Who is your favourite fixer?

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Rogue Amendiares of course. First time she called my character for a job, i felt like the king of mercs. Seriously, like i was THE merc. :sleep:
 
Mr. Hands. I'm intrigued by the potential story there. The other fixers, you kinda know who they are, where they come from. But with Mr. Hands? Why doesn't he show his face? Why can't we meet with him? What happened with his fall from grace? So much mystery, but at the same time, I feel like I could hang out and have a beer with him.
 
I think that would ruin most of the characters as the Fixers are dispatching us to murder, steal, sabotage, and worse.

Judy, Panam, and the others aren't the Kingpin of Crime.

I like that dark edge for V that they can do good things and have friends but, at the end of the day, are basically an employed hitman.
No there not your right but as i said Judys all about helping ppl that need it, joytoys, dolls etc etc nothing stopping her throwing missions our way doing things like that just like theres nothing stopping Panam throwing out missions that revole around the raffen etc.

Your seeing it from the pov of what we have, im seeing it from what they could've went with, your also seeing it from the pov of what you like which is being a hitman though ive personally never had that feeling and felt exactly as i am, a merc that can come in various forms, i do need to try the hitman out though sounds fun.

We get the Peralez mission because Judy recommends us, so ppl know her and know to approach her to recommend ppl for jobs ontop of her connections with the mox, friends at clouds, highly sought after experience in tech etc etc again no reason not to have her as a quest giver but have her quests revolve around themes of in and out, no unnecessary blood shed etc etc.

What i said you could copy/paste to everyone else and it would simply work.

What we got is what we have and i can work with it but it dont change how fixers are introduced, how much i personally dont care about them and how easy everyone of them could be replaced with a talking vending machine and not alot changes.

Having the ppl associated with the MQ become the ppl that "recommend" you for the side jobs or just give em to you as is currently done just solves, for me, a few problems

Heck in Act 1 it could've been T-Bug and jackie handing out the available missions and it covers "time spent" with them.
 
Padre is certainly an interesting take on the priesthood.

I think he's a nice contrast to Regina. Both of them have decided to be "good" but Padre has clearly gotten corrupted by the business and is now more gangster than saint.
 
None

They all do there job for what it is but i'd a preferred a more "personal" touch

Each of the characters you become involved with, Judy, Panam, River, Goro, Kerry, clare, Meredith etc etc etc could have easily replaced the "fixers", added a more "personal" touch to side jobs and allowed you to bond alot better.

Judy could've easily handled missions involving ppl in trouble, kidnapped spouses whatever

Panam could've easily handled all the badlands stuff

River, investigations, Peralez etc etc

Clare more street racing

Goro/meredith some corporate shit

Kerry some entertainment,publishing, media etc

I'd a preferred a smaller over all cast with more from each individual than a bloated cast with less from everyone

The fixers do there job but nothing else

Fixer's job need them to not involve personal too much.
Like wakako said, her job is to keep the payer, the fixer, and the mercenary alive until the job ends.
People Like Panam are not fixer, they are not give you mission, they are your friends who need help.
The fixer could develop a personal relationship with V, that's another part of side mission building.
 
Fixer's job need them to not involve personal too much.
Like wakako said, her job is to keep the payer, the fixer, and the mercenary alive until the job ends.
People Like Panam are not fixer, they are not give you mission, they are your friends who need help.
The fixer could develop a personal relationship with V, that's another part of side mission building.
It's why, ultimately, i'd a preferred a different route, as i said, but can work with what we got, but, again, how each and everyone of them mean nothing to me as the player and could easily be swapped for talking vending machines for all it would change, for me.

I, personally, would've preferred a more "personal" touch is all
 
Wakako needs to die, she-s the one that sold Evelyn to the Scavs. I'm petitioning CDPR at every opportunity to have a DLC that allows that.
 
It's why, ultimately, i'd a preferred a different route, as i said, but can work with what we got, but, again, how each and everyone of them mean nothing to me as the player and could easily be swapped for talking vending machines for all it would change, for me.

I, personally, would've preferred a more "personal" touch is all

Yeah I can understand it
But the side mission of fixers is obviously minor of the job list. So I won't ask CDPR too much.
Again, Regina have three mission about herself. Two are quest she give, to save her stupid student and to "welcome" the new fixer who don't know where he works. One is a side mission about that chatterbox-JohnWick-gun, she is the true owner. That make her more livelier.
BTW, Actually I rather keep the gun and pay for her, it's interesting and poweful, if you chose right, it will be a smart weapon which only shoot the head...
 
Dakota. I love her. Love her look, love how she speaks. Playing in German so I don't know the English version well. Second I would say Dino.
 
Padre sebastian with his bible reference evertime you complete something for Jim.
Regina Jones. Because she is always happy of my work she make me feel like im partner (work partner)

Wakako resume like when you ask jackie Any advice from wakako?
Im not tour mom i aint tell you what to do . On paying you to Do it
 
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