This thread is about how ridiculously little incentive there is to the ranks, the leader boards, MMR and just matches in general.
Rewards and incentive to get these rewards, to EARN the rewards is something that is really important to pretty much every game there is. To have a goal that can keep you playing and playing until you reach it and then get some sort of reward and then a satisfaction that you have earned it. Also being able to show of your accomplishment to others is also a thing that can be really important. Gwent has very little of any of this.
Lets start with the rank system:
Why do people push for rank 1 and maybe even pro rank? the only rewards you get for accomplishing this seems to only be the satisfaction and the pat on your back you give yourself for having done it, and then some reward points at the end of the season. To a lot of players (take me for example) this is not enough to keep them engaged, to make them willing to spend hours of hours on Gwent. But if there where more rewards, maybe some milestones or something, then pushing to pro rank would be a lot more fun. In beta Gwent there where such milestones and rewards along the way of the the ranks and the leaderboards. This brings me to my second point.
Leader board rewards:
Remember how in beta Gwent there where rewards and special, unique borders you could get. For example if you got to the top 1000 on the leader boards, at the end of the season you would get a border and maybe even a special avatar that you could equip and then show of at the start of every match. Now the borders and avatars arent really a thing that you earn, they feel more like things you buy. This really ruins the borders because they where originally designed in beta Gwent as things you can show off, as rewards. Not anymore, now the borders, the avatars and the titles feel almost pointless.
I remember sometimes seeing players in multiplayer matches which had one of the special borders which then told me that whoever i was playing against was good, and that they once was in the top 1000 or maybe even the top 100 on the leader board which used to feel like such an accomplishment, but now i dont care because the only thing i get is just my own pat on the back. Pretty much no one will ever know if i achieve top 100 now because there is no longer anything i get for having done it. And again there is not really any incentive to stay competitive anymore.
Lastly i just want to say that Gwent really needs more rewards and incentive for playing because this will really everybody, it will make Gwent a lot more fun and also make some people sit up all night grinding the ladder before the end of the season to get that border. All of this can also really get more players to gwent and maybe get the beta veterans to return to a better Gwent.
Rewards and incentive to get these rewards, to EARN the rewards is something that is really important to pretty much every game there is. To have a goal that can keep you playing and playing until you reach it and then get some sort of reward and then a satisfaction that you have earned it. Also being able to show of your accomplishment to others is also a thing that can be really important. Gwent has very little of any of this.
Lets start with the rank system:
Why do people push for rank 1 and maybe even pro rank? the only rewards you get for accomplishing this seems to only be the satisfaction and the pat on your back you give yourself for having done it, and then some reward points at the end of the season. To a lot of players (take me for example) this is not enough to keep them engaged, to make them willing to spend hours of hours on Gwent. But if there where more rewards, maybe some milestones or something, then pushing to pro rank would be a lot more fun. In beta Gwent there where such milestones and rewards along the way of the the ranks and the leaderboards. This brings me to my second point.
Leader board rewards:
Remember how in beta Gwent there where rewards and special, unique borders you could get. For example if you got to the top 1000 on the leader boards, at the end of the season you would get a border and maybe even a special avatar that you could equip and then show of at the start of every match. Now the borders and avatars arent really a thing that you earn, they feel more like things you buy. This really ruins the borders because they where originally designed in beta Gwent as things you can show off, as rewards. Not anymore, now the borders, the avatars and the titles feel almost pointless.
I remember sometimes seeing players in multiplayer matches which had one of the special borders which then told me that whoever i was playing against was good, and that they once was in the top 1000 or maybe even the top 100 on the leader board which used to feel like such an accomplishment, but now i dont care because the only thing i get is just my own pat on the back. Pretty much no one will ever know if i achieve top 100 now because there is no longer anything i get for having done it. And again there is not really any incentive to stay competitive anymore.
Lastly i just want to say that Gwent really needs more rewards and incentive for playing because this will really everybody, it will make Gwent a lot more fun and also make some people sit up all night grinding the ladder before the end of the season to get that border. All of this can also really get more players to gwent and maybe get the beta veterans to return to a better Gwent.