Just a quick note:
- There are thousands of textures in the game
- It's important when upgrading texture resolution that it's done across the board, otherwise high-res textures can stand out like a sore thumb
- It's a monumental workload for modders to upgrade all relevant textures, not to mention do it consistently, and it would take a year before we got there
- CDPR already has the original, very high-res assets
CDPR is best placed to release an HD pack, and considering the furore over the downgrade, would probably go a long way to appeasing PC users.
I'm a modder, and I do texture work, no doubt we will get some texture mods, but I'd rather CDPR packaged the high-res assets they already and release it, and then we as community use
that as a base to work from.
Incidentally CDPR, my 4G GTX680s are wondering why you're only filling them half full with 2G of texture love. Think of the
children graphics cards!
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The foliage (grass) could use higher quality textures (they look flat at times), but current gen GPUs and highest end systems would barely be able to run it. But I hope that in the future someone can make this and by then, we'll have the hardware to run it efficiently too.
High-res textures have zero impact on performance, as long as you have enough VRAM on your GPU. This is the beauty of a high-res (and optional, for those whose cards don't have enough VRAM) texture pack -- much improved visuals at no performance cost. It's win/win.