or this mod for Skyrim just to sit back and relax for a bit.

http://www.youtube.com/watch?v=Bifmj1O3D24

A bunch of modders spanked Bethesda butt with the release of the Nehrim mod...the trailer is in German but it has an English translation.

http://www.youtube.com/watch?v=QGkqjabgVks

I do agree that I don't want CDProjekt to depend on modders but if I had to choose between modders fixing up the game and having lots of mods and a fully polished game with no or very few mods......its a no contest....I will pick the first one every time.
 
V

vivaxardas2015

Rookie
#51
Jan 6, 2014
bigjohnson said:
I do agree that I don't want CDProjekt to depend on modders but if I had to choose between modders fixing up the game and having lots of mods and a fully polished game with no or very few mods......its a no contest....I will pick the first one every time.
Click to expand...
For me it is exactly the opposite. I would pick TW1 and TW2 with its few mods over Oblivion and Skyrim with thousands of mods any time. Given that Oblivion and Skyrim offer so little story-wise, there is simply nothing to fix for me, and no amount of texture replacement or re-balance will change this. New adventures like Nehrim? Sure, I am all for it. But, you know, they require a lot of time and dedication to make, that's why they are so rare. I do not even consider them mods, but independent projects.

I play TW1 with a funny doppler's essence mod because I saw it on nexus and liked it. But it is just a nice extra to an extra-ordinary game. Would I ever play Oblivion again, with any mod? No.
 
Garrison72

Garrison72

Mentor
#52
Jan 6, 2014
vivaxardas said:
Sure. But what would you want or expect to implement in mods NOW,
Click to expand...
No one expects anything now. Accept the fact creative people like to do their thing. It's not that complicated.
Whether the game is perfect or not is irrelevant. Modders are creative people, and they will tinker with the tools provided by the developer. I don't understand why that annoys you.
 
V

vivaxardas2015

Rookie
#53
Jan 6, 2014
slimgrin said:
No one expects anything now. Accept the fact creative people like to do their thing. It's not that complicated.
Whether the game is perfect or not is irrelevant. Modders are creative people, and they will tinker with the tools provided by the developer. I don't understand why that annoys you.
Click to expand...
It does not. It is about this, and a question why not everyone is excited about some future mods to the game that we know practically nothing about.

slimgrin said:
Wow.......there are some really closed minded and old fuddy duddies here concerning mods. />
Click to expand...
Let them create in peace, and us enjoy our unmodded games if we prefer them this way. Mods are like fan fiction or fan art, and I do not put them before the game, that's all. I know some guys in the Russian community for whom modding is a calling, and they are interested not in the new games themselves, but only modding tools, and what they can do with them. Fine by me, but it is not what I am interested in.
 
S

SystemShock7

Senior user
#54
Jan 6, 2014
slimgrin said:
No one expects anything now. Accept the fact creative people like to do their thing. It's not that complicated.
Whether the game is perfect or not is irrelevant. Modders are creative people, and they will tinker with the tools provided by the developer. I don't understand why that annoys you.
Click to expand...
By the same token, you should also accept the fact that some people, whether they are creative or not, don't feel the need to add mods to Witcher games. That shouldn't be complicated either. You assume that people who say they don't want any mods for Witcher are annoyed by them, and that the meaning of not wanting mods goes any further than personal taste.
 
S

SystemShock7

Senior user
#55
Jan 6, 2014
bigjohnson said:
Wow.......there are some really closed minded and old fuddy duddies here concerning mods. />
Click to expand...
No. You are the one who's being close minded, assuming people who don't want mods for Witcher meant it beyond their personal Witcher experience, myself included, and this comes from someone who, just for FONV, made close to 200 outfits, and is half way into making a Kingdom of Heaven mod for Oblivion (maybe I'll finish someday, maybe not).
 
T

Thothistox

Senior user
#56
Jan 6, 2014
vivaxardas said:
For me it is exactly the opposite. I would pick TW1 and TW2 with its few mods over Oblivion and Skyrim with thousands of mods any time. Given that Oblivion and Skyrim offer so little story-wise, there is simply nothing to fix for me, and no amount of texture replacement or re-balance will change this.
Click to expand...
Exactly. To make Skyrim fun for me you'd need to write new quests, create well-written characters, implement real C&C, and that's just a start. The vanilla game has to be good before we can even talk about modding. The only exception is if the vanilla game has a few annoying bugs that the modders are able to fix, but this is not a normal situation and something we should emphatically seek to avoid.

A good example for mods is Civilization IV. The vanilla game was fun, but there wasn't enough variety in assets. The modders were incredible with that game. They added to the vanilla game, and also created total conversion mods. One of these was called Fall from Heaven II, which put the basic game in a fantasy setting. I spent over 100 hours playing just this one mod. It's that good.
 
U

username_3652313

Rookie
#57
Jan 6, 2014
SystemShock7 said:
No. You are the one who's being close minded, assuming people who don't want mods for Witcher meant it beyond their personal Witcher experience, myself included, and this comes from someone who, just for FONV, made close to 200 outfits, and is half way into making a Kingdom of Heaven mod for Oblivion (maybe I'll finish someday, maybe not).
Click to expand...
First off if you are the author of Spice of Life that you are referring to then thank you for your work as I thoroughly enjoy that mod. :)/>

I was referring to mods in general not just the Witcher. Hence why I posted mods from other games in that very post. And I was also specifically referring to whoever it was that said mods were just fixes for games which is just patently trivializing mods and the effort put into them. This thread was for people to post what mods they would like to see no matter how serious or goofy they might be. Not a "We don't need no stinking mods!" thread.

Witcher may not be conducive to mods. It all depends on how really open the world is.

There definitely is a sense of arrogance and hostility to mods on this forum compared to other forums where people are excited about what mods can add to their game. Look at the response from a simple question about what mods would you like to see. It was a bunch of "Witcher shouldn't need any mods" "Witcher doesn't need mods its not Skyrim" blah blah blah! And that is close minded, unimaginative and arrogant. It's actually kind of creepy. If I ask this same question on pretty much any other game forum I get the usual responses and not a bunch of snot.

The Witcher games are great games and vanilla out of the box I like them better than Skyrim and Oblivion but Morrowind and FNV and even FO3 were better than the Witcher games so it ends up being a wash at least to me.

I would never play Skyrim or most other Bethesda games more than a couple of times because as has been mentioned it has a lackluster story even though I enjoy just exploring. By the same token I have only played W1 twice and W2 once because aside from some different plot choices they are both very linear games and once you have played them thats it, no exploring of any serious kind is available. You can do more modding wise with an open world game ala Skyrim and W3 (hopefully) than you can do with linear storyline game. This is why I am excited about potential modding for W3 because I assume it will have great base to start from. I am hoping that new settlements with new NPCs and quests and possibly even new world spaces. I want to have to hunt for my food in the Witcher gameworld or starve to death. I want to be able to craft various items. I want to be able to be as immersed in the gameworld as possible and for me that requires survival mods at the very least.
 
T

Thothistox

Senior user
#58
Jan 6, 2014
bigjohnson said:
First off if you are the author of Spice of Life that you are referring to then thank you for your work as I thoroughly enjoy that mod. :)/>/>

I was referring to mods in general not just the Witcher. Hence why I posted mods from other games in that very post. And I was also specifically referring to whoever it was that said mods were just fixes for games which is just patently trivializing mods and the effort put into them. This thread was for people to post what mods they would like to see no matter how serious or goofy they might be. Not a "We don't need no stinking mods!" thread.

Witcher may not be conducive to mods. It all depends on how really open the world is.

There definitely is a sense of arrogance and hostility to mods on this forum compared to other forums where people are excited about what mods can add to their game. Look at the response from a simple question about what mods would you like to see. It was a bunch of "Witcher shouldn't need any mods" "Witcher doesn't need mods its not Skyrim" blah blah blah! And that is close minded, unimaginative and arrogant. It's actually kind of creepy. If I ask this same question on pretty much any other game forum I get the usual responses and not a bunch of snot.

The Witcher games are great games and vanilla out of the box I like them better than Skyrim and Oblivion but Morrowind and FNV and even FO3 were better than the Witcher games so it ends up being a wash at least to me.

I would never play Skyrim or most other Bethesda games more than a couple of times because as has been mentioned it has a lackluster story even though I enjoy just exploring. By the same token I have only played W1 twice and W2 once because aside from some different plot choices they are both very linear games and once you have played them thats it, no exploring of any serious kind is available. You can do more modding wise with an open world game ala Skyrim and W3 (hopefully) than you can do with linear storyline game. This is why I am excited about potential modding for W3 because I assume it will have great base to start from. I am hoping that new settlements with new NPCs and quests and possibly even new world spaces. I want to have to hunt for my food in the Witcher gameworld or starve to death. I want to be able to craft various items. I want to be able to be as immersed in the gameworld as possible and for me that requires survival mods at the very least.
Click to expand...
If you've only played TW2 once then you've seen only 65% of the game at most, and probably closer to 40%.
 
U

username_3652313

Rookie
#59
Jan 6, 2014
Thothistox said:
If you've only played TW2 once then you've seen only 65% of the game at most, and probably closer to 40%.
Click to expand...
I am planning on giving it another go once that mod that does first person combat is out of beta. :)/> So I will see most of the rest of it. I will be honest I was not a fan of Witcher 2 combat I actually preferred the first game with its different styles. The rolling around all the time gets a little silly after awhile. I also hate the potion system in W2 and prefer W1 with its toxicity system which I loved. I guess in general I actually preferred the first game over the second game.
 
V

vivaxardas2015

Rookie
#60
Jan 6, 2014
bigjohnson said:
First off if you are the author of Spice of Life that you are referring to then thank you for your work as I thoroughly enjoy that mod. :)/>/>/>

I was referring to mods in general not just the Witcher. Hence why I posted mods from other games in that very post. And I was also specifically referring to whoever it was that said mods were just fixes for games which is just patently trivializing mods and the effort put into them. This thread was for people to post what mods they would like to see no matter how serious or goofy they might be. Not a "We don't need no stinking mods!" thread.

Witcher may not be conducive to mods. It all depends on how really open the world is.

There definitely is a sense of arrogance and hostility to mods on this forum compared to other forums where people are excited about what mods can add to their game. Look at the response from a simple question about what mods would you like to see. It was a bunch of "Witcher shouldn't need any mods" "Witcher doesn't need mods its not Skyrim" blah blah blah! And that is close minded, unimaginative and arrogant. It's actually kind of creepy. If I ask this same question on pretty much any other game forum I get the usual responses and not a bunch of snot.

The Witcher games are great games and vanilla out of the box I like them better than Skyrim and Oblivion but Morrowind and FNV and even FO3 were better than the Witcher games so it ends up being a wash at least to me.

I would never play Skyrim or most other Bethesda games more than a couple of times because as has been mentioned it has a lackluster story even though I enjoy just exploring. By the same token I have only played W1 twice and W2 once because aside from some different plot choices they are both very linear games and once you have played them thats it, no exploring of any serious kind is available. You can do more modding wise with an open world game ala Skyrim and W3 (hopefully) than you can do with linear storyline game. This is why I am excited about potential modding for W3 because I assume it will have great base to start from. I am hoping that new settlements with new NPCs and quests and possibly even new world spaces. I want to have to hunt for my food in the Witcher gameworld or starve to death. I want to be able to craft various items. I want to be able to be as immersed in the gameworld as possible and for me that requires survival mods at the very least.
Click to expand...
Man, did you even read what we posted or tried to understand? There is a VERY BIG difference between claims about TW3 NOT REQUIRING any mods, and mods for TW3 being somehow BAD or inappropriate. We were talking only about the first, and not the second. And, you know, no game should ever require modding to be interesting, or playable, or whatever. It seems that the majority wants TW3 be such a game, right out of the box, to be great, to have good UI, great combat system, interesting story, and so on.

With mods sure, go ahead, make whatever you want, and if it is interesting people will install and play them. But to claim that people already should be interested in mods for TW3 I find weird. Right now we are interested in the game itself, that is it. I don't even get what arrogance and hostility concerning mods is, it is not like anyone is protesting against existence of modding or against CDPR giving gamers a modkit. People are not that excited about them? Dude, wake up, we did not even see a proper gameplay, what a fuck should we be existed about? What modding???
 
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