It's not like I didn't expect it, but I am still disappointed that Create is a mechanic which still exists, and more importantly, it's going to be available in every mode as well.
Granted, now it seems to be more of a meme, with no game breaking or terribly consistent Create card in the game as of the moment at least.
But even so, that does not address the issue that pretty much everyone's made them aware about for the last 10 months.
And even though I do not think they straight up broke their word, because reading the quote from the open letter, nowhere was it ever specified that Create will be removed (Merely that create cards will be redesigned, in which most cases happened and even in those that it didn't, the redesign of the rest of the game significantly weakened them), that is still ignoring pretty much the sum of the playerbase feedback for months.
Give us something meaningful again CDPR. Please. I am not negative of the Homecoming gwent as of yet. It's got potential. All you have to do, in my mind, is limit the RNG (Arbalests, Spotters, Recruits, Create needs to be removed, etc) and revamp certain archetypes and mechanics to make sense with the cards. Reveal makes absolutely no sense, not in faction identity, nowhere. Revealing randomly from both decks in particular, when the whole focus of it is the hand. The whole gig of NG was disruption and information, with spies and reveal being the very primary mechanics it has. Why are these so senseless, random and completely un-supported anymore? That just promotes pointspam. Case in point, I made a deck with Usurper which simply aims to play bronzes that can get 7 points of value and upwards each, and I've got the greatest success than any other deck I've played in the PTR.
Then Machines, in NR, don't seem to be making too much of a sense either. There's so many cards that simply have an ability which does not fit them. And while many of those existed in Gwent since the closed beta, the amount wasn't that overwhelming. Example: In Midwinter, we got Vandergrift, which reading back to the events that happened in the cursed battlefield in Witcher 2, you can see how his ability makes sense! Where is that in, say, Arbalests? Battering Rams? and so many other cards I could mention.