This deck ended up being one of my most easily defeatable after modifying my own deck the other week. That said: This is why I hate these stupid, pointless challenges.
OG.laloquaint;n10697561 said:Henselt and Winch are two absolutely ridiculous cards.
NomanPeopled;n10699261 said:I agree that Winch is sort of iffy, but without gimmicky Circle/Decoy plays all Henselt can get is three copies to complement the lone Machine on board, or am I missing something?
Esmer;n10699341 said:However, that is pretty hard to do (you have to be lucky with winch targets, and your opponent can remove the machine
NomanPeopled;n10699261 said:Yeah, been seeing a lot of Henselt. Waiting to see if it passes with the challenge before calling it an issue ... always wait a few days for the meta to settle after every change. Particularly if it's caused by a challenge rather than a shift in balance.
I agree that Winch is sort of iffy, but without gimmicky Circle/Decoy plays all Henselt can get is three copies to complement the lone Machine on board, or am I missing something?
Shame I couldn't play the past few days, would've tried my old crappy Sweers Spy deck. Maybe even a dedicated Scorch deck since all those targets will be yummily lined up at the same power.
Ah thanks, I thought I must be missing something. A weird thing to have missed after last weekend, too ...Esmer;n10699341 said:Furthermore, you can create up to 3 copies of the same machine, put them back in the deck with Nenneke and bring them out with Henselt along with the other 3 copies which were originally in your deck.
That's close to what I had in mind.liezldiezldee;n10699551 said:Scorch is useless (they run it) because all of their units are tiny unless you play the eithne scorch spam deck where your biggest unit is like 4
That seems rather more ideal than what I'd expect from a real game. To be sure though, when that plan succeeds only partially it's still a huge power play.dragoonzen;n10699671 said:You forgot triss can also pull a wench, so that is 4 wench + 3 machine copies, plus summoning circle.
dragoonzen;n10699671 said:if CDPR is looking into slave driver and eleven scouts, it makes only sense they should look into wench.
Iuliandrei;n10699251 said:While Henselt is a rather unconventional leader and maybe could use a reevaluation, he was quite fine until Winch came along. But yeah that card is kinda broken and should be changed or removed, personally i'd like to see it silver with all options, similar to monster's nest.
And no one would ever complain about winches if not for Henselt.
TrompeLaMort;n10700041 said:But they are not nearly the same. Slave driver and elven scouts are units, they create bronzes +1 power and in two bodies. A much much better comparison is with Doppler, which is a special card that is even played in some decks, but no one complains about.
And no one would ever complain about winches if not for Henselt.
ser2440;n10700171 said:Point is, your post on the previous page is a wrong. It's not the only thing that requires thoughtfulness in playing Machines. You are not removing the archetype entirely, you are not even making it particularly weaker. All you are doing by removing create cards (doppler can go as well but that's got such a small chance of giving you a 4th bronze of the same kind it's practically negligent) from constructed deck formats is respecting the limits you (as CDPR you) have put in the game. The limit of 3 bronzes. SDs can play QG better than QG decks, Dopplers can give you a 4th Mercenary/whatever, and most importantly, Winches can give you (very easily compared to the other create cards) a 4th machine of your choice.
So you are proposing they remove new Triss from constructed as well? Because that is exactly what it does (and the only reason she is good, really): she gives players a way of breaking the 3-bronze limit.
If you do, well, most people will be completely against it, as she is often pointed as one of the best designs in recent Gwent, but at least you will be being consistent.
ser2440;n10700171 said:Create was supposed to be "mainly for Arena" as the devs said because of its inconsistency and risk, and now it's turning out to be even more powerful than normal cards (considering Siege Supports, an excellent card in Machine decks got abandoned to make room for Winch, that says a lot). If it's not going out of constructed decks anytime soon, it should at least be unable to let you exceed the bronze limit of 3 copies in my opinion