I hope I'm wrong, but CP77 probably won't have as good shooting and driving mechanics. Rockstar mastered those in almost 20 years, it's first game with cars and guns for CDPR.
Wow, this just goes to show how people have different tastes. The biggest problem I have with GTA and Red Dead is the shooting. Previously, I feel it has ranged from poor to mediocre and only in GTAV did it become fairly enjoyable for me. 'Mastered' is not a word that has ever flashed across my mind.
For example, I would put the recent two Deus Ex games way above GTA in terms of gunplay and the overall feel of combat.
If CP2077 doesn't feel much better than the GTAs with regards gunplay, I'll be REALLY disappointed.
As for cars? I think it's most likely it'll be slightly worse than GTA but that doesn't mean I think it's a certainty. I have faith, especially with regards combat while driving. I think that's one area of the driving where CP might be superior. I found shooting from the cars in GTA a bit fiddly and shallow.
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Except Cyberpunk 2077 IS an open world game.
I think some people, such as myself, look at the open-world part of a game as its format, rather than strictly being a genre in and of itself.
I mean Breath of the Wild, Raft, Ghosts of Tsushima, Skyrim, Assassin's Creed Origins, Far Cry, Horizon Dawn, Rust, STALKER - maybe even PS4 Spiderman or Prototype - could be described as open-world but I wouldn't compare them to GTA. As Su and others have said - apples and oranges.
I think an open-world comparison that is closer to GTA is Sleeping Dogs. And I wouldn't compare Sleeping Dogs to CP2077 in any meaningful way.
Perhaps people just see the city-based open-world presentation, along with guns and cars, and think, 'Oh, it's a GTA game' but that's a fairly skin-deep comparison, imho. It's probably one of the reasons that GTA vs CP type questions ruffle feathers too.
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